Jump to content

Be A Hero Challenge Weekend Event - Feb 22 - Feb 24


339 replies to this topic

#261 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 23 February 2013 - 09:02 PM

I've said this already and it bears repeating...

This is simply a data mining-ELO experiment. Anyone who doesn't get that part is not going to win this tourney anyways.

You should sincerely hope that from the data that mech variant abuse (3L, DC Atlas, K2, etc.) will eventually tell the devs that there are balance issues, and not mech variety (only exception is the medium race).

Edited by Deathlike, 23 February 2013 - 09:04 PM.


#262 Hollister

    Member

  • PipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 321 posts
  • LocationFlorida

Posted 23 February 2013 - 10:05 PM

I'm not really the type of person that can sit there for hours on end playing games. At most i can play games for a few hours without having to get up and do something. with work, school, family kinda hard to play all weekend which if your not playing over 12 hours a day your not going to be at the top. Also the score seems the be the amount of kills your getting which it seems its overall based off of then amount of games with winning.

may not be near the top buy i'm happy with my averages. may play some more but don't know if ill be able to for the tourny.
Posted Image

Only used a 5D spider for a light and a mix of mediums.

Edited by Hollister, 23 February 2013 - 10:09 PM.


#263 Nonsequitur

    Member

  • PipPipPip
  • 88 posts
  • LocationTaipei, Taiwan

Posted 23 February 2013 - 10:48 PM

IMHO, what Mr. Ekman said is akin to a kid holding a cookie and saying "No, I didn't have any cookies!". The foundation for ELO was put into motion last patch and has had it's share of teething problems. Who in his right mind would not use this tournament as a way to stress test, gather data, and tweak the ELO system?

I opted into this tournament not to get on the leader boards but to help PGI tweak the ELO in the hopes that I'll be able to have some decent close matches in the near future. We are still in beta after all.

Oh, and by the way, 6 matches per hour is not hard considering that most of my matches have lasted less than 5 minutes. :)

#264 Chuckie

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,739 posts
  • LocationHell if I don't change my ways

Posted 23 February 2013 - 11:12 PM

That said ^^^ - Holding an average of 6 matches per hour for 30 hours though IS a bit trying.

Anyway here is the result of my test..

I ran 10 Assualt matches in my Stalker

10 matches = 6 W and 4 L and 17 points

Which gives me "Drum roll please" a Points per match of 1.7 and a 1.66 W/L ratio

Leader of the Assaults has played 354 - W = 146 L = 100 or a 1.68 W/L ration

POints = 354 or a 1.44 points per match

So here it is:

Rank #1 - Kohbi
W/L ratio = 1.68
Points per match = 1.44

Rank #1327 - Chuckie
W/L ratio = 1.66
Points per match = 1.7

So PROOF its ALL about how many games they played and NOT about quality..

FU very much...!!

Edited by Chuckie, 23 February 2013 - 11:13 PM.


#265 CheebaMech

    Member

  • PipPipPipPipPip
  • 105 posts
  • LocationPsst, behind you...

Posted 23 February 2013 - 11:24 PM

you guys post a lot.

#266 ICEFANG13

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,718 posts

Posted 23 February 2013 - 11:48 PM

Man so many people abusing the system to play with and against buddies at the highest point. Its nuts.

#267 TheGreatNoNo

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 448 posts

Posted 24 February 2013 - 12:40 AM

Meh. They can say it has nothing to do with ELO all they want , but we (most of us) know better. I just played enough to make it on the medium list and thats good enough. I`m done with the ELO event, hope they got something they could use from it.

Edited by Lost One, 24 February 2013 - 12:41 AM.


#268 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 24 February 2013 - 12:55 AM

Even if it is not an ELO experiment, I'm sure the data that comes out will show you the following:

How many people are dedicated and/or really insane (having nothing better to do)
Overused/Overpowered mechs (the distribution would disturb you)
How badly designed this idea was from the start - beginning with and limited to more of the following:

Came off a major patch with a new map and new mech (both are significant - if it were the previous patch, I'm not losing sleep over the Pretty Baby's existance)
Short notice (competitions should be more than a day's notice)
Bad scoring rules (favoring quantity than quality)
Coinciding with ELO/MM related issues (which started the week off kind of poorly)

So... there's a lot to be learned here to say the least. I certainly expect a premade based one for ELO/balance just as well.

Edited by Deathlike, 24 February 2013 - 12:56 AM.


#269 Peter von Danzig

    Member

  • PipPipPipPipPip
  • 183 posts
  • LocationGermany

Posted 24 February 2013 - 01:25 AM

An average points per game would be better for those - like me - who haven't the time to play 30 hours on week end.
But a good idea anyway...

#270 n0e

    Member

  • PipPipPipPipPipPip
  • 250 posts

Posted 24 February 2013 - 02:59 AM

What you guys are totally ignoring is the fact that we're searching for a hero not a champion aka the best.
Not every hero stands out because he has superpowers but because he sacrifices something or has the willpower to go on and on and on and on...

Some of you are mad about the fact that you would have to play many many games, yeah well I've never seen a hero say:
But my girlfriend doesn't want me to.

#271 ShadowSpirit

    Member

  • PipPipPipPipPipPip
  • The Resolute
  • 341 posts

Posted 24 February 2013 - 03:11 AM

... ELO is just bad. Dropping solo in this game as a decent pilot puts you in a group with a bunch of scrubs.

Put in a chat room already and allow people to organize and drop against each other in friendly matches.

Edited by ShadowSpirit, 24 February 2013 - 03:12 AM.


