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Constant Losses Getting Disheartening


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#41 Raidflex

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Posted 24 February 2013 - 12:17 PM

Something with matchmaking seems to have changed since last night. I have been seeing very unbalanced teams. I have rounds that I do 800 damage and our team loses. Out of the last 30-40 rounds since last night I have maybe been on the winning team 3-4 times. This was NOT the the case even a couple of days ago, where it was more 50/50 with the matches. I have used 3 different classes with the same issue of teams getting slaughtered 7-1 in a lot of cases. I even see myself alot on the top of damage.

Unless its just a really bad streak.

Edited by Raidflex, 24 February 2013 - 12:26 PM.


#42 DCLXVI

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Posted 24 February 2013 - 12:40 PM

View PostCoolLew, on 24 February 2013 - 05:54 AM, said:

First of all let me say that I am not very good at this game, and only PUG...
However, I had a couple buddies gather around this weekend and I booted up MWO to show them the game. I played 3 quick games and in all 3 matches, my team lost terribly - by at least 7 to 1, even 8 to 0. They asked me, "is it always so lop-sided"?
I had to tell them, "YES, and usually I am on the loosing team at least 4 out of 5 times".
I am not a bad looser, I have been playing this game for months, and have gotten a lot better at it, I have played nearly 1000 matches... nearly always the looser, it has taken a long time to get 3 Atlases to Elite ^_^
I know there is nothing that can really be done, but it does get disheartening.


its the nature of the beast. 1 out of 8 of your players is worth 12% of your team and that's a huge chunk of your team to be losing to a disconnect or a new player. Also if one player is just a dominant player, there is the chance that out of 8 players no one would have the skills to touch him resulting in a lopsided victory which wouldn't happen on a 64 player server because there is 4 times the amount of players = 4 times the chance someone can take him out. when you only have 16 players, it only takes one op atlas or one tk to change the course of a game.

#43 Pihb

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Posted 24 February 2013 - 12:44 PM

View PostPhDGreg, on 24 February 2013 - 06:21 AM, said:

Lose. The opposite of win.
Loser. Someone who loses.

Loose. The opposite of tight.
Looser. More loose.




"Well there's yer problem"

He might suck at this game, but **** you for trying to be nasty to him when he asks for help.

#44 Davers

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Posted 24 February 2013 - 12:58 PM

View PostCoolLew, on 24 February 2013 - 05:54 AM, said:

First of all let me say that I am not very good at this game, and only PUG...
However, I had a couple buddies gather around this weekend and I booted up MWO to show them the game. I played 3 quick games and in all 3 matches, my team lost terribly - by at least 7 to 1, even 8 to 0. They asked me, "is it always so lop-sided"?
I had to tell them, "YES, and usually I am on the loosing team at least 4 out of 5 times".
I am not a bad looser, I have been playing this game for months, and have gotten a lot better at it, I have played nearly 1000 matches... nearly always the looser, it has taken a long time to get 3 Atlases to Elite :(
I know there is nothing that can really be done, but it does get disheartening.

View PostCoolLew, on 24 February 2013 - 08:03 AM, said:

Thanks for the input guys, I am hoping to get my buddies hooked on it like I am (even if I am not very good) ;)

As for my mech, I worked my way up from a Commando, Centurion, 3 Catapults and now 3 Atlas. However, my FPS is pretty low, so I can't really play a fast mech, waay to choppy.

My current load-out is 2 lrg pulse las, med las, AC20, SRM6 (with art), LRM 15 (w/ art)

Pugging in an Assault can be really frustrating. Atlases need support mechs around, and you can't count on that in a Pug- everyone else on your team is much faster and they run off and leave you behind to fend for yourself.

Your load out is prett hot, and very varied (as was mentioned upthread). If you wanted to be short range brawler then ditch the LRM15 and the artemis and add in more medium lasers and SRMs (you can keep the large pulse lasers since they do nice focused damage). I wouldn't get ERPPCs or PPCs if your frame rate is poor. You will be stuck waiting to line up a shot when you should be shooting. I might even switch to regular LL since they have more time to 'drag onto target'. MOAR HEATSINKS!

If you want more long distance, I would drop the SRM and have 2 LRM 15's with Artemis. Tag would be a must, then I would have either LL or ERLLs for the extra range. AC/20 is very sturdy now, so unless you really want/need range I wouldn't go to gauss.

Also, run a standard engine if you can, and don't skimp on armor. Atlases get shot at a LOT. You need to be able to take it.

Also remember, you aren't some Trebuchet LRM boat- you need to advance and support the team- part of that is adding your other weapons into the fight. The other part is providing a durable target/distraction to take the heat off your team mates and allow your fast movers to flank to the rear of your opponents.

Just my 2 cents.

Oh, and get on TS. Sorry, couldn't help myself. ^_^

#45 Sir Trent Howell

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Posted 24 February 2013 - 12:59 PM

Well, we've determined the common denominator...

#46 Gammanoob

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Posted 24 February 2013 - 12:59 PM

Some they win, some they lose, some are born to sing the blues....

Edited by Gammanoob, 24 February 2013 - 12:59 PM.


