Telmasa, on 12 April 2015 - 07:32 PM, said:
You got it all wrong. Embracing is good. Carefully measured use only leads to possession. I'm taking about the Devil, of course.
As for CoF, that's what requires "carefully measured & small partitions".
Telmasa, on 12 April 2015 - 07:32 PM, said:
Cause, to my mind, you're saying it's fine as long as the CoF is kept very small.
I'm not seeing, at that point, how it'd function better than giving weapons separated points of aim while still retaining precision and accuracy - like you might as well just go with this latter idea.
Would it be possible for you to take a couple screenshots, one for "stationary", "on the move", "close up", "at range", or whatnot, and just paint in with MSpaint or something how you think the aiming reticule should look, so I can get a better idea of what you're saying?
Cause the worst case scenario for me is that it looks exactly like something out of World of Tanks...while the "best" possible scenario to my mind (if we're talking CoF) would look rather like a center dot that's been enlarged to a still pretty tiny circle, just large enough that shots at a distance would vary a little.
There's a problem here too, though, that just occured to me: how the heck would CoF work if you've got a Gauss Rifle, an SRM6, a Large Pulse Laser, and an array of SPL/Machine guns?
I mean, if you use a unified, one-CoF-for-all-weapons scheme, seems to me that would just indirectly buff shortrange weaponry, since it'd still effectively be pin-point while combat at range would be hindered. Since shortrange weapons in large numbers is already quite advantageous compared to heavier-tonnage, long-range weapons, I don't think that kinda help is necessary.
It's not idealized. You can actually deduce what I am thinking from here, preliminary numbers and all.
Telmasa, on 12 April 2015 - 07:32 PM, said:
As I have mentioned previously, I am actually here for a convergence solution. But these "RNG is the Devil Incarnate" folks compels me to talk about CoF. Compels. Got it? <maniacal >