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Remove The Lousy Pretty Baby Quirk And Add One Hardpoint.


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Poll: removing PB quirk and add 1 hard point for equality. (67 member(s) have cast votes)

do you agree? if you have answer no please explain below why you think so.

  1. Voted yes, please consider op's reasoning. (47 votes [70.15%] - View)

    Percentage of vote: 70.15%

  2. no, its p2w (3 votes [4.48%] - View)

    Percentage of vote: 4.48%

  3. no, i have better solution explained below. (4 votes [5.97%] - View)

    Percentage of vote: 5.97%

  4. no, its not equal (1 votes [1.49%] - View)

    Percentage of vote: 1.49%

  5. no, other reason list below (1 votes [1.49%] - View)

    Percentage of vote: 1.49%

  6. no, because no..... no reasoning, no logical thinking, no nothing just no. (11 votes [16.42%] - View)

    Percentage of vote: 16.42%

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#1 King Arthur IV

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Posted 21 July 2013 - 05:53 PM

help me understand why it even has the reduction in deceleration?

to my knowledge it is the only hero with a lousy quirk and on paper compared to all other assaults there is no reason that i can think of, that it should be given a penalty. if we compared them to the average assault it is basically nerfed in two areas (total hard points and deceleration speed) only to gain the "option" of equipping a 400 engine.
i will do my best to compare the PB in a short list.

PB compared to awesome variants:
-number of module slots virtually identical to all (except 8R)
-torso/arm degree of rotation is identical to all.
-can mount 400 engine.
-has one less hard point compared to all. (9m has 9 hard points but 4 are in the CT, reducing effectiveness to 2)
-hard points are distributed roughly same pattern.
------For the option of mounting a 400, i get reduced deceleration speed and one less hard point. no extra modules, no special hard point location, no special equipment eg. ecm or jj, no extra torso/arm degree of rotation or speed. this is not even on equal ground with the standard variants or other assaults.

PB compared to other assaults:
- 1of4 assaults to have 6 hard points and have its hard point to module ratio reduce by 1.
------even though the misery, Atlas-7k, Victor-9k are the odd balls out, they do not receive additional penalties. though both 7k are odd balls, they are not mc variants. the misery on the other hand is the only stalker to have ballistics, ballistics can produce increase to same dps with less heat at the cost of weight and ammo. this effective damage source maybe the reason why it has one less hard point then all stalkers and other assaults.

hero differences and advantages within their variant:
-Misery: only stalker to have ballistics.

-Dragon Slayer: larger maximum engine size, unique hard point layout.

-Heavy Metal: more jump jets, unique hard point layout, only highlander with energy on left side all 3 energy in left arm, larger maximum engine size.

-Ilya Muromets: 3 ballistic with no max engine decrease, unique ballistic hard point layout.

-Firebrand: larger maximum engine size, unique hard point layout, only Jager with 6 energy, only jager with energy in arms.

-Flame: unique hard point layout, 4 energy in arms.
-Fang: has a paint job.

-Yen-lo-wang: extra crit slot in right arm, extra module trade off for less hard points.

-X-5: only cicada with missile hard points, unique hard point layout, energy distributed evenly between arms and torso. no ams.

-Death's Knell: unique hard point lay out, only one with 4 energy, all energy in arms.

-Pretty Baby: larger Maximum engine, only Awesome with one less hard point, only awesome with reduction in deceleration speed. (why does it get two nerfs? why dont the other heros get any nerfs?)

looking at this list alone i do not understand why the PB gets any drawbacks at all, unless this is the joke i didnt understand. every other hero gets something special, some even get a few and none except the PB get drawbacks.
in short, the reduction in hard points is not made up in modules slots and the decrease in deceleration due to "optional" larger engine does not explain why this mech gets this quirk and other heros with small advantages are not penalized in other areas.

Edited by King Arthur IV, 22 July 2013 - 06:37 AM.


#2 Deathlike

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Posted 21 July 2013 - 06:32 PM

X5 has no AMS.

In any case... unless people @ PGI think that Awesomes are wicked fun and/or OP... it brings the most amusing cannon fodder ever.

#3 Deathlike

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Posted 21 July 2013 - 06:51 PM

Also, while rereading your list of your differences... the BJ is the only other medium mech that has an AC20 in the arm (and can jump for that matter if you wanted to).

#4 King Arthur IV

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Posted 21 July 2013 - 06:52 PM

View PostDeathlike, on 21 July 2013 - 06:32 PM, said:

X5 has no AMS.

In any case... unless people @ PGI think that Awesomes are wicked fun and/or OP... it brings the most amusing cannon fodder ever.

so. if its op pgi may fix but if it sucks with no reason and you had to pay mc for it, leave it for now.

View PostDeathlike, on 21 July 2013 - 06:51 PM, said:

Also, while rereading your list of your differences... the BJ is the only other medium mech that has an AC20 in the arm (and can jump for that matter if you wanted to).

theres no hero variant of the bj.

