http://mwomercs.com/...w-atlas-pilots/
http://mwomercs.com/...nchback-pilots/
first off: I really REALLY tried to make the seemingly “built as intended” PPC loaded Awesome work, with … mixed results. Larger slower targets it was pretty effective, smaller ones even Medium mechs they didn't “feel” like they carried much punch.
1) Your biggest enemy is HEAT. I've found on the variants I've tried that the Awesome is a good candidate for using Double Heat Sinks. It ends up freeing up some tonnage for a stronger engine, (with possible extra heat sink slots) which will make you faster than an Atlas (that is a good thing). If you can squeeze about 20 DHSs on it
2) The Awesome is the small fry of the Assault Mechs, a paltry 80 tons that will make an Atlas's big skulled head laugh in your direction. I've noticed in a 1v1 fight, inexperienced Atlas pilots don't take you seriously. Make them regret it. The Awesome can front load an immense amount of damage in the right situations. Not enough core out an Atlas before he rips big gaping holes in your armor, but enough to take it's Right Torso out of action in short order. Cut it's nuts off by taking out it's Auto-cannon mount and arm weapons and you take out at least half of its fire power.
3) Stay cool (can't emphasize heat build up enough). Even with a heavy heat sink build you can ramp up a lot of heat real quick. Where possible try to make “strike and retreat” shots. Poke your head out, rail into your target with everything you've got and back out behind cover. This works best with a friend. If your on the same page, first one of you sticks his gun out, shoots and backs out as you move up, doing this can also keep enemies from rushing your position and can have some pretty devastating effects.
4) Armor... your the most lightly armored Assault Mech out there. I'm sorry you have to hear it, but you have an armor problem and it's not going to get any better until you admit it. Firstly if you find yourself staring at 3-4 well armed Mechs and you have no cover, no back up and no way out, you're gonna die... a lot. In other cases where you have a little more control over your own life and are in a running fight and your front is taking a lot of damage, remember you still have back armor that can take a few hits. Very few pilots can resist a good back shot. Show your back, let it take a couple hits while you cool off, turn back and finish him off. At that time “his” heat will be rockin' pretty high.
hope that can help out a few newer folks checkin out the pretty awesome Awesome
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As of now my favored Awesome is the AWS-8V, Std 290 Engine (with speed tweak runs about 63kph), 20 Double Heat Sinks, 3 Medium Pulses and a 3 pack of SRM6s for some close range punch and a Large Laser on the arm for some long range hitting ability. The speed allows it to close range with enemies quicker without the added the glass jaw of a XL engine and allows you to keep pace with most mediums and heavies. A similar build worked very with the AWS-8Q as well for some Awesome BBQ time.
6/23/13 edit new AWS-8V build, nice hefty ER PPC, 3 Meds for backups and the triple pack of SRM6s that i like to call "the can opener"
also with patches that happened well after i wrote this the PPCs do feel a little more viable now
Edited by Leded, 23 June 2013 - 05:35 PM.