Oni Ralas, on 26 February 2013 - 12:37 PM, said:
A simple change, as you put it, could have *drastic* effects and introduce an entirely new set of variables (hint: bugs) into the mix. At this stage of development, the last thing you want to do is go jackhammering out potentially huge behavior changes just to appease a relativly small group on a non-critical UI behavior.
Don't over complicate things. Its not a rocket science.
This issue is quite simple and can be fixed in 10 minutes at most.
Just allow mechlab to
keep full screen mode with the same resolution as window had.
Up scaling will be handled by the video card drivers automatically.
Just as it is already done when you press Alt+Enter in mechlab.
It is already damn fine working! Without any bugs!
Yes UI2.0 will have a hi-res fullscreen and nice layout.
Ok, good, but while it is not released, easy fix to UI1.0 can still be made.
P.S. Yes, i'm a programmer myself.
Edited by rgreat, 26 February 2013 - 01:58 PM.