Edited by King Arthur IV, 21 July 2013 - 06:56 PM.


#5 jeffsw6

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Posted 21 July 2013 - 06:54 PM

Honestly, they should remove the Pretty Baby entirely. There is no making that variant good without giving it significantly better hard-points or really fixing SRMs.

The reason they should remove it is P2W gamers will see it as one of the most expensive hero mechs, buy it, and maybe be pissed off and not spend any more money on MW:O. The most expensive mechs should at least be not total ****. I'm not saying they must be uber, but Heavy Metal is really great and AWS-PB is trash, period. That's a good way to burn newbie wallet-warrior customers who then may not play enough to buy more and more MC.

#6 Mechteric

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Posted 21 July 2013 - 06:57 PM

I think they should just add another energy hardpoint such that it can mount 3 PPCs like the 9M. I don't own a PB and never will, but its definitely unfair for it to be worse than a 9M rather than at least on equal footing.

#7 King Arthur IV

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Posted 21 July 2013 - 07:01 PM

View Postjeffsw6, on 21 July 2013 - 06:54 PM, said:

Honestly, they should remove the Pretty Baby entirely. There is no making that variant good without giving it significantly better hard-points or really fixing SRMs.

The reason they should remove it is P2W gamers will see it as one of the most expensive hero mechs, buy it, and maybe be pissed off and not spend any more money on MW:O. The most expensive mechs should at least be not total ****. I'm not saying they must be uber, but Heavy Metal is really great and AWS-PB is trash, period. That's a good way to burn newbie wallet-warrior customers who then may not play enough to buy more and more MC.

it wouldnt be pay to win or giving it "better hard point" because it has one less then all the other variants. adding one hard point would only put it on equal ground.

View PostCapperDeluxe, on 21 July 2013 - 06:57 PM, said:

I think they should just add another energy hardpoint such that it can mount 3 PPCs like the 9M. I don't own a PB and never will, but its definitely unfair for it to be worse than a 9M rather than at least on equal footing.

one less hardpoint then all variants not just 9m. it should be at least equal to the rest. unless it had more modules or able to equip more items like ecm and jj.

#8 Deathlike

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Posted 21 July 2013 - 07:02 PM

View PostKing Arthur IV, on 21 July 2013 - 06:52 PM, said:

theres no hero variant of the bj.


Well, the YLW did have exclusivity for a while, until the BJ's debut... but that's about it.

#9 General Taskeen

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Posted 21 July 2013 - 07:05 PM

The pilot in 'canon' that used the Pretty Baby could "skip" out of the way of missiles. Give it a "skip out of the way of missiles" ability lol.

#10 King Arthur IV

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Posted 21 July 2013 - 07:28 PM

View PostDeathlike, on 21 July 2013 - 07:02 PM, said:


Well, the YLW did have exclusivity for a while, until the BJ's debut... but that's about it.

ylw is in the same place as the PB but not to the PB extent. the ylw had trade offs eg. more modules for less hard points. the reason why ylw is in the same place as the PB is all the other heros get unique things and extras for no trade offs.

#11 jeffsw6

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Posted 21 July 2013 - 08:24 PM

View PostCapperDeluxe, on 21 July 2013 - 06:57 PM, said:

I think they should just add another energy hardpoint such that it can mount 3 PPCs like the 9M. I don't own a PB and never will, but its definitely unfair for it to be worse than a 9M rather than at least on equal footing.

It needs SRMs to work right so its missile-arm isn't completely worthless. It needs more energy hard-points on its arms, not on its torso. The AWS-PB is supposed to be playable as a fast striker/brawler, and it cannot be played that way if most of its armaments are on the torso. It should be taking advantage of its XL400 engine cap plus weapons it can actually aim quickly -- which must be arm-mounted.

View PostKing Arthur IV, on 21 July 2013 - 07:01 PM, said:

it wouldnt be pay to win or giving it "better hard point" because it has one less then all the other variants. adding one hard point would only put it on equal ground.

One more hard-point isn't going to make it a good, competitive mech that is worth $30. That should be PGI's concern -- losing potential wallet-warriors by burning them with a ****** mech that costs a lot.


EDIT: I actually own and have played AWS-PB to mastery, by the way. It's one of my 44 mechs. I don't know if that's true of every poster on this thread. It looks like a bad mech on paper, but it's even worse in reality, due to its slow turning speed and inability to aim most of its weapons quickly.

Edited by jeffsw6, 21 July 2013 - 08:26 PM.


#12 SuomiWarder

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Posted 21 July 2013 - 08:34 PM

I have a PB up to elite. If I could sell it for half my MC back I would. Then again the entire Awesome line is less than awesome compared to other assaults of the lighter end. Don't know why I always end up working through the most crummy mechs. Just like a challenge I guess......

