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Ask The Devs 32 - Answered!


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#61 KahnRa

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Posted 23 February 2013 - 07:50 PM

Pretty sure mine didn't fall into any of those:

Quote

Have you considered (or tested) having the beam duration on lasers controlled by the pilot? i.e. while they hold the button the laser fires (up to the maximum duration), but as soon as they release it stops and begins it's cool down cycle. Obviously there would have to be a minimum cool down time to prevent machine gunning them, but otherwise it seems like a more logical way to fire lasers, and would add some additional dynamics to the game that could be fun.



Maybe it's too long and I should have just stopped at the end of the first question mark? :)

Edited by KahnRa, 23 February 2013 - 07:50 PM.


#62 KahnRa

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Posted 23 February 2013 - 07:56 PM

I'll try again this week...

#63 Eddrick

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Posted 23 February 2013 - 07:59 PM

View PostKahnRa, on 23 February 2013 - 07:50 PM, said:

Pretty sure mine didn't fall into any of those:

Maybe it's too long and I should have just stopped at the end of the first question mark? :)

Cutting off at the question mark may have helped. Not sure if it may have been counted as a "Leading Question". But, there is a discription of what one is in the link.

Edited by Eddrick, 23 February 2013 - 08:14 PM.


#64 Devil Fox

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Posted 23 February 2013 - 08:02 PM

Sounds more like what pulse lasers are meant to do already...

#65 DisasterTheory

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Posted 23 February 2013 - 08:29 PM

<div>
<div>

Quote

<div><strong>jay35: Are there plans to implement a match configuration interface that allows players to create/host matches on a specific map? Or at the very least, a way to know the map we will be dropped into before we select our mechs?</strong><br />
A: No to the first part. We do not plan to allow players to run matches with specific parameters. Yes to the second part.<br />
</div>
<p>
</p>
<p> </p>
<p> This is an epic fail of super epic....</p>
<h1 class="query_h1" id="query_h1">
<u><strong><span>proportion</span></strong></u></h1>
<p> </p>
<p> </p>
<p> </p>
<p> So basicly your creating a console game with console match making that you expect the &quot;sheep&quot; to just flock to and be happy about? Sorry PGI... but I game on a PC for a reason. I am not a brainless teeniebopper sitting in my bedroom with a greasy Xbox or playstation controler in my hand. I am a grown man whom has built many gaming rigs over the last 12 years and knows a thing or two about joining a multiplayer game and I don't need someone to hold my hand and point me into the right direction. I want to chose the map I play on. I want to be able to limit tonnage if I feel the need. I want to be able to chose the battle type (C0-C7) and know my enemy is facing me with the same loadouts weaponwise that I have. I want to chose kill limits and game modes. </p>
<p> </p>
<p> </p>
<p> This is unacceptable on so many levels.</p>
<p> </p>
<p> </p>
<p> I can't believe no one else hasn't chimed in about this and made their frustrations known.</p>
<p> </p>
<p> Welcome to &quot;dumbed-down-warrior online&quot; folks.</p>
<p> </p>
<p> </p>
<p> By the way, Im sure one of the thin skinned mods will remove this post shortly... which only proves my point further.</p>
<p> </p>
<p> </p>
</div>
</div>

#66 Eddrick

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Posted 23 February 2013 - 08:48 PM

View PostBLOODREDSINGLE, on 23 February 2013 - 08:29 PM, said:

<div>
<div></p>
<p> </p>
<p> This is an epic fail of super epic....</p>
<h1 class="query_h1" id="query_h1">
<u><strong><span>proportion</span></strong></u></h1>
<p> </p>
<p> </p>
<p> </p>
<p> So basicly your creating a console game with console match making that you expect the &quot;sheep&quot; to just flock to and be happy about? Sorry PGI... but I game on a PC for a reason. I am not a brainless teeniebopper sitting in my bedroom with a greasy Xbox or playstation controler in my hand. I am a grown man whom has built many gaming rigs over the last 12 years and knows a thing or two about joining a multiplayer game and I don't need someone to hold my hand and point me into the right direction. I want to chose the map I play on. I want to be able to limit tonnage if I feel the need. I want to be able to chose the battle type (C0-C7) and know my enemy is facing me with the same loadouts weaponwise that I have. I want to chose kill limits and game modes. </p>
<p> </p>
<p> </p>
<p> This is unacceptable on so many levels.</p>
<p> </p>
<p> </p>
<p> I can't believe no one else hasn't chimed in about this and made their frustrations known.</p>
<p> </p>
<p> Welcome to &quot;dumbed-down-warrior online&quot; folks.</p>
<p> </p>
<p> </p>
<p> By the way, Im sure one of the thin skinned mods will remove this post shortly... which only proves my point further.</p>
<p> </p>
<p> </p>
</div>
</div>

I haven't seen this since I took my class for web design. It's code for web pages.

Why would you want to face an enemy with an identical loadout. It would be like a Chess Match. Unless, that is exactly the reason for wanting it. To have the match based completely on skill. Like the IROC racing. Were everyone uses a duplicate of the same car.

Edited by Eddrick, 23 February 2013 - 08:55 PM.


#67 epicdude48

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Posted 23 February 2013 - 09:46 PM

Will there ever be a map with no gravity so players can fly around and shoot each other?

#68 Peter von Danzig

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Posted 24 February 2013 - 02:52 AM

View PostBryan Ekman, on 22 February 2013 - 04:22 PM, said:

Most of us have seen the screen shots of people using things like 'AimBot'; What steps are being taken to keep players "Honest", and not use client side mods/cheats?
A: We are tracking most of the common hacks and cheats, suspending or banning those caught. Some of the more complex hacks are very difficult to completely remove or block, so we are taking a different approach. We are working towards having more CR and social tools for players to help us track down and eliminate these offenders.


