

Have Lrm's Gone Too Far?
#1
Posted 19 March 2016 - 12:23 PM
Now, i suppose there isn't one real cause for this, But with the ability to make mechs like these (or some archer builds) i suppose its doomed to happen. At this point, i just feel that the excess of LRM boating has greatly taken away from my enjoyment (and i'm sure others) in this game. And im not sure if theres anything that can be done about it.
So im posting this to find out what others think, have LRM's gone too far? Is this just part of the game? i just want to hear feedback, see how the community feels about it.
#2
Posted 19 March 2016 - 12:28 PM
#3
Posted 19 March 2016 - 12:28 PM
choopy, on 19 March 2016 - 12:23 PM, said:
Now, i suppose there isn't one real cause for this, But with the ability to make mechs like these (or some archer builds) i suppose its doomed to happen. At this point, i just feel that the excess of LRM boating has greatly taken away from my enjoyment (and i'm sure others) in this game. And im not sure if theres anything that can be done about it.
So im posting this to find out what others think, have LRM's gone too far? Is this just part of the game? i just want to hear feedback, see how the community feels about it.
Dude that is not a good build. 20s are badddddd. I may be new but even I figured that out. My Archer KDR is up +2 since I went from 15/20s to 5s/10s and I am ok at best on LRM mechs.
#4
Posted 19 March 2016 - 12:31 PM
Trauglodyte, on 19 March 2016 - 12:28 PM, said:
LRMs are the only weapons there the fun factor mostly depends on how bad your opponent is playing, that's the problem. Really, PGI should have played Mechwarrior 4 before doing MWO.
Edited by Steve Pryde, 19 March 2016 - 12:33 PM.
#5
Posted 19 March 2016 - 12:33 PM

#7
Posted 19 March 2016 - 12:42 PM
#9
Posted 19 March 2016 - 12:49 PM
21x30=630 (i think... I am bad at math).
Is LRM in mwo have a max range of 1000m
So... Yes they have gone to far!
#10
Posted 19 March 2016 - 12:49 PM
#11
Posted 19 March 2016 - 12:49 PM
Even when there's the slightest sniff of PGI might soon"tm" attempt to fix them.
The propaganda teams deploy.
Usually it's the red face dag clan that does it.
Let's hear how OP the worst weapon in the game is red dawgs.
I'm sure this going to be enlightening.

#12
Posted 19 March 2016 - 12:51 PM
Everyone has them it seems, and that makes for some serious focus LRM spam.
You get 12 guys shooting anything at you all at the same time, its bound to ruin your day.
Biggest problem is, and always has been ECM equality between the two teams, one team always has a buttload, and the other team none or very few, it makes a difference.
#13
Posted 19 March 2016 - 12:52 PM

#14
Posted 19 March 2016 - 12:56 PM
The Amazing Atomic Spaniel, on 19 March 2016 - 12:49 PM, said:
The way i see it, with Lasers you at least need to see your opponent, LRMs you can just sit back, let others identify targets, Left click, Get points
#15
Posted 19 March 2016 - 12:57 PM
Also, is there a legitimate way to use them? I hear boating them is easy mode and on mixed load outs they are a waste of tonnage that could be used more effectively with more DHS or lasers. I use them with decent results from time to time and my new Archers seem to prefer them to srm builds with their very squishy side torsos. But, I don't feel like they are significantly better than other weapons in any way.
Anyway, the community seems very divided on whether lrms are too powerful or too underpowered, but almost nobody thinks they are a good thing, but apparently tons of people use them. It is quite an intriguing situation.
Edited by 3xnihilo, 19 March 2016 - 01:00 PM.
#16
Posted 19 March 2016 - 12:57 PM
I play lrm and its really not that good I do find it fun and more of a challenge
#17
Posted 19 March 2016 - 12:58 PM
#18
Posted 19 March 2016 - 01:00 PM
Aleksandr Sergeyevich Kerensky, on 19 March 2016 - 12:49 PM, said:
21x30=630 (i think... I am bad at math).
Is LRM in mwo have a max range of 1000m
So... Yes they have gone to far!
try firing at 1000m and lemmie know what you hit lol
#19
Posted 19 March 2016 - 01:08 PM
LRMs aren't simply underpowered or overpowered at any point. They are poorly designed. They are poorly designed because it's insanely easy to get target locks, they require virtually no aiming skills to use, only situational awareness and an ability to read the battlefield. Sometimes, you don't even need that.
How are you going to balance LRMs and Streaks without aiming skills in a game where every other weapon relies on good aiming skills? You can't. So as you tweak them up and down, buff and nerf them, you're going to see them rise or fall in popularity, but they'll never really be in a good place.
They need to introduce aiming skills into the equation. The target lock mechanic we've had since 2012 is a joke. Until that happens, we're just going to see varying degrees of complaints from LRM users or LRM victims, or both.
#20
Posted 19 March 2016 - 01:09 PM
Novakaine, on 19 March 2016 - 12:49 PM, said:
Even when there's the slightest sniff of PGI might soon"tm" attempt to fix them.
The propaganda teams deploy.
Usually it's the red face dag clan that does it.
Let's hear how OP the worst weapon in the game is red dawgs.
I'm sure this going to be enlightening.

LOL!
/House Davion
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