I Feel Like Community Warfare Has Broken Is Ammo Relient Mechs
#1
Posted 12 December 2014 - 07:53 PM
I've currently got only 8 mech's to choose from and they don't fit the tonnage efficiently/very well either.
Catapult K2,+A1
Atlas DD-C,+AS7-S
,Spider 5K,+5D
KGC 000(L)
JM6-DD
Anyone with any thoughts and Ideas,or have the same experience.I might have to start putting gauss+PPC on everything and the thought pisses me off.I hate suiciding/ejecting from a perfectly good mech because its ammo's done and the energy weapons that are left are impotent.
Hope the Resistance pack can carry me? I had some atrocious games last night trying to get to the objective.Very hard to get results in a fragmented team or trying to ignore the enemy and get my sights on the objective but mainly I'm not sure how to build anything any more,I might just go back to my old builds that ignore some of the quirks because I just don't know how to make them work for Community warfare maps.
#2
Posted 12 December 2014 - 08:12 PM
#3
Posted 12 December 2014 - 08:14 PM
#4
Posted 12 December 2014 - 08:16 PM
#5
Posted 12 December 2014 - 08:18 PM
#6
Posted 12 December 2014 - 08:18 PM
#7
Posted 12 December 2014 - 08:29 PM
And yes, you can bring backup weapons, but if you think you're going to do much good with say, 2 medium lasers - yeah. No, you're helping everyone by ejecting and getting a fresh mech at that point.
#8
Posted 12 December 2014 - 08:50 PM
#9
Posted 12 December 2014 - 08:56 PM
People will have to think about ammo a lot more when they build up a mech
which is good news
#10
Posted 12 December 2014 - 09:00 PM
Errant Variable, on 12 December 2014 - 08:50 PM, said:
Yup. Builds that work on PUGs don't necessarily work in CW for that reason.
Unfortunately that does mean CW risks turning into laserwarrior online. We'll have to see how the "CW Meta" evolves to see if creating some way to resupply is actually needed.
#11
Posted 12 December 2014 - 09:03 PM
Good stuff.
#12
Posted 12 December 2014 - 09:04 PM
#13
Posted 12 December 2014 - 09:16 PM
CorditeJunkie, on 12 December 2014 - 07:53 PM, said:
I've currently got only 8 mech's to choose from and they don't fit the tonnage efficiently/very well either.
Catapult K2,+A1
Atlas DD-C,+AS7-S
,Spider 5K,+5D
KGC 000(L)
JM6-DD
Anyone with any thoughts and Ideas,or have the same experience.I might have to start putting gauss+PPC on everything and the thought pisses me off.I hate suiciding/ejecting from a perfectly good mech because its ammo's done and the energy weapons that are left are impotent.
Hope the Resistance pack can carry me? I had some atrocious games last night trying to get to the objective.Very hard to get results in a fragmented team or trying to ignore the enemy and get my sights on the objective but mainly I'm not sure how to build anything any more,I might just go back to my old builds that ignore some of the quirks because I just don't know how to make them work for Community warfare maps.
You mean... it actually makes generalist mechs that have backup weapons simi-viable?
*GHASP* Muh Meta!
#14
Posted 12 December 2014 - 09:19 PM
#15
Posted 12 December 2014 - 09:24 PM
#16
Posted 12 December 2014 - 09:35 PM
#17
Posted 12 December 2014 - 09:40 PM
Just bring some backup lasers and switch to frontline tanking for your team after the ammo has run out. I've been running a King crab with dual gauss+2 PPC and a AC20+wubs misery today and never felt like running out of ammo was a major problem.
You can also manage it by dropping last in your ammo based spike damage builds, like a griffin 3m with SRMs for example is awesome to clean up with in the end of a match.
And if nothing else you can always eject and drop in your next mech.
#18
Posted 12 December 2014 - 10:11 PM
You got a perfectly good HBK-4P trial that you can toss into a deck if you need an energy based endurance mech.
If you want to run LRM mechs in all four slots, that's your call. But you're going to want to have at least a lance sized group to make that sort of strategy work.
#19
Posted 12 December 2014 - 10:22 PM
#20
Posted 12 December 2014 - 10:24 PM
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