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Mwo Mech Mashups

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#101 Strum Wealh

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Posted 22 April 2014 - 10:05 AM

First: Excellent artwork! :D

Second: Can you make a Marauder? ;)

Third: None of the typical Annihilator variants has all of their class-10 ACs in the arms, as you've pictured. :ph34r:
(In fact, such a configuration would be impossible with IS tech, due to the crit requirements.)
Posted Image
The ANH-1X (the prototype version created at the end of the Star League) carries a LB 10-X in each side-torso & a LB 10-X in each arm (along with a MLas in each arm, 2 MLas in the CT, a SPLas in each arm, and a SLas in the Head), the ANH-1A (the verson that Wolf's Dragoons originally brought into the IS) carries a Standard AC/10 in each side-torso & a Standard AC/10 in each arm (along with a MLas in each arm & 2 MLas in the CT), the ANH-2A (the version developed by Wolf's Dragoons in the late 3040s) carries a LB 10-X in each side-torso & a LB 10-X in each arm (along with a MPLas in each arm & 2 MPLas in the CT), and the Annihilator C (a Clan-tech version used exclusively by Wolf's Dragoons) carries a CUAC/10 in each side-torso & a CUAC/10 in each arm (along with a CERMLas in each arm & 2 CERMLas in the CT).

#102 Iqfish

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Posted 22 April 2014 - 10:11 AM

View PostStrum Wealh, on 22 April 2014 - 10:05 AM, said:

First: Excellent artwork! ^_^

Second: Can you make a Marauder? :D

Third: None of the typical Annihilator variants has all of their class-10 ACs in the arms, as you've pictured. :huh:


First: Thank you!

Second: I will try ;) Blender gives me a lot more possibilities than just Photoshop

Third: These are actually LB-10Xs :ph34r:

#103 Merit Lef

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Posted 22 April 2014 - 10:17 AM

Warhammer, Marauder, and Crusader next please

#104 Iqfish

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Posted 22 April 2014 - 10:21 AM

View PostMerit Lef, on 22 April 2014 - 10:17 AM, said:

Warhammer, Marauder, and Crusader next please


Should I send you my PayPal data for payment? ;)

Just kidding, noted.

#105 SpartanOfValor

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Posted 22 April 2014 - 10:57 AM

View PostIqfish, on 22 April 2014 - 10:21 AM, said:

Should I send you my PayPal data for payment? ;)

Just kidding, noted.

Can we see the Nova Cat to?
http://www.sarna.net...ile:Novacat.jpg

#106 NautilusCommand

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Posted 22 April 2014 - 11:15 AM

View PostLegoSpartan, on 22 April 2014 - 10:57 AM, said:

Can we see the Nova Cat to?
http://www.sarna.net...ile:Novacat.jpg

I think he already said he was doing this one, but I might be wrong.

#107 Iqfish

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Posted 22 April 2014 - 11:51 AM

View PostNautilusCommand, on 22 April 2014 - 11:15 AM, said:


I think he already said he was doing this one, but I might be wrong.


I tried but I scrapped it.

Again, Blender gives me a loooot more abilities.
Once I imported all the 'mechs, textured them and got them working, I will shift my work completely to Blender.

#108 AlmightyAeng

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Posted 25 April 2014 - 12:32 PM

I'll be you could do a great Argus from mashing the Dragon and the Stalker...

#109 Bishop Steiner

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Posted 25 April 2014 - 12:36 PM

View PostGhost Badger, on 25 April 2014 - 12:32 PM, said:

I'll be you could do a great Argus from mashing the Dragon and the Stalker...

be kinda porky, wouldn't it?

Dragon Torso, Catapult legs. Turn a DragonSlayer dual AC arm on it's side..... then the LT/LA missile rack... that would be a skosh tougher.

Edited by Bishop Steiner, 25 April 2014 - 12:38 PM.