#13 Zordicron

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Posted 21 July 2013 - 08:48 PM

PB should have decel quirk removed.

then, change missile arm into trebuchet style missile arm pod so we cna mount an LRM15 there.

then PB would be fairly good. Fast, decent LRM payload, good support weapons for self defense or striker mode.

Right now, anything that works on PB pretty much works better on a 9M.

Also, the reason IMO the PB is what it is- it was the first assault hero, and forumites at the time were still PTW crusaders about Illya. PGI was probably terrified of the forum rage that would happen if PB was even on the same footing as other Awesome variants.

It is time to revisit the PB to make it a source of income, not just a source of buyer's remorse. Especially combined with the new movement mechanics. The PB is just clunky and all over the place now.

#14 jeffsw6

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Posted 21 July 2013 - 08:54 PM

View PostEldagore, on 21 July 2013 - 08:48 PM, said:

Also, the reason IMO the PB is what it is- it was the first assault hero, and forumites at the time were still PTW crusaders about Illya. PGI was probably terrified of the forum rage that would happen if PB was even on the same footing as other Awesome variants.

Excellent point.

View PostEldagore, on 21 July 2013 - 08:48 PM, said:

It is time to revisit the PB to make it a source of income, not just a source of buyer's remorse. Especially combined with the new movement mechanics. The PB is just clunky and all over the place now.

Either revisit / improve it, or just stop selling it, or make it much cheaper. They should really not want to burn wallet-warriors.

World of tanks has a bunch of tier-8 premium tanks that you can buy for about $50. They are all good. None are hugely dominant, mind you; but none of them are trash. If they were, people might buy them, regret it, and not buy anything else in WoT again.

#15 M0rpHeu5

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Posted 21 July 2013 - 08:56 PM

-Move one missile hard point from the arm to the right torso
-Add 2 laser hardpoints to the center torso
OR
-Move all missile hardpoints to the right torso
-Add a balistic hardpoint to the left arm

Edited by M0rpHeu5, 21 July 2013 - 08:57 PM.


#16 Sephlock

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Posted 21 July 2013 - 09:00 PM

View PostKing Arthur IV, on 21 July 2013 - 05:53 PM, said:


-Dragon Slayer: larger maximum engine size, unique hard point layout.

The latter of which will be utterly useless come the 30th, and was already kinda pooed on in the last patch. If anything, it is going to become inferior to regular Victors...

Quote

-Fang: has a paint job.


LOL. Too true.

#17 Sephlock

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Posted 21 July 2013 - 09:03 PM

All the heroes should have SOMETHING worthwhile about them!



Buff the Pretty Baby and the Fang! (The Fang could really use some energy hardpoints in the CT so I can mount one flamer on there and have the "mouth" breath fire, or two flamers on there and have flames come out of the nostrils).

Also, the Dragon Slayer (on the 30th)!

And the YLW, because it is so transcendentally terrible that people have deceived themselves into thinking it's good. It needs at least 1 more hard point. Maybe a missile hard point.

#18 Dephylr

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Posted 21 July 2013 - 09:34 PM

On a side note, i love the misery with the new changes. 2 Erppcs and 1 gauss with a standard 300 works great. I am glad i never got the PB after reading this thread.

#19 Zordicron

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Posted 21 July 2013 - 09:35 PM

View PostSephlock, on 21 July 2013 - 09:03 PM, said:

All the heroes should have SOMETHING worthwhile about them!



Buff the Pretty Baby and the Fang! (The Fang could really use some energy hardpoints in the CT so I can mount one flamer on there and have the "mouth" breath fire, or two flamers on there and have flames come out of the nostrils).

Also, the Dragon Slayer (on the 30th)!

And the YLW, because it is so transcendentally terrible that people have deceived themselves into thinking it's good. It needs at least 1 more hard point. Maybe a missile hard point.



LOL at fire breathing fang. In my mind, i picture an 8 man, all equipped with nostril flamer Fang mechs. Running around, breathing fire in all directions as they circle an atlas in the water on Forest colony.

YLW, I average 2 kills and 500+ dmg on that mech. it is a playstyle thing, not a chassis quality issue with the Wang.


To the above who mentions a ballistic arm, that would be slick also. But I always picture this when people bring that up for PB:




because i know I would do it at least once for LULZ.

#20 jeffsw6

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Posted 22 July 2013 - 12:02 AM

View PostDephylr, on 21 July 2013 - 09:34 PM, said:

I am glad i never got the PB after reading this thread.

If you just have 7000 MC and are bored with all your mechs, that's when you buy an AWS-PB. I'm not sorry I bought one but I already knew it sucked from understanding the hard-point system and reading forums. I did not know about the deceleration quirk until I purchased it, though. Man, it takes a loooong time to stop from 98kp/h or whatever its top speed is with XL400.





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