#272 n0e

    Member

  • PipPipPipPipPipPip
  • 250 posts

Posted 24 February 2013 - 03:28 AM

View PostShadowSpirit, on 24 February 2013 - 03:11 AM, said:

... ELO is just bad. Dropping solo in this game as a decent pilot puts you in a group with a bunch of scrubs.

Put in a chat room already and allow people to organize and drop against each other in friendly matches.

When elo is so bad how can it be that I met almost everybody in the top categories of the tournament as long as I was playing ?
Those were fun games, sometimes the whole scoreboard was divided into the two teams.

#273 ShadowSpirit

    Member

  • PipPipPipPipPipPip
  • The Resolute
  • 341 posts

Posted 24 February 2013 - 03:39 AM

View Postn0e, on 24 February 2013 - 03:28 AM, said:

When elo is so bad how can it be that I met almost everybody in the top categories of the tournament as long as I was playing ?
Those were fun games, sometimes the whole scoreboard was divided into the two teams.


I don't play this game to solo. I don't play it to ELO. I play it to organize into groups and play against other groups.

This game lacks very basic functions that an online game should have. I hope they get these things implemented but they seem bent on making this game "balanced" for random pugs and that doesn't seem to lend itself to any form of organized play .

#274 n0e

    Member

  • PipPipPipPipPipPip
  • 250 posts

Posted 24 February 2013 - 03:46 AM

View PostShadowSpirit, on 24 February 2013 - 03:39 AM, said:

I don't play this game to solo. I don't play it to ELO. I play it to organize into groups and play against other groups.

That's great. But this doesn't work. If everybody right now can play with his group vs others groups only 50% of the playerbase would be available for the random queue. In other words you've killed your future because there won't be new players spending their money because there isn't even a game for them.

Edited by n0e, 24 February 2013 - 03:46 AM.


#275 ShadowSpirit

    Member

  • PipPipPipPipPipPip
  • The Resolute
  • 341 posts

Posted 24 February 2013 - 03:48 AM

View Postn0e, on 24 February 2013 - 03:46 AM, said:

That's great. But this doesn't work. If everybody right now can play with his group vs others groups only 50% of the playerbase would be available for the random queue. In other words you've killed your future because there won't be new players spending their money because there isn't even a game for them.


Future? New players? New players can't even chat. Their introduction to the game and community is a weak sauce YouTube tutorial. PGI hasn't built this game, in its current form, to keep and hold new players. In its current from it's good for milking money out of people like me -- old school, niche BattleTech players.

#276 Atma Erebus

    Member

  • PipPip
  • The Messenger
  • The Messenger
  • 43 posts

Posted 24 February 2013 - 03:49 AM

I can't believe people are still trying to argue that the isn't just a grindfest. Yes, wins on their own (or games played) don't put you at the top of the leader board, but your score is directly related to your games played (assuming that you're not just suiciding).

I got flamed last time for jumping to conclusions because I didn't provide numbers. So here you go:

Looking at the leader boards you can easily see that leaders are scoring between 1 and 2 points per match. I know they're not just DCing because I played one game in a light and was legged almost immediately. My light score is 0 (with one win) so even if that's 0.49 points it's too low.

On the other hand, some people are saying that skill will win out over volume. This is true, to a degree. I pugged all of two games in a heavy. I had a nice couple of rounds and came out with two wins and six points. That's three points per game (better than anyone I can spot on the boards, not that I could keep it up). The "worst" leader on the boards has 1 PPG (Merata in Heavy, 370 games, 376points I suspect that's a Rambo suicider, but I digress). So even if I were to keep up my 3PPG I would need at play 120 games to catch Merata if he stopped playing right now. That's 10 hours IF I could be elite every game, 15 at a great, but more reasonable 2PPG.

How much of the player base has 5 hours per day to take part? I don't know, but they're the only ones who have a chance of winning.

#277 efryt

    Member

  • Pip
  • Bad Company
  • 15 posts

Posted 24 February 2013 - 04:55 AM

IMHO this event idea is sick. It "forces" players to stick their bodies for 24h/day to their gaming rig. Also i don't belivie it is possible for them to do that and i suspect that some of them just access their account for others to gain best score.
Please calculate yourself a number of matches played per 5-7 minutes. It gives HOURS of continuos gameplay.
Somehow I cannot belive someone sane would do that.
Please "like" this answer to discourage for such a form of event in the future.
Playing should provide fun not pathology.

#278 Thoummim

    Member

  • PipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 273 posts

Posted 24 February 2013 - 05:26 AM

My calculation for only 5 minutes a game :

The 1st assault has played at least 24H15min.
The 1st heavy has played at least 32H. I guess he need to compensate his <1 W/L ratio...
The 1st medium has played at least 16H.
The 1st light has played at least 22H.

And that only for 5minutes a game we all know usually a match is longer and that without counting the matchsearching.

This is not a tournament. Its a test of endurance.

#279 n0e

    Member

  • PipPipPipPipPipPip
  • 250 posts

Posted 24 February 2013 - 05:32 AM

View PostThoummim, on 24 February 2013 - 05:26 AM, said:

This is not a tournament. Its a test of endurance.

You are right it is not a tournament. Otherwise we would have brackets and finals and such ****.

#280 Sen

    Member

  • PipPipPipPipPipPipPip
  • 757 posts
  • LocationTexas

Posted 24 February 2013 - 06:00 AM

Quote

[color=#959595]IMHO this event idea is sick. It "forces" players to stick their bodies for 24h/day to their gaming rig[/color]


Not true at all. I have it on very good authority from people in my unit that there are GROUPS of people working shifts on a single account. Apparently they take one account, divide it into four or five shifts taken by each individual member of the group, and keep it running around the clock.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users