Dark Baron, on 27 February 2013 - 12:39 PM, said:
There ya go! If you can't beat em join em! Of course, when you actually do manage to buy and build that splatcat, you'll start to notice all the weaknesses we've been drilling about here, and at least finally you'll actually know what your talking about because it's overwhelmingly apparent that you never have run a streakcat before. It's very easy to see what you opponent can do that you can't, but much harder to find the drawbacks.
It's like this-when someone finds an effective build, it quickly becomes copied by everyone else simply because it works. Then there are those that instead of adapting and using tactics immediately assume it's OP and whine until it's nerfed. IF the splatcat truly was such an OP build, there would be very few post supporting it. However, we can see here that there's quite a large number of posters that argue to the contrary. Builds that are truly overpowered very rarely have many posters backing them. There's a huge difference between something that's fotm vs. overpowered, and splats are nothing more than a fotm. \
I'll accept your challenge, and only hope when we meet I'm in my A1 so I can give you one more reason to hate it lol.
I actually do have a splat cat and played with it - it's the cause I posted that.
I ran a streak cat too, when ECM wasn't out. The build(splat one) is more than effective - if you have the brains you can always find a way around the build only weakness(to be read - the short range) since map(as I mentioned) easyly allows you to.
And again - I hate the build, cause just lacks imagination and crushes stuff way more easier than the whole the rest of the game mechanics allow you to. I dare to say that I got very decent aim and I have no troubles hitting the light mechs(3-L and 2-D alike) well enough to either kill them or scare em away.
When I ran my splat cat seriously - which is not required since the build allow you to crush stuff even playing like an ***** - most of the time, since I try to contribute for the team the most - I was jumping on the heavy and assault mechs. I rarely had a game with less than 3/4 kills and less than 800 damage.
It is not their stupidity that got me the kills, it was the fact that I exploit the maps cover system by a way, that gave the oponents no chance at all, even tho everytime all of them weighted more than me.
Splat catting does not require pilot skill at all - it's newbie friendly, but when piloted with someone who actually is trying to think straight... man... that's a trouble no one wanna get himself into.
And talking about which - more than two of those mechs in a team and all the time it's a game lost.
What drawbacks are you talking about? That most are running XL engine? The hell with it. Catapult's torso design makes it very hard to kill for it's weight. And no matter what other mech you're in you can't tear it's both ears before it fires atleast 4 times - all the mechs exept the atlas require two aimed shots to be taken down. Piloting a splat cat actually, in a bad situation, gives you the right to nuke to hell 3 mechs before even overheating(DHS + armor + XL + JJ), without even bothering to chain fire or firing with pairs of 3.
Been there - done that.
It's not like I haven't played with it to not know what's this about and it figures out that you're piloting one probably most of the time(unlike me - I actually like to be challenged).
No matter what you say I see there are tons of people who are conviced that this config is an easy I-WIN-BUTTON and I support it cause I've tryied it myself not few times just to prove it.
If I recall right, there were some claims from the developers, that this game stimulates strategical thinking and that were one of the reasons they made the mechs been able to endure much more damage - so the battles are longer and let you with richer variety of options.What we're talking about here is a complete counterweight to all that which gives me the right reason to think it's broken.
And I really actualy think that you're just going on and on, just not trying to admit, that there's a different point of view than your own. Cause I actually know what you're talking about. And I'm sure as hell that competition and challenge gives me fun...
Not the easy way around with a boring build, again - that requires no thinking or imagination at all and that can bring you easy victory but no satisfaction.
Anyways - A1 or not A1, you're welcome to try