Most devs in other games claim that there is no hacking in their games.
Thanks for the honest answere.

#69 Thorn Hallis

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Posted 24 February 2013 - 07:15 AM

View PostBLOODREDSINGLE, on 23 February 2013 - 08:29 PM, said:

<div>
<div></p>
<p> </p>
<p> This is an epic fail of super epic....</p>
<h1 class="query_h1" id="query_h1">
<u><strong><span>proportion</span></strong></u></h1>
<p> </p>
<p> </p>
<p> </p>
<p> So basicly your creating a console game with console match making that you expect the &quot;sheep&quot; to just flock to and be happy about? Sorry PGI... but I game on a PC for a reason. I am not a brainless teeniebopper sitting in my bedroom with a greasy Xbox or playstation controler in my hand. I am a grown man whom has built many gaming rigs over the last 12 years and knows a thing or two about joining a multiplayer game and I don't need someone to hold my hand and point me into the right direction. I want to chose the map I play on. I want to be able to limit tonnage if I feel the need. I want to be able to chose the battle type (C0-C7) and know my enemy is facing me with the same loadouts weaponwise that I have. I want to chose kill limits and game modes. </p>
<p> </p>
<p> </p>
<p> This is unacceptable on so many levels.</p>
<p> </p>
<p> </p>
<p> I can't believe no one else hasn't chimed in about this and made their frustrations known.</p>
<p> </p>
<p> Welcome to &quot;dumbed-down-warrior online&quot; folks.</p>
<p> </p>
<p> </p>
<p> By the way, Im sure one of the thin skinned mods will remove this post shortly... which only proves my point further.</p>
<p> </p>
<p> </p>
</div>
</div>


You clearly shouldn't use a PC.

#70 RolloI

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Posted 24 February 2013 - 07:59 AM

Quote

Game Play:
Most of us have seen the screen shots of people using things like 'AimBot'; What steps are being taken to keep players "Honest", and not use client side mods/cheats?
A: We are tracking most of the common hacks and cheats, suspending or banning those caught. Some of the more complex hacks are very difficult to completely remove or block, so we are taking a different approach. We are working towards having more CR and social tools for players to help us track down and eliminate these offenders.



Finally some good news on that front :(

#71 Cerebelli

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Posted 24 February 2013 - 10:58 AM

They keep going on about a Solaris expansion. I'd definitely like to know more about this.

#72 D Day

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Posted 24 February 2013 - 11:05 AM

Thanks for the feedback. I realize you do respond to most of our requests (most of the patches attest to that).
However, it's good to have a Q and A as you have posted. It is great to see people we play with in MWO have their questions posted and answered.

#73 Eddrick

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Posted 24 February 2013 - 03:47 PM

View PostThorn Hallis, on 24 February 2013 - 07:15 AM, said:


You clearly shouldn't use a PC.

It's the same code used for web page design.

#74 Drollzy

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Posted 24 February 2013 - 04:24 PM

Is there any chance I can purchase a founder pack? WIll they be up for sale in the near future or are they closed for good???

#75 Stone Profit

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Posted 24 February 2013 - 04:43 PM

View PostExAstris, on 23 February 2013 - 07:41 PM, said:


I think I'm going to join the contingent of would-be-players who just check the patch notes every couple of weeks to see if ECM finally got fixed. The majority of the community doesn't like it. And despite the logic and evidence, we haven't even been afforded an official position on the subject.

Theyre not gonna "fix" ecm. why? ITS FINE! l2play lawls

#76 DisasterTheory

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Posted 24 February 2013 - 04:46 PM

View PostThorn Hallis, on 24 February 2013 - 07:15 AM, said:


You clearly shouldn't use a PC.


Not sure why my post looked like that as i used no forum formating except the quote.... but thanks for the advice... or rather no thanks ..... You learn to troll like that from a school or were you born stupid?

#77 xxx WreckinBallRaj xxx

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Posted 24 February 2013 - 04:53 PM

No answers concerning balance or ECM, as usual. I'll hold back my surprise.

#78 Deamhan

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Posted 24 February 2013 - 04:54 PM

View PostExAstris, on 23 February 2013 - 07:41 PM, said:


I think I'm going to join the contingent of would-be-players who just check the patch notes every couple of weeks to see if ECM finally got fixed. The majority of the community doesn't like it. And despite the logic and evidence, we haven't even been afforded an official position on the subject.


Wow. Simply Wow. Well done. No sarcasm, I'm seriously impressed.

#79 Asmosis

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Posted 24 February 2013 - 05:29 PM

View PostHavok1978, on 22 February 2013 - 04:32 PM, said:

i may get hit for this.. but, any chance on real life swag items? for example, mechwarrior online tshirts, caps <possibly models hint hint>

would love to see some of the MWO artwork on a shirt or beanie. <cataphract with fraken paint scheme on meh head!> =)


FrankenBeanie would be awesome

#80 Asmosis

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Posted 24 February 2013 - 05:34 PM

View PostExAstris, on 23 February 2013 - 07:41 PM, said:


I think I'm going to join the contingent of would-be-players who just check the patch notes every couple of weeks to see if ECM finally got fixed. The majority of the community doesn't like it. And despite the logic and evidence, we haven't even been afforded an official position on the subject.


that first poll shows kinda the opposite when you take a few basic human behavior concepts into account. People who have no reason to complain about anything in game dont visit the forums that much. People who do have problems/issues always visit the forums. Taking that into account, a 50/50 result it already heavily bias towards the dislike side, so it just goes to prove the overall majority of players either like or dont mind ECM.





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