Even if it is not an ELO experiment, I'm sure the data that comes out will show you the following:
How many people are dedicated and/or really insane (having nothing better to do)
Overused/Overpowered mechs (the distribution would disturb you)
How badly designed this idea was from the start - beginning with and limited to more of the following:
Came off a major patch with a new map and new mech (both are significant - if it were the previous patch, I'm not losing sleep over the Pretty Baby's existance)
Short notice (competitions should be more than a day's notice)
Bad scoring rules (favoring quantity than quality)
Coinciding with ELO/MM related issues (which started the week off kind of poorly)
So... there's a lot to be learned here to say the least. I certainly expect a premade based one for ELO/balance just as well.
Edited by Deathlike, 24 February 2013 - 12:56 AM.