#110 Iqfish

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Posted 25 April 2014 - 12:50 PM

View PostBishop Steiner, on 25 April 2014 - 12:36 PM, said:


be kinda porky, wouldn't it?

Dragon Torso, Catapult legs. Turn a DragonSlayer dual AC arm on it's side..... then the LT/LA missile rack... that would be a skosh tougher.


Thanks for the super easy suggestions :P

#111 Bishop Steiner

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Posted 25 April 2014 - 12:56 PM

View PostIqfish, on 25 April 2014 - 12:50 PM, said:

Thanks for the super easy suggestions :P

sorry...can't turn the art mind off, lol!

#112 Osric Lancaster

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Posted 26 April 2014 - 08:31 PM

I took inspiration from your thread to cobble together a franken-art for one of my 'Mech designs.

Posted Image

It's a fair 'Mech for introductory tech. 85 tons, built for table-top play. It was supposed to be a long ranged sister ship for the Crockett training 'Mech. :(

Eh, close enough.

PPC, SRM6, 3x mLas, 2x LRM15

Wasn't until I'd finished putting it together that I realized I'd flipped right and left for my hardpoint placement on the thing, so make sure you Flip your monitor upside down for full effect, or something.

Edited by Osric Lancaster, 26 April 2014 - 08:46 PM.


#113 Iqfish

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Posted 27 April 2014 - 12:15 AM

Apart from the cockpit, which seems a liiiittle bit too small, great work!

I love the missile pods on the shoulders :(

#114 elzock

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Posted 27 April 2014 - 04:03 AM

Really awesome Pics. U guys do a really great work! ;)

#115 SgtMagor

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Posted 27 April 2014 - 11:18 AM

was thinking maybe you can put a satellite dish on the head, like the Atlas, or one with antennas on each side of the head, and one with UAC5's in the left and right torso and keep 2 in the arms. Unit-1 has to make it to the Black Market somehow. Posted Image

Edited by SgtMagor, 27 April 2014 - 11:26 AM.


#116 Osric Lancaster

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Posted 27 April 2014 - 08:48 PM

View PostIqfish, on 27 April 2014 - 12:15 AM, said:

Apart from the cockpit, which seems a liiiittle bit too small, great work!

I love the missile pods on the shoulders :D

Thank's for the input! I tried to re-size and clean the cockpit. It should be the proper scale now. I removed the bike-rack mustache because I could not stop seeing it as a hunched over old man in a wide-brim hat. I still can't un-see. I redid the lasers so that it's more readily apparent that they're mediums, and borrowed 'Artorius Steelwing's' camo pattern from this thread:
mwomercs.com/forums/topic/112106-hexagon-camouflage-pattern/

. . . dyed it blue and applied it to the 'Mech so it'd be a little more colorful -

Posted Image

Hopefully that's a bit better...

Bonus useless trivia - The missile launchers are supposed to be jutting back from the 'shoulder blades' at about 30 degrees from vertical. Turns out that's a hard thing to express in a front view. The idea being that the missiles get lobbed upwards over the shoulders, while presenting a slightly reduced forward profile.

Aaaaand I forgot to flip it around again. :rolleyes: Ah screw it, I'll just reconfigure the hardpoint locations in the TRO. That's faster.

Edited by Osric Lancaster, 28 April 2014 - 12:45 PM.


#117 Iqfish

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Posted 28 April 2014 - 07:24 AM

Good work.

#118 xCico

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Posted 01 May 2014 - 03:49 PM

Long time since new omnimech :) is there any new in progress? :P

Btw nice work @Osric

Edited by Almighty Cico, 01 May 2014 - 03:51 PM.


#119 Iqfish

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Posted 01 May 2014 - 03:58 PM

I'll try to dish out some new stuff between Davion Blues and the other project(s) I'm working on.

#120 Thunder Lips Express

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Posted 01 May 2014 - 04:17 PM

If you can do a Cyclops I'll be your boyfriend for a week... With benefits!





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