Mystere, on 21 April 2015 - 01:03 PM, said:
I have just two points to make:
- The ugly side of player-led councils, and human nature, already started to rear it's head. I want nothing of that.
- Do you personally know of any truly "great" products that were "designed by committee"? I personally have seen none. But, what I do have seen is are mediocre "designed by committee" products become "much better" because someone took personal ownership of the project. YMMV of course.
Who's taking personal ownership of the things that need fixing in MWO? A ship needs a captain and not a committee, yes, but it also needs a
course. An objective, a destination, a Place It's Going, or it just sits in port eating money doing f***-all.
Nobody, but nobody,
BUT NOBODY, likes the current implementation of Information Warfare. Or, to be more precise, the
not-implementation of Information Warfare since the
entirety of IW consists of one question and one action.
IW in MWO:
"Does the 'Mech have an ECM hardpoint? [Y/N]
"If [Y], equip ECM. If [N], cry."
The state of IW in MWO is so incredibly dismal that it restricts
Role Warfare as well. There's no real scouting role, there's no EW specialist, nor is there any need to run scout hunters or ECCM or any of the other things that might actually encourage tactics beyond random-deathball-in-the-middle. It's incredibly awful, everyone admits it, SO WHY AREN'T WE DOING SOMETHING ABOUT IT?
The job of a player council is not to captain the ship. The job of the player council is not to plot the course. The job of a player council is to provide a solid notion to Piranha of where the destination needs to be, so that we stop getting Reinforcement Packages or more useless Commodity Warfare tweaks and start actually getting our sterling captain to chart his course towards things like
fixing awful weapons, or implementing ACTUAL Information Warfare, or other things players have been wanting for years but can never manage to get Piranha to pull its head out of its ****** long enough to get done.
Or we could keep squawking like idiots on the forums we all know they never read and accomplish exactly nothing, the same way we've been accomplishing exactly nothing since the game was conceived, while a half-dozen Chosen Ones on Twitter do the job of a player council except without any actual
player input beyond their own personal agendas.