

Ex WoTer Looking At MWO.
#1
Posted 11 July 2012 - 12:16 AM
Whats the main difference between MWO and WoT? I do not want to go through the long grinds again with a crappy match maker system. THe founders mechs have a 25$ bonis to income vs 150% IIRC form the tier 8 premiums in WoT- not that I thought the tier 8 premiums were a good idea. What about clan wars and the like for MWO?
THe game sounds interesting but I do not want to get sucked into another blatant money grab game and a founders pack seems to be paying to play a beta but IDK. I may not have much time next year to play MWO once the game is "open". I'm interesed but I don't want to drop $120 on a game I may not like. How do you advance your mechs and what can you spend your in game currency on? Is it different like with WoT credits/gold?
Cheers
Zardnaar
#2
Posted 11 July 2012 - 12:18 AM
Edited by MuffinTop, 11 July 2012 - 12:21 AM.
#3
Posted 11 July 2012 - 12:22 AM
2. I want to hear how the game compares with WoT in regards to grinding.
#4
Posted 11 July 2012 - 12:30 AM
The only grind is for more c-bills to buy different mechs or weapons, which brings me to the fact that all weapons are the same. There is no bouncing shots like in WoT, if you hit someone with your laser or whatever it will do damage. Their are also no tiers of weapons, the medium laser you have on your jenner is the exact same medium laser on the atlas you are shooting at and will do the exact same damage.
Hope this helps a bit.
#5
Posted 11 July 2012 - 12:31 AM
#6
Posted 11 July 2012 - 12:31 AM
#7
Posted 11 July 2012 - 12:34 AM

Like for me, I spent the $120 bucks on this game because I took the risk that this game will probably last more than a year. Most 60$ games don't even last that long anymore.
And for WoT, just apprieciate the time when it was fun and cut your losses (Hopefully Battleships will be more fun).
Hopefully getting into Beta will answer all those other questions you have. As they are mine as well.
Edited by Bunkerbomber, 11 July 2012 - 12:37 AM.
#8
Posted 11 July 2012 - 12:36 AM
#9
Posted 11 July 2012 - 12:38 AM
Zardnaar, on 11 July 2012 - 12:16 AM, said:
Marty McFly pales in comparison to you having played on the PS1 from 1994 in the mid 80's.

#10
Posted 11 July 2012 - 12:40 AM
#11
Posted 11 July 2012 - 12:45 AM
My guess is if you want to grind in this game you can but where is the fun in that. If you have to have every mech possible then by all means grind away,
I on the other hand will grab one of my founder mechs earn enough to outfit another mech play that and go out there and have fun with whatever Class or Mech that suits my interest for the moment. If I happen to run out of C-Bills I have the fall back of one of the Founder's Mechs (pretty much the reason I got legendary).
#12
Posted 11 July 2012 - 12:57 AM
The MWO's MM will be different from the WoT's due to zero of weight to balance it out. In MWO, which I think will be like this. It will be 12V12 and it splits into the 3 lights, 4 meds, 3 heavies, and 2 assaults apiece per team. Which means the skills are the major factors for your contributes to your team greatly. The WoT's MM weights favored some tanks, and screwed the other tanks. The type 59s come to the mind.
In MWO, a light mech can kill an assault mech if the light pilot is cunning and sly enough to do so. In WoT, the tiger with the short 88 is worthless in many pub battles while it suffers grinding to unlock the long 10.5 gun.
The WoT depends greatly on the bullshit RNG compares to the MWO.
As for the upgrading on the mechs, and etc. I suggest you to read the FAQs.
Yes, there will be two different wars. The factions will battle each others for the planets, rewards, and etc. It's similar to the CW, I suppose. We do not know that much about the merc corps that will battle in the border worlds, and etc. We hope to find out more information soon.
Lastly, MWO is not running by the greedy Russian gaming company. Enough said.

Edited by Vosgedzam, 11 July 2012 - 01:01 AM.
#14
Posted 11 July 2012 - 01:12 AM
Grind, dunno, but I'll bet you a crapload of C-Bills that you will feel a lot more adrenaline flow from a pitched mech battle than WoT.
#15
Posted 11 July 2012 - 01:15 AM
Zardnaar, on 11 July 2012 - 12:16 AM, said:
Cheers
Zardnaar
Hi Zard, finally tired of WoT? You lasted longer than I did you crazy New Zealander.

