
Three of the four disco'd fairly early in the game. It was supposed to be a "counter-attack" (which of course is meaningless). But the Clan attacked us. The number of undropped and disco'd mechs was actually larger earlier in the game. Once it became obvious they were going to camp our landing areas, some people simply disconnected.
I imagine this is a violation of the rules. On the other hand, it's hard to blame the disco's. Who wants to play a game when you know your next 2 or 3 mechs are going be shredded? You know there's zero chance of reorganizing a mutually supporting line.
Possibly the "228" unit has an internal rule against camping because they didn't directly camp. But they stayed close enough for the effect to be the same.
This was on Vitric Maze. With the drop points scattered and guarded, we were picked apart. Indeed, before it was over, the 228 boys got bored and started having private jousts. Numerous
"RED has killed RED"
messages flashed by (i.e. we didn't really get 17 kills).
Edited by BearFlag, 27 May 2015 - 06:23 PM.