The problem with MWO is that whilst some things are noted in the patch notes there are a load of things that get ninja fixed and not mentioned at all. A good example is the recent UAC5 hotfix.
Why not mention it now has a 25% chance of jamming? Instead the community has to data mine to find out.
Please PGI could you confirm the following?
1) What value are DHS now set at (Both Heat dissipation and Heat Scale increase) for sinks inside and outside the engine?
2) How exactly do critical hits work? What is the chance of each shot doing one? What are the HP of the various components. Do engines have different hit points? What about the Side torso hit boxes of XL engines?
3) It was mentioned some time ago that weapons of the same type, mounted in the same location would generate more heat. Has this been implemented? If so by what factor is the heat raised?
4) How does CASE work exactly (I know it limits the damage from ammo explosions to that location) But does Gauss ammo explode (it shouldnt) Will Case protect against the Gauss Rifle exploding when that fix comes?
This is simple stuff, as players we should be informed so we can make good choices in the Mechlab. It also stops conjecture. So please can someone let us know? Ideally this stuff should be in the mechlab, but failing that just drop us a quick few lines?
Is there anything else anyone else would like an answer to?
In another post where I inquired about DHS values Bryan stated he would get David to post the exact values. This was nearly a month ago.
Edited by Squid von Torgar, 22 November 2012 - 12:58 PM.