From various gameplay and showcasing videos, we know that typical autocannons in MechWarrior Online fire single shells, in the style of field guns, howitzers, and other large real-world artillery weapons.
In Ask the Devs 10, it was stated that there are plans to have LB-X ACs be able to use both standard (High-Explosive Armor-Piercing, or HEAP) shells and cluster/shot shells.
In Ask the Devs 14, it was stated that there are plans to have Ultra ACs be able to have some form of ROF/mode-switching.
Presumably, the response in Ask the Devs 10 may also lead to Standard ACs (and, if/when, Light ACs) eventually having access to some of the "special munitions" available to them in the BattleTech table top game.
(Though, the only munition types available prior to 3050 are Standard/HEAP, Flak, Incendiary, and Tracer rounds. Additionally, as of 3050 only Standard ACs are able to make use of such munitions.)
Presumably, the response in Ask the Devs 14 may also lead to Rotary ACs (if/when implemented) also being able to feature some form of ROF adjustment.
And so, I put forth the question: what is the preferred AC type of MWO's AFFS (or, rather, Suns-affiliated AFFC) units, allies and affiliates of the AFFS/AFFC, and anyone else who wishes to take part in the discussion? Why?
Also: for those who intend to play as Faction players in AFFS (or, rather, Suns-affiliated AFFC) units or as members of Mercenary Corporations allied with the Suns, do you expect to mirror the AFFS' traditional preference and affinity for the AC - perhaps enough so to make it your primary/go-to weapon system? Why or why not?
Additionally: for those AC types there more than one munition type may eventually become available, what are the preferred munition loads of MWO's AFFS (or, rather, Suns-affiliated AFFC) units, allies and affiliates of the AFFS/AFFC, and anyone else who wishes to take part in the discussion? Why?
Also, please be mindful of the NDA...

Edited by Strum Wealh, 11 September 2012 - 04:40 PM.