There are two groups of people in MWO. Those who have some useful information but are under an NDA and those who are plucking stuff out of their butts. Note that the NDA disallows saying you're in beta so you can't even know which is which.
Have some butt plucking:
In previous games anything from lights to assaults have been the best mechs depending on which iteration of the francise. Probably that will contine although if the devs do well the best mechs might come from more than one weight class.
Matchmaker, this could be a problem. With no ELO this will be world of tanks again but with everyone on your team counting so you won't be able to say "at least that derp was in a low tier tank". Without tiers you also won't be able to play T8 and always be better than most of the enemy, their whole team is a threat. Personal skill will get you wins at a worse rate if you're used to being the big tank in WoT. Assuming that you got frustrated with that aspect of WoT then this isn't for you.
With ELO MWO could work out pretty well since their aren't any tiers. You'll never be stuck in a match against things you can't hurt. I don't think the devs have made an announcement either way though.
#16
Posted 11 July 2012 - 01:24 AM
Vosgedzam, on 11 July 2012 - 12:57 AM, said:
The MWO's MM will be different from the WoT's due to zero of weight to balance it out. In MWO, which I think will be like this. It will be 12V12 and it splits into the 3 lights, 4 meds, 3 heavies, and 2 assaults apiece per team. Which means the skills are the major factors for your contributes to your team greatly. The WoT's MM weights favored some tanks, and screwed the other tanks. The type 59s come to the mind.
In MWO, a light mech can kill an assault mech if the light pilot is cunning and sly enough to do so. In WoT, the tiger with the short 88 is worthless in many pub battles while it suffers grinding to unlock the long 10.5 gun.
The WoT depends greatly on the bullshit RNG compares to the MWO.
As for the upgrading on the mechs, and etc. I suggest you to read the FAQs.
Yes, there will be two different wars. The factions will battle each others for the planets, rewards, and etc. It's similar to the CW, I suppose. We do not know that much about the merc corps that will battle in the border worlds, and etc. We hope to find out more information soon.
Lastly, MWO is not running by the greedy Russian gaming company. Enough said.

How do you know about the 3 lights 4 meds, 3 heavies n 2 assaults per team? Wheres your source of info? How do you know it will be in this ratio all the time?
#17
Posted 11 July 2012 - 01:32 AM
It may go from 3-4-3-2 to 1-3-4-4 to 4-2-4-2 and etc.
I'm not saying that's how the MM in MWO will work for sure. I read and figure out the clues the devs are providing in their blogs and videos. I drew my opinion from there.
Edited by Vosgedzam, 11 July 2012 - 01:35 AM.
#18
Posted 11 July 2012 - 01:36 AM
They come off as enthusiasts, and that means they'll probably be playing their own game and will be down to earth, opposed to overloard and his goons who hardly touch the game and make broad sweeping changes inconsistent with reality, and then gag anybody who questions their methods.
in game mechanics though, everybody gets the same weapons (if they can fit them) you wont be running into having a mech completely ineffective against another type. and from what I hear theres no pay to win ammo either. I'll be interested to see how they intend to make money long term on this game without suckering people like a casino, but If they can pull it off without stooping to korean mmo levels i'll be very happy
Edited by Battlecruiser, 11 July 2012 - 01:38 AM.
#19
Posted 11 July 2012 - 01:36 AM
RainbowToh, on 11 July 2012 - 01:24 AM, said:
How do you know about the 3 lights 4 meds, 3 heavies n 2 assaults per team? Wheres your source of info? How do you know it will be in this ratio all the time?
He / She doesn't.
There has been no info stating that it is restricted to x amount of assaults , x amount of lights etc a match. Infact what HAS been said has been quite the opposite.
They have said they are thinking about / are going about implementing , a type of BV system but that is all I have heard about anything like that. It has not been confirmed in any way.
All other comments from the devs lead me to belive there will be no restrictions on what mechs are in what battles.
To answer Z's post, afaik there will be a "grind" if you want to own every single mech and max out all their skill trees and your pilot tree ASAP, however it will be nothing like WoT where your grinding for that "better tank to grind to get into the next better tank" cycle.
All the mechs will be useful as the weapons of a type are all the same, there is no version of a Large Laser that does more dmg than a standard Large Laser.....they are just large lasers (The ER Large Laser is a different Type and has extended range). There is no mech that has a 120mm vs another that has a 20mm ala WoT.
If they both have an AC20, it is exactly the same, ala The gun on a maus(assault) would be the same as the gun on the loltractor(scout) if they were to exist in MWO.
Edited by Fooooo, 11 July 2012 - 01:38 AM.
#20
Posted 11 July 2012 - 01:39 AM
Fooooo, on 11 July 2012 - 01:36 AM, said:
dont use ****** german tanks for comparison. they are complete *** in world of tanks. This coming from a guy who claims the E-100 is his waifu.
Edited by Battlecruiser, 11 July 2012 - 01:39 AM.
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