Bishop Steiner, on 18 May 2015 - 01:28 PM, said:
Actually, not entirely true. in many cases the "7.5%" better range...are you really arguing that's a 3 ton advantage? REALLY? You can rail against the IS Quirks all you want, and in some cases be justified, but the reasons Clan Get less on avg, is because despite all the Customization QQ, and crappy UACs, the Clan Tech is still BETTER on avg.
I don't rail against quirks. I actually don't mind most of them at all. Is 7.5% range worth a 3t advantage? Most of the time, no. Of course, I tend to value range lower than most people do - see all the tears about "The Clan Range Advantage" after all. 7.5% range = 710m instead of 660m. So, maybe not worth 3 tons, but the Clan Gauss is
objectively not a 100% upgrade.
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And also as Quirks make their rounds through the clans, even less so. Which is why basing stats off the Quirks is still a fallacious argument, as the degree or even existence of quirks varies entirely from mech to mech.
Degree varies, but existence? Lets play a game. Name a mech that could reasonably mount gauss and that has no ballistic quirks, and I'll name TEN mechs with not only +ballistic quirks, but ones that have at least one significant quirk improving the gauss rifle dramatically.
Medium mechs? With the exception of the Shadowhawk, every ballistic medium has at least +10% generic ballistic cooldown, and almost all also either go to 15-20% cooldown or add 10+% velocity or range.
Heavy mechs? Again, with the exception of the FB(surprisingly), ctf 3d and K2, all of them are adding substantial quirks. 10, 12.5, 15% cooldown, most with large velocity or range quirks too.
Assault mechs? Still, every one has quirks improving those goose waffles. The quality varies more here, but generally only because they tend to be more heavily weighted to AC20's and less generalist. Still, at least half have at least a 10% cooldown quirk.
It's not "some", it's very damn near ALL.
You can't ignore quirks and say IS tech is inferior, because
no IS mechs use those weapons at their base level. Yes, it makes the discussion hard to have, but it's inescapable. Those quirks are on
ALL THE MECHS. I make no claim to that being good or bad, but it's a real thing.
The same applies to other weapons too, of course.