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Stupid "minor" Things That Should Have Been In The Game Long Ago


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#1 Dimento Graven

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Posted 08 April 2016 - 09:35 AM

EDIT: This was getting dang difficult to maintain, I want to see if this is any easier, plus it's no longer quite such a "wall of text" slapping you in the face when you read it.

--Unit/Friends List Maintenance (In Client)
Spoiler


--Unit/Friends List Maintenance (External)
Spoiler


--Logging/Record Keeping
Spoiler


--CW Improvements
Spoiler


--General Client Responsiveness
Spoiler


--In Game Communications
Spoiler


--In Game Immersivness/General Game Play
Spoiler


--Mechlab Improvement
Spoiler


--Skill Tree Improvements
Spoiler


--Weapon Improvements
Spoiler


--HUD Improvements
Spoiler


--Main Client Improvements
Spoiler


--Game Mode Improvements
Spoiler


--Game Maps
Spoiler


--Match Maker Changes
Spoiler

Edited by Dimento Graven, 29 April 2016 - 06:23 AM.


#2 Alan Davion

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Posted 08 April 2016 - 09:39 AM

View PostDimento Graven, on 08 April 2016 - 09:35 AM, said:


7. A means of not going through all the damn splash screens when loading this game. After the first 10000 times we've logged in we know all about Nvidia's relationship to the game, we know PGI produced it, for F's sake, just let us log into the damn game already... we don't need to be clicking and pressing space repeatedly EVERY single time we log in.



This one right here... You do know you can just give your mouse a few rapid clicks and these are skipped through... Right?

#3 Robot Kenshiro

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Posted 08 April 2016 - 09:49 AM

No no my friend...all this stuff was replaced by a possible pilot customization scheme....i know right...the other smallest things that are needed are always left out but pointless STUPID CRAP like pilot customization is on the list...G..G..P..G..I.
Havent logged in about a month and sadly dont feel the urge to yet....waiting to here more info on the new game engine...jeez....thatll be another 5 years. New xbox and playstations will be out and mwo will still be stuck in 2011 cryengine..

#4 Bud Crue

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Posted 08 April 2016 - 10:01 AM

Great list. Yet, I am not as demanding as you. I can live without all of these "features" (aka functions that ought to be inherent), except number 6. That is the only one I gotta have. I just don't understand why/how such a feature is not already in the game given that their "end game" content demands it? You cant drop in CW without a drop deck, so don't cha think it might be a good idea to let you players make drop decks ahead of time. Particularly when the game has literally hundreds of mech options?
Ridiculous.

#5 zagibu

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Posted 08 April 2016 - 10:03 AM

Does the game have a scrollbar for the chat window yet?

#6 Dimento Graven

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Posted 08 April 2016 - 10:06 AM

View PostAlan Davion, on 08 April 2016 - 09:39 AM, said:

This one right here... You do know you can just give your mouse a few rapid clicks and these are skipped through... Right?
Absolutely, hence I actually MENTION IT.

HOWEVER, seriously, after 10,000 f'ing logins do we REALLY need to be spamming clicks and space bar presses just to bypass that crap, OR, can't PGI just assume, "Yeah our customers get it..."

#7 Satan n stuff

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Posted 08 April 2016 - 10:11 AM

I can live with the launch vanity plates, but please let me skip straight to a match if I log in after being dropped out of one, an automatic reconnect setting that you could turn on in the options menu so you could go straight into a match without waiting for the mechlab to load would be awesome.

#8 ChapeL

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Posted 08 April 2016 - 10:15 AM

View PostDimento Graven, on 08 April 2016 - 10:06 AM, said:

Absolutely, hence I actually MENTION IT.

HOWEVER, seriously, after 10,000 f'ing logins do we REALLY need to be spamming clicks and space bar presses just to bypass that crap, OR, can't PGI just assume, "Yeah our customers get it..."



I'm with you there and I think the official anwser to that long ago was " That's how other F2P games do it" ...

#9 XxXAbsolutZeroXxX

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Posted 08 April 2016 - 10:17 AM

View PostDimento Graven, on 08 April 2016 - 09:35 AM, said:

7. A means of not going through all the damn splash screens when loading this game. After the first 10000 times we've logged in we know all about Nvidia's relationship to the game, we know PGI produced it, for F's sake, just let us log into the damn game already... we don't need to be clicking and pressing space repeatedly EVERY single time we log in.


