Helmer, on 20 February 2013 - 02:13 PM, said:
There will be other stats in which to judge your own prowess.
Other stats won't let you accurately judge your own skill levels except at the very lowest and highest levels of play.
Consider this example:
Player A averages 600 damage, 3 kills, and 0.25 decapitation kills per match. His opponents are generally pretty poor, they don't evade or use cover, they walk in straight lines towards him, and shots they take miss pretty often. He can do alright by taking his time lining up his shots, and doesn't usually have to worry too much about lasting long enough to be effective.
Player B averages 600 damage, 3 kills, and 0.25 decapitation kills per match. His opponents are fast and wily, evading and using cover, and only show themselves for brief moments while they take their shots, which they do with pinpoint accuracy. Player B often only has fractions of a second to take shots that present themselves, and constantly has to maneuver and evade to avoid being cored before she can do anything in the match.
Both players have the same stats, but Player B is almost certainly a much better player, and would likely have much better stats than Player A if she were in the same environment.
That's only looking at the opponent side of the equation too. Having higher skill levels on your own team can also mean lower stats, since you'll have less of an opportunity to get them.
For whatever stat you can come up with aside from your Elo ranking itself, stats are not going to be strongly correlated with skill because it'll take ever higher skill to maintain the same stats as the Elo score rises. It's perfectly plausible that a better player will have
worse stats than a lesser skilled player, because it's just so much harder for them to get good stats when matched with highly skilled opponents & teammates. Non-Elo score stats are only really going to give an indication of skill at the very lowest levels of play, where players don't have any further to fall if they're bad at the game, or the very highest levels, where they don't have any further to rise.
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ELO is , and from what I understand always will be, a hidden stat.
It is now, but they never said it will always be so. I don't think they've committed either way.
Edited by ObsidianSpectre, 20 February 2013 - 03:11 PM.