#47 GilgameshXII

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Posted 24 February 2013 - 01:01 PM

You might need the feeling where to stand, becouse positioning and working as a team is very important.
and with a atlas you can see yourself often in the situation that your to far out, or left behind to much and are taken down by 5 enemys.
At the moment im having a good time with my atlas rs with 4 large lasers and a ac 20.
nearly always leading the scoreboard although im not playing very long.
Oh and one tip, if you need a safe place for amunition put it in your legs.
And if you dont need half a tonn more, take armor from the legs, becouse no one is aiming at the leg of a atlas, and even if your leg gets destroyed, it doesnt even make that big of a difference

Edited by GilgameshXII, 24 February 2013 - 01:04 PM.


#48 DCLXVI

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Posted 24 February 2013 - 01:10 PM

View PostGilgameshXII, on 24 February 2013 - 01:01 PM, said:

becouse no one is aiming at the leg of a atlas


lol its funny that no one understands this. try setting your armor to 9 on one leg and 84 on the other. its hilarious when you face off a stalker and the first half of your battle hes shooting your legs, only to realize he was wasting his time... the other leg has lots of armor lmao

#49 Commander Kobold

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Posted 24 February 2013 - 01:11 PM

Hunchback 4 sp, best newbie friendly mech you can grab.

#50 MadPanda

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Posted 24 February 2013 - 01:12 PM

View PostDCLXVI, on 24 February 2013 - 01:10 PM, said:


lol its funny that no one understands this. try setting your armor to 9 on one leg and 84 on the other. its hilarious when you face off a stalker and the first half of your battle hes shooting your legs, only to realize he was wasting his time... the other leg has lots of armor lmao


Yeah it's hilarious to be a one legged Atlas for the rest of the game just for that one prank...

#51 Skadi

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Posted 24 February 2013 - 01:17 PM

View PostNight Rider, on 24 February 2013 - 06:09 AM, said:

maybe the problem is you got bad build and your not good with atlas? in that case your taking place of someone that could make a use of that 100 tons which lowers chances to win? did you try other weight classes ?

There is no taking place anymore... weight balance is no more sadly.
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#52 GhostFacedNinja

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Posted 24 February 2013 - 01:24 PM

View PostCoolLew, on 24 February 2013 - 08:03 AM, said:

Thanks for the input guys, I am hoping to get my buddies hooked on it like I am (even if I am not very good) ^_^

As for my mech, I worked my way up from a Commando, Centurion, 3 Catapults and now 3 Atlas. However, my FPS is pretty low, so I can't really play a fast mech, waay to choppy.

My current load-out is 2 lrg pulse las, med las, AC20, SRM6 (with art), LRM 15 (w/ art)

I think there's your problem right there.
Poor FPS will utterly destroy your ability to aim and fight effectively. Have you tried reducing all your setting to minimum? My rig isn't great, but that helped me enormously.

And to be honest I don't like the look of that build at all. This game rewards boating, it's basically go big or go home. One LRM15 is going to be nothing more than an irritation. I'd ditch that in favour of more SRMs.

#53 Oy of MidWorld

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Posted 24 February 2013 - 01:34 PM

View PostPhDGreg, on 24 February 2013 - 06:21 AM, said:

Lose. The opposite of win.
Loser. Someone who loses.

Loose. The opposite of tight.
Looser. More loose.




"Well there's yer problem"


Has it occured to you that not all forum users are english native speakers? Behaving like a spelling guru, while spikkin' like a red-neck yersealf really shows off your intellect...

#54 Davers

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Posted 24 February 2013 - 01:35 PM

Not sure if all the 'you must suck' posts are necessary or constructive. If this game is only fun for the top players it will not be around long.

#55 XX Sulla XX

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Posted 24 February 2013 - 01:43 PM

I agree I would player a medium mech for a while. And I would take the time to figure out a smart build for it also. Then if you do keep playing the atlas some redo the build as that one does not look very effective. And hopefully the ELO will help even things out. I know since it came it its evened out my matches a lot.

#56 christophermx4

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Posted 24 February 2013 - 02:15 PM

If you're going to pilot an Atlas, you're the damage sponge for the team. Full armor is a must. Try this build:

AS7-D-DC

(AC 20 - 2 Medium pulse lasers) weapons group one
(3 Streak SRM2s) weapons group two
325 Standard Engine
Double Heat Sinks
ECM


With a build like this, you're built for brawling and nothing else. You should be right up front, firing nearly nonstop. Focus your fire on one target a time -preferable the one your teammates are also firing at. Do that, and you should reverse your fortunes. There's superior CQC builds than this, but this one of my more balanced mechs - everything from another Atlas down to a Raven 3L should be fair game for you.

#57 GhostFacedNinja

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Posted 24 February 2013 - 02:21 PM

View Postchristophermx4, on 24 February 2013 - 02:15 PM, said:

If you're going to pilot an Atlas, you're the damage sponge for the team. Full armor is a must. Try this build:

AS7-D-DC

(AC 20 - 2 Medium pulse lasers) weapons group one
(3 Streak SRM2s) weapons group two
325 Standard Engine
Double Heat Sinks
ECM

Great build but I'm not keen on the weapons groups... You need to lead moving targets to reliably land balistics. But don't with lasers.
I'd have the lasers and balistics on left and right mouse buttons, then streaks in group 3. Bind group 3 to another mouse button if you have one.





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