Pressing enter cuts those short.

#10 Dimento Graven

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Posted 08 April 2016 - 10:18 AM

View PostSatan n stuff, on 08 April 2016 - 10:11 AM, said:

I can live with the launch vanity plates, but please let me skip straight to a match if I log in after being dropped out of one, an automatic reconnect setting that you could turn on in the options menu so you could go straight into a match without waiting for the mechlab to load would be awesome.
Adding it to the list now.

#11 Davers

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Posted 08 April 2016 - 10:19 AM

Didn't PGI make a list of 'lowhanging fruit' fixes that he let players vote on? Whatever became of that I wonder.

#12 Dimento Graven

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Posted 08 April 2016 - 10:21 AM

View PostI Zeratul I, on 08 April 2016 - 10:17 AM, said:

Pressing enter cuts those short.
As does mouse clicking and pressing space bar, BUT SERIOUSLY, do we REALLY "NEED" to be forced to do it EVERY goddamn time we login?!?!

View PostChapeL, on 08 April 2016 - 10:15 AM, said:

I'm with you there and I think the official anwser to that long ago was " That's how other F2P games do it" ...
A fantastical excuse for the mindless minions of mediocrity to maintain the mediocre.

#13 Aresye

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Posted 08 April 2016 - 10:21 AM

I got one:

The ability to SAVE FREAKING MECH LOADOUTS!

#14 Dimento Graven

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Posted 08 April 2016 - 10:25 AM

View PostAresye, on 08 April 2016 - 10:21 AM, said:

I got one:

The ability to SAVE FREAKING MECH LOADOUTS!
I wouldn't necessarily count this as 'minor', but I can add it.

Edited by Dimento Graven, 08 April 2016 - 10:26 AM.


#15 Groutknoll

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Posted 08 April 2016 - 10:28 AM

View PostDimento Graven, on 08 April 2016 - 09:35 AM, said:

3. NON-loss of text you're typing when observing another player. Seriously one of THE MOST frustrating things that occurs extremely often.


improve the in game chat:
have dis/re connects and kills are displayed separate from chat messages
a way to scroll back chat text
option to change location of chat text
option to in/de crease the amount of chat text displayed
option to have global/team/lance chat text split in to different locations (ie all global messages go to 1 gui, team to another, and lance to a 3rd gui location)

#16 Glaive-

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Posted 08 April 2016 - 10:36 AM

Crouching

#17 Alan Davion

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Posted 08 April 2016 - 11:04 AM

View PostChapeL, on 08 April 2016 - 10:15 AM, said:

I'm with you there and I think the official anwser to that long ago was " That's how other F2P games do it" ...

View PostDimento Graven, on 08 April 2016 - 10:21 AM, said:

As does mouse clicking and pressing space bar, BUT SERIOUSLY, do we REALLY "NEED" to be forced to do it EVERY goddamn time we login?!?!


@ChapeL, and to some extent Dimento Graven...

Literally every single game out there does this. The company that made the game, the company the sponsored the game or the company for the engine that the game runs on has these splash screens.

Be thankful you can actually SKIP them on MWO, I can think of a few games where you CAN'T skip them. Several of my XBox Games, you cannot skip these flash screens.

At the very least the screens for PGI and CryEngine last no more than about 5-10 seconds. EACH.

One of my games, the two flash screens together total up to a full 60 seconds, that's 30 seconds each, unskippable. One whole freaking minute of having to sit watching a stupid splash screen.

Now if MWO had screens like that, I could see the argument, but it doesn't, so I can't see the problem.

#18 topgun505

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Posted 08 April 2016 - 11:12 AM

A setting you can turn on in controls that will automatically take a screenshot of both screens of the match results at the end of the match.

#19 Beaching Betty

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Posted 08 April 2016 - 11:18 AM

Ah k

#20 KodiakGW

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Posted 08 April 2016 - 11:47 AM

View PostDimento Graven, on 08 April 2016 - 09:35 AM, said:

List up to #12


Here ya go.

13. Skill Tree - Either remove Pinpoint, make it cost 1XP (in case they can't make it 0XP), or replace it with something that actually works that you have already figured out as a skill or module upgrade.
14. Put in Clan AC Cooldown and Range modules. We have UAC and LXB.

Really, we are taking about a couple of lines of code. Copy/paste mostly.

Edited by KodiakGW, 08 April 2016 - 11:47 AM.






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