

Is There An Option To Increase Drawing/rendering Distance Of Other Mechs In The Game?
#1
Posted 22 February 2013 - 07:07 AM
#2
Posted 22 February 2013 - 07:11 AM
I can see all the way across the map on my new rig and still get 60 FPS.
#3
Posted 22 February 2013 - 07:15 AM
Longer draw distance is a computationally expensive process. You will have to sacrifice performance for longer draw distance (or vice versa)
Edited by Redshift2k5, 22 February 2013 - 07:15 AM.
#4
Posted 22 February 2013 - 07:17 AM
Spinning Burr, on 22 February 2013 - 07:07 AM, said:
You want 'object detail' set to max.
It's not very expensive on the gpu usually. Not compared to rending effects like shadows ect.
#6
Posted 22 February 2013 - 07:21 AM
#7
Posted 22 February 2013 - 07:24 AM
#8
Posted 22 February 2013 - 07:47 AM
#10
Posted 22 February 2013 - 08:15 AM
#11
Posted 22 February 2013 - 08:23 AM
Spinning Burr, on 22 February 2013 - 07:47 AM, said:
It's object details you want. This has to do with object LOD models mainly. It controls the distance the engine will swap to a lower detail mesh, and at some instances unless special object properties are used to flag otherwise in asset creation, it will actually use lower LOD models for the full render mesh (characters/ entities, ie mechs, will probably be exported with said object property)
Environment details only has to do with terrain detail and LOD, ie less pop and further distance texture swap from the detail maps to the actual terrain texture map (forget what CE calls it, but whatever). and perhaps other environment effects. doubt it affect mechs at all.
The cvars for LODs might be disabled
#12
Posted 22 February 2013 - 08:28 AM
Redshift2k5, on 22 February 2013 - 08:15 AM, said:
See: Where's the guide with these factoids? All the "just do this" stuff for the user.cfg is information free …
#13
Posted 22 February 2013 - 08:31 AM
Mercules, on 22 February 2013 - 07:11 AM, said:
I can see all the way across the map on my new rig and still get 60 FPS.
I think the setting you are looking for is "tact" may want to turn it up a little and adjust your "gloating" slider down just a tad.
OP, what are your system specs? I am running an old quad core q6600 and get around 30fps but my draw distance is from one side of the map to the other. Also what type of GPU are you running and is this a laptop?
Edited by Viper69, 22 February 2013 - 08:32 AM.
#14
Posted 22 February 2013 - 08:32 AM
#16
Posted 22 February 2013 - 08:38 AM
#17
Posted 22 February 2013 - 09:46 AM
2010 Macbook Pro with i7 dual core HT processor @ 2.8 GHz with Intel Sandybridge era chipset, 8GB of RAM, nVidia 330M graphics chip with 512 MB DDR3 dedicated video RAM and DirectX 10 capability.
I play all games in Win 7 Professional 64 bit OS via Bootcamp. I'm a huge fan of Bootcamp for Macs over emulation software for obvious reasons.
All in all, I'm happy with my computer and don't see myself upgrading for at least another 2 years, and I take gaming rather seriously.
#18
Posted 22 February 2013 - 10:05 AM
If not, why would you buy a Mac in the first place?
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