Pgi, We Need Your Feedback!
#21
Posted 22 February 2013 - 10:14 PM
#22
Posted 22 February 2013 - 10:17 PM
Particle Man, on 22 February 2013 - 10:00 PM, said:
It was once said during one of the QnA sessions when asked if the complaints on the forums hurt the devs feelings, the response given was generally yes, but they don't pay as much attention to it if the poster of the complaint has 100's or 1000's of posts. It was said the ones they pay attention to most are the ones made by newer accounts, especially if its one of the players first posts of the account.
#23
Posted 22 February 2013 - 10:24 PM
Why did it even matter that much that they had ECM? It's not like he was depending on missiles hitting them.
I mean, ECM is a powerful tool, but it doesn't just automatically blow up mechs for you or something, or keep them from shooting you with lasers and bullets.
#24
Posted 22 February 2013 - 10:37 PM
As to the Ravens, yes, they kick my 2-3man's behind if we run into a TS-coordinated pack as well, ECM is very good at making the players lose track of each other and get separated. Ravens themselves can be killed, but a 4pack all dogpiling one mech at a time makes things hard unless one person (with good aim) has a very high burst damage, enough to drive them away. Of course they'll all focus that guy, so better have at least 2.
#25
Posted 22 February 2013 - 10:45 PM
Can I deal with it...for the most part, but what I am having a hard time dealing with is the packs of lights that can not be hit and stand at your feet because they know you can not hit them and they can not be knocked over. Combine this with ECM and you have an unstopable force.
We had collision/knock down before...what the hell are we waiting for to bring it back???
This might curb lights from running up under mechs feets if they know there will be consequences and return the "Lights" to the true role as a scout / anti-scout...not an assualt brawler.
Edited by Sym, 22 February 2013 - 10:49 PM.
#26
Posted 22 February 2013 - 10:45 PM
Below is poll on the suggestion to make ECM work like tabletop. At this moment 64% completely agree, and if not, it's full of suggestions - perhaps better ones than my own. But only 19% think ECM is NOT broken.
http://mwomercs.com/...les-considered/
I don't mind going through the growing pains of testing out and building up the database necessary to make ELO work. But, for Blake's sake, fix ECM, give it to everyone, or get rid of it. But do SOMETHING other than driving away my teammates out of disgust and frustration with what has been, and continues to be BROKEN.
My suggestion, which being on page two and by a person who posts regularly will probably be ignored is to just:
Get rid of Streaks and ECM for a couple weeks and see how the players/community reacts. I DARE YOU, Paul and Bryan and the bunch! Then reintroduce more reasonable versions of the equipment when you've had time to tinker with them and read through the player's suggestions and comments. They have great advantages and take no skill to use. They're broken. Seriously. Broken.
(I speak for many guys here in my unit, with a combined total of 10s of thousands of games played. We aren't ignorant whiners, we're just sick of the bullscat.)
Edited by Peiper, 22 February 2013 - 10:58 PM.
#27
Posted 22 February 2013 - 10:45 PM
ECM is a bad bad bad bad....(and another one) bad system. But it's not the issue. It's streaks.
#28
Posted 22 February 2013 - 10:50 PM
#29
Posted 22 February 2013 - 10:53 PM
Lord..I do not think most care about one ECM light which can be easily handled...its when its used in large packs that most get discouraged with MWO.
#30
Posted 22 February 2013 - 10:57 PM
Sym, on 22 February 2013 - 10:53 PM, said:
Lord..I do not think most care about one ECM light which can be easily handled...its when its used in large packs that most get discouraged with MWO.
Anything used in packs sucks to fight against. Before ECM 3Ls it was Gausscat packs or Swayback packs before that. Its the nature of pilots to follow others with the same Mech.
#31
Posted 22 February 2013 - 10:59 PM
#32
Posted 22 February 2013 - 11:06 PM
Disclaimer: I'm a casual gamer and definitely not one to pontificate on forums about the minutia of balancing, nerfing, buffing, etc, etc, etc. I will, however, give full kudos to all the founders, and regulars here. I'm not trying to knock anyone--just give my input. I am also a die-hard Battletech fan and have been for years. I really, really want to like and play this game and see it get better and better. I see it as my last best hope to play a true-to-form, well done, Battletech simulator.
I am one of Sharg's (OP) teammates that he's posting on behalf of. I was with him tonight during those R-3L heavy matches. I don't know the first thing about the new ELO matchmaking system but I definitely noticed a BIG difference in the fun factor tonight--it was seriously lacking. As a group, we have never voluntarily decided to stop playing MWO while there were still plenty of hours left in the night. Even when we were losing match after match. Tonight we did. Instead of a fun time piloting mechs with friends it became nothing but an exercise in futility. I don't know what the answer is to fix the problem (ECM balancing, Streaks, ect) but I can sum up what the effect is in one word: frustration.
Yes, I'm being subjective. Yes, I'm a first-time poster. Yes, this might all be happening because of the tournament this weekend. I will hope for the best and come back in a couple days to see if things have improved.
Here's hoping...here's hoping.
#33
Posted 22 February 2013 - 11:07 PM
#34
Posted 22 February 2013 - 11:11 PM
Metal Shakes, on 22 February 2013 - 11:07 PM, said:
There are no better words.
#35
Posted 22 February 2013 - 11:18 PM
#36
Posted 22 February 2013 - 11:20 PM
One Medic Army, on 22 February 2013 - 10:05 PM, said:
(Well more accurately the disorganizing effect of ECM, and how streaks just r*pe light mechs)
Just broke top 25 in mah Jenner. Probably the top one >.>
#37
Posted 22 February 2013 - 11:23 PM
I understand that you are a casual player but you have to work within the confines of the game or uninstall it ....it is simple as that.
#38
Posted 22 February 2013 - 11:25 PM
One Medic Army, on 22 February 2013 - 10:05 PM, said:
(Well more accurately the disorganizing effect of ECM, and how streaks just r*pe light mechs)
im hoping they take the most popular variant from each weight class and eliminate it.. Will make the game much much better
#39
Posted 22 February 2013 - 11:31 PM
sycocys, on 22 February 2013 - 10:06 PM, said:
And yes the tournament only makes the 3L problem worse.
By now, no amount of finger pointing is going to do anything. The issues with ECM are already glaringly obvious. But PGI is stubborn...
#40
Posted 22 February 2013 - 11:35 PM
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