this is my omicron report....
Getting really mad because I have premium time ticking away on a game I cant play.
Spoiler
============================ Loading level mechlab ============================
Initializing default materials...
======== mechlab is loaded in 4.8 sec ========
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.4 sec
Game rules class: Conquest
============================ PrepareLevel tourmalinedesert ============================
Initializing default materials...
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
======== tourmalinedesert is loaded in 17.1 sec ========
CHAT TEAM- MrVop to TEAM:
lerm boatin
CHAT LANCE- MrVop to LANCE:
what
CHAT LANCE- MrVop to LANCE:
guess its workign then
CGameRules::OnDisconnect: Client has disconnected: cause=eDC_ProtocolError, desc=Remote disconnected: Malformed packet
CGameClientChannel::Release
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.7 sec
sv_gamerules = mechlab []
============================ Loading level mechlab ============================
Initializing default materials...
======== mechlab is loaded in 4.6 sec ========
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.4 sec
Game rules class: Conquest
============================ PrepareLevel forestcolony_snow ============================
Initializing default materials...
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
======== forestcolony_snow is loaded in 16.2 sec ========
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg
CHAT ALL- MrVop to No Pilot:
luck and fun all
CGameRules::OnDisconnect: Client has disconnected: cause=eDC_ProtocolError, desc=Remote disconnected: Malformed packet
CGameClientChannel::Release
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.6 sec
sv_gamerules = mechlab []
============================ Loading level mechlab ============================
Initializing default materials...
======== mechlab is loaded in 4.0 sec ========
============================ Loading level mechlab ============================
Initializing default materials...
======== mechlab is loaded in 4.8 sec ========
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.4 sec
Game rules class: Conquest
============================ PrepareLevel tourmalinedesert ============================
Initializing default materials...
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
======== tourmalinedesert is loaded in 17.1 sec ========
CHAT TEAM- MrVop to TEAM:
lerm boatin
CHAT LANCE- MrVop to LANCE:
what
CHAT LANCE- MrVop to LANCE:
guess its workign then
CGameRules::OnDisconnect: Client has disconnected: cause=eDC_ProtocolError, desc=Remote disconnected: Malformed packet
CGameClientChannel::Release
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.7 sec
sv_gamerules = mechlab []
============================ Loading level mechlab ============================
Initializing default materials...
======== mechlab is loaded in 4.6 sec ========
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.4 sec
Game rules class: Conquest
============================ PrepareLevel forestcolony_snow ============================
Initializing default materials...
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
======== forestcolony_snow is loaded in 16.2 sec ========
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg
CHAT ALL- MrVop to No Pilot:
luck and fun all
CGameRules::OnDisconnect: Client has disconnected: cause=eDC_ProtocolError, desc=Remote disconnected: Malformed packet
CGameClientChannel::Release
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.6 sec
sv_gamerules = mechlab []
============================ Loading level mechlab ============================
Initializing default materials...
======== mechlab is loaded in 4.0 sec ========