Noober, on 26 February 2013 - 05:27 AM, said:
Hi,
Here's what I've done with the data:
https://dl.dropbox.c...ero%20Stats.xls
Perhaps the most interesting thing about this is the class comparison:
Although not a robust enough data set, you could infer from the data:
Lights and assaults gain more points
Assault pilots played more games
Lights gain more points per game
Lights may be more influential in the winning of a game, followed by assaults
Games / hour correlate with weight class
That's pretty true, especially considering the game modes.
In Conquest a light will beat an assault by running around capping points. In Assault, it's usually the same thing. An assault is too slow to cap or defend a cap. I've lost many games as an assault being the last man standing against a light. Mainly because they know I can kill them and avoid me. And many of them count on you not wanting to wait 8 minutes for a tie or even worse a loss. So yeah, if I'm last man standing vs a light and he isn't dumb enough to get near me, I just walk off the map.
Lights also are more likely to get spotting bonuses.
Edited by Desist, 26 February 2013 - 02:04 PM.