Joey Tankblaster, on 28 November 2014 - 05:48 AM, said:
I highly admire this idea. Give LRMs two operational modes. First on is direct fire, mech is mobile and uses its own lock, very fast missile, screen shake and good concentration on center and side torsos. Second mode is indirect fire. Lock on enemy mechs by UAV or NARC, mech is very slow or not mobile, ballistic flight, higher spread, less screen shake.
In a direct fire mode LRM-boats should be able to compete with lasers or ballistics (damage-wise).
You can make this without 2 modes, they just need to adjust some numbers and change ecm.
Every launcher spreads his missiles in a 10m circle.
For every laucher the spread increases by 5m and the lockontime by 10%.
ECM is no jesus box anymore, but it increases the lookontime and the spread for missiles by 50%, it also reduces enemy radarrange by 50%.
TAG reduces the spread by 25%.
ARTEMIS reduces the spread by 25% and lockontime by 50%.
NARC counters the ecm effect if sticked to a ecm mech and marks the target.
Maybe it reduces spread or lockontime to some degree too?
BAP counters the effect of ecm (with other effects that dont count to missiles).
This will lead to the following:
A single bigger launchers is better then a smaller launcher,
less launchers are better the more launchers.
Using artemis (that needs los) and tag will make the launchers more pinpoint and less lockontime.
Using indirect fire gives you normal spread, that can be countered to some degree by a spotter tag.
ECM is no jesusbox anymore, but it makes missles a lot less effective.
A single launcher with artemis and tag will have a spreadcircle of 5m and 50% less lockontime.
3 launchers fired indirect against ecm will have a spreadcircle of 30m and 80% more lockontime.
Now balance the numbers and it should work...
EDIT:
RadarDerp ...
... think about its own little mini ecm module.
25% lockontime and 25% spreadincrease against the user of the module would be matching.
Maybe it can have a 25% reducing for the enemy radarrange?
No jesusboxes anymore, but scrambling the lockonsystems is what it should do.
AMS:
Link the missilewarning to the ams system,
if you have none or its destroyed, you get no missile warning.
Edited by Galenit, 28 November 2014 - 07:33 AM.