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So Ssrms
#1
Posted 25 May 2013 - 07:50 PM
#2
Posted 25 May 2013 - 07:54 PM
#3
Posted 25 May 2013 - 07:56 PM
#4
Posted 25 May 2013 - 08:01 PM
Karr285, on 25 May 2013 - 07:56 PM, said:
A: No, they are not skill-less (more effective against light mechs because they track, yes.. but not skill less. You still need to lock. Skill less implies being anywhere, press "R" click... never that simple)
B: They always damage the CT on light mechs because all the different target points are closer together.. the mech is SMALLER. (That same attribute that gives them an advantage against every other weapon, works against them with streaks... explosions don't scale themselves to the size of the target..)
Do I really give 2 ****'s about your complaint? No, it's like every other run of the mill ragefest about a weapon killing you- I was merely pointing out to you that starting of by stating arguable assertions as truth leading to your post.. really just takes away from any desire to discuss something with you.
Edited by Livewyr, 25 May 2013 - 08:16 PM.
#5
Posted 25 May 2013 - 08:54 PM
#6
Posted 25 May 2013 - 08:57 PM
Evidence: Other Mech games required skillmore ssrms.
Conclusion: Well that's obvious.
#7
Posted 25 May 2013 - 09:16 PM
Get lost.
#8
Posted 25 May 2013 - 09:26 PM
Waking One, on 25 May 2013 - 09:16 PM, said:
Get lost.
Yup cuz I said reduce damage or increase heat or Lower range
stop being 12, I simple said that the same fix for LRMs be applied to Streaks. Ie lower splash damage. And will probably need to be added to SRMs when they get they damage tweak too.
#9
Posted 25 May 2013 - 09:28 PM
Oh, also, can we remove those skillless weapons where you just run around at full speed, jumpjetting everywhere and can point and click at a slow moving mech thus hitting it 100% of the time? Wait, that leaves us with lasers only. No, never mind, remove those too.
Edited by Waking One, 25 May 2013 - 09:29 PM.
#11
Posted 25 May 2013 - 09:32 PM
Livewyr, on 25 May 2013 - 08:01 PM, said:
A: No, they are not skill-less (more effective against light mechs because they track, yes.. but not skill less. You still need to lock. Skill less implies being anywhere, press "R" click... never that simple)
B: They always damage the CT on light mechs because all the different target points are closer together.. the mech is SMALLER. (That same attribute that gives them an advantage against every other weapon, works against them with streaks... explosions don't scale themselves to the size of the target..)
Do I really give 2 ****'s about your complaint? No, it's like every other run of the mill ragefest about a weapon killing you- I was merely pointing out to you that starting of by stating arguable assertions as truth leading to your post.. really just takes away from any desire to discuss something with you.
No skillless is the lock part, all you have to do is hover over an enemy and you have lock, with nearly perfect auto hit. Sorry bub. That is why so many say WoW and other such games are also skilless as you don't have to actually swing AT your target, just stand near them and auto attack. I guess streaks are like 2% skill.... maybe 3?
They have acknowledged how OP Streaks are, this isn't a secret, they do highly impressive damage. It is centered on the front center torso, and they really need to adjust that entire system. If I get shot in the back, damage should register to my back, not to my center torso as it does when I get hit by streaks, and by LRMs. Possibly by SRMs...?
#13
Posted 25 May 2013 - 09:40 PM
Waking One, on 25 May 2013 - 09:28 PM, said:
Then up the damage per missile a bit to compensate for no more trollololol splash mode? (This should be done for LRMs and regular SRMs as well).
Waking One, on 25 May 2013 - 09:28 PM, said:
That's what SSRM currently are.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
Waking One, on 25 May 2013 - 09:28 PM, said:
That actually leaves us with ballistics and regular SRMs in addition to lasers.... Nobody here is asking for weapon removal, just weapon adjustment.
Waking One, on 25 May 2013 - 09:35 PM, said:
You cannot possibly have said that while keeping a straight face.
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/blink.png)
Edited by FupDup, 25 May 2013 - 09:45 PM.
#14
Posted 25 May 2013 - 09:48 PM
I'm all for removing splash damage and increasing damage, but the whining on the forums will be legendary were that to happen. "waaah waaah it killed me even though i'm terrible at the game, it's OP!"
#15
Posted 25 May 2013 - 09:50 PM
Waking One, on 25 May 2013 - 09:48 PM, said:
I'm all for removing splash damage and increasing damage, but the whining on the forums will be legendary were that to happen. "waaah waaah it killed me even though i'm terrible at the game, it's OP!"
I can't comment on the regular SRMs due to rarely using them, but I've put Streaks in all of my missile hardpoints on every mech and even with the missile hotfix months ago SSRM still rock. Even on a Treb 5J with only a single missile hardpoint it makes a difference (it's also hilarious to actually get a kill with that single SSRM while in zombie mode).
Edited by FupDup, 25 May 2013 - 09:52 PM.
#16
Posted 25 May 2013 - 09:52 PM
Vassago Rain, on 25 May 2013 - 09:50 PM, said:
[redacted]
Streaks truly are worthless, and barely adequate.
All i see is an enemy that can't focus fire worth a damn, is even using LBXs and you're focusing properly with a weapon that's barely adequate.
Yes, so strong. Lmao.
Edited by Egomane, 26 May 2013 - 01:48 AM.
Quote Clean-up
#17
Posted 25 May 2013 - 10:05 PM
Necroconvict, on 25 May 2013 - 09:32 PM, said:
some prefer skim though. i personally would like whole streaks.
trolling aside, i don't think reducing damage is the answer. i would like them to require effort that is roughly on par with most other weapons that can be used for brawling. unless you are a complete moron, once you have lock it is incredibly easy to maintain lock (you just have too sweep the cross hairs across the target once in a while). imagine if the medium pulse laser did half damage any time you just barely bumped the target with the beam (my accuracy with lasers lingers around the 90% mark, so bumping a target with the beam is not difficult). even a tenth of a second is enough to guarantee full damage with streaks. as long as the target is within 270m and visible it is an auto hit, just hold trigger.
#18
Posted 25 May 2013 - 10:06 PM
Vassago Rain, on 25 May 2013 - 09:50 PM, said:
Streaks truly are worthless, and barely adequate.
8 man team game does not mean much when most people are puggers.
Hell, if I can manage to get 8 brawlers in pugs then I can beat any PPC or LRM spamming enemies as well. The brawlers don't even have to be SSRM spammers.
Edited by Egomane, 26 May 2013 - 01:49 AM.
Quote Clean-up
#19
Posted 25 May 2013 - 10:09 PM
El Bandito, on 25 May 2013 - 10:06 PM, said:
8 man team game does not mean much when most people are puggers.
Hell, if I can manage to get 8 brawlers in pugs then I can beat any PPC or LRM spamming enemies as well. The brawlers don't even have to be SSRM spammers.
drop in the 8man if you dare.
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