

Be A Hero Challenge Weekend Event - Feb 22 - Feb 24
#301
Posted 24 February 2013 - 09:18 PM
#302
Posted 24 February 2013 - 09:27 PM
I have w\l rating more than all leaders and only the 9th place at the time of the end of game(now 17th)
by the way time absolutely doesn't consider under other time zones, Europe already at work also can't compete it...it is dishonest
Edited by Alex Gorsky, 24 February 2013 - 09:30 PM.
#303
Posted 24 February 2013 - 09:56 PM
Sleep time now
Edited by ICEFANG13, 25 February 2013 - 12:05 AM.
#304
Posted 24 February 2013 - 10:18 PM
#305
Posted 25 February 2013 - 12:04 AM
#306
Posted 25 February 2013 - 12:18 AM

#307
Posted 25 February 2013 - 12:26 AM
#308
Posted 25 February 2013 - 12:57 AM
Xenroth, on 25 February 2013 - 12:26 AM, said:
No offence, but RedDiablo sleep at least 6 hours and have some PC problem(at least one hour).
P.S: BTW he and you have same amount of games. So it's not in game time, but a personal skill.
Edited by Arcueid Brunestud, 25 February 2013 - 01:01 AM.
#309
Posted 25 February 2013 - 12:58 AM
This Event was not made to find the best player on a chassis! It was made to force the player base to play SOLO-PUGs for the ELO-Score... they need Data.
But just to ask for it they created this Event! And guess what?
It works for the most time till the most of use realize they can`t win...
So you have to see what PGI WANT... not what you get!
They are intelligent enough to know that for a real Event they need the best 50 Games to get a real Answer for the best Player.
P.S. As you see i am not a native English-Writer ... but i tried my best

IS BETA TO HARD? - THEN YOU ARE TO WEAK !
Edited by Quardak, 25 February 2013 - 12:59 AM.
#310
Posted 25 February 2013 - 02:02 AM

The biggest downside of it were the participation of groups. In a lot of matches they ruled the battlefield because they could organize themself better than the soloplayers (especially when they used LRM boats with guys in the front to get locks for them). Using voice while in combat is a great advantage against non-usable-chat in the heat of a fight. In most matches the soloplayers tried to play together (thumbs up for that). I saw much less lonewolfes that think they can handle all by themself but that could not compensate the disadvantage of well organized groups. However ... I had much more enjoyable matches than those who pissed me off.
But I know we are in BETA, the event was mainly for pushing, adjusting and enhance ELO. So no really complain about the event. Was mainly fun. But for the rankings ... use next time the average amount of gained points per match (with a minimum played mathes around 40-50). Good players with not that much time will have a chance and bad players can't outgrind them (in the heavy leaderboards are players on the top that barely made more than 1 point per match and I found someone in the top 25 (heavys) who made nearly 1.6 points per match).
Over and out ....
Edited by Mechkilla, 25 February 2013 - 02:07 AM.
#311
Posted 25 February 2013 - 05:17 AM
Mechkilla, on 25 February 2013 - 02:02 AM, said:

The biggest downside of it were the participation of groups. In a lot of matches they ruled the battlefield because they could organize themself better than the soloplayers (especially when they used LRM boats with guys in the front to get locks for them).
#312
Posted 25 February 2013 - 05:44 AM
Arcueid Brunestud, on 25 February 2013 - 12:57 AM, said:
P.S: BTW he and you have same amount of games. So it's not in game time, but a personal skill.
Xenroth won a game more then RedDiablo and has less points. Since spotting assists for example had a big impact on the points you gained and you were "supposedly" randomly matched with others the 5 point difference can simply be due to RedDiablo seeing more LRM-boats on his side and therefore having it easier to get the points.
Since they have a total of ~ 0.684% difference in points total on 471 games each....
It could also be due to the fact that one of them got matched with one of the leaders of the other boards and therefore had it easier to overwhelm the other team etc. etc. etc. etc.
If they would change the weight of the statistics, for example make k/d more important it could totally shift around. No offense against RedDiablo but I played against and with both and Xenroth scares me more...
And numbercrunching aside...You really say that sleeping 6 hours a weekend and having some computer-troubles for one hour makes him better then a guy who maybe slept 8 hours a weekend? or 16 hours if he took a whooping 2 nights out of 3 possible for his health?
You make it sound like those 5 points difference between them show that the better guy won...I say it was close and the "luckier" of 2 good players made place 1.
Edited by ClaymoreReIIik, 25 February 2013 - 06:39 AM.
#313
Posted 25 February 2013 - 06:44 AM
Vashramire, on 24 February 2013 - 01:12 PM, said:
I didn't get close to first but I finished in the top 10.... built a computer with my brother in law saturday, troubleshooted it and went to the store like four times, then had a five hour long baby shower to go to yesterday. I was thinking I was going to be bumped off but only lost a couple placings.
I noticed you get massive points for the leader boards the first couple games, then it starts to get very slow don't think matches played was the definitive way to win massive points. The dudes at the top of their game are good.
#314
Posted 25 February 2013 - 06:48 AM
DocBach, on 25 February 2013 - 06:44 AM, said:
I didn't get close to first but I finished in the top 10.... built a computer with my brother in law saturday, troubleshooted it and went to the store like four times, then had a five hour long baby shower to go to yesterday. I was thinking I was going to be bumped off but only lost a couple placings.
I noticed you get massive points for the leader boards the first couple games, then it starts to get very slow don't think matches played was the definitive way to win massive points. The dudes at the top of their game are good.
We noticed that the closer you got to the top the less variance you had in the teammates/opponents you got placed with/against. That being said we saw quite a couple of games where the top guys from the leaderboards were fighting with/against each other in the same game....you are either good in those games or you do not score and lose places until you get matched against easier victims...
#315
Posted 25 February 2013 - 07:01 AM
Arcueid Brunestud, on 25 February 2013 - 12:57 AM, said:
P.S: BTW he and you have same amount of games. So it's not in game time, but a personal skill.
I wouldn't call a 5 point difference in nearly 500 games we both made to be more skillful lol
Sure he earned his #1 because i know what he went trough but in the end he was just a bit more lucky than I was
Edited by Xenroth, 25 February 2013 - 07:12 AM.
#316
Posted 25 February 2013 - 07:25 AM
#317
Posted 25 February 2013 - 09:34 AM
Edited by Lord Letto, 25 February 2013 - 09:35 AM.
#318
Posted 25 February 2013 - 09:54 AM
Gidonihah, on 21 February 2013 - 06:06 PM, said:
Doesnt seem any advantage to quality over quantity if you have the time for it.
A fine way to correct the having to play 300+ games to get in the top ratings is to:
1 Start the rating for each class of mech at 20 games min.
2 Max games rated is 50, your best of that if you choose to play more than that in one class of mech.
3 No more then 100 games for a class of mech, once you start, can be rated.
The rest of the scoring could still work the same best I can tell.
That would give the players that have jobs and lives outside of MWO, sacrilegious I know, a chance to get rated if they chose to, as well the players that still want to play 400 rated games could. I know that you lost 9 founders members, from this tournament in my RL circle alone, who were wanting to participate and couldn't catch up to the 100+ games that others had already played by the time I logged in on Friday evening.
It seems a fair way to open up the competition to the rest of the community.
Just my thoughts.
#319
Posted 25 February 2013 - 10:32 AM
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