Kyone Akashi, on 25 February 2013 - 04:32 PM, said:
Lag wasn't as bad in CB as it got when the game went into Open Beta, so I think that's another thing you may misremember. I had a Streak launcher and used it simply because it was more reliable than a set of dumbfire SRMs with shotgun spread when chasing another Light. Normal SRMs on the other hand were superior against bigger/heavier 'Mechs, but against those I had my four MedLas.
I agree that Streaks weren't as dangerous as they are today - they could actually miss, especially in a knife fight.
It's rather ironic that a bugfix made them so controversial. Back then, you really had to consider whether you wanted something against fast-movers or slow but better armored targets. Nowadays, it almost seems as if SSRM have become as useful as SRM4, simply because you can launch them from almost any angle and they always hit. You need to be a very good shot to achieve the same result with normal SRMs, and even if you are it requires you to face your target.
And then there's the connectivity issues ... I think it was just a week ago that I managed to hurl 4 SRMs into the shoulder of a teammate who stood 10 meters next to my actual target. The server decided I should be nudged a few degrees just as I fired ...
Well there was never a plan for the enemy to have fun, it was more a teamwork move where the a light would give up the kill on the enemy to remove that enemy as fast as possible. This left the friendly light(s) free to score more kills overall against larger less manuverable targets. There is nothing fair about the tactic, it was done to increase the chance of winning.
I agree that lag was generally far less in closed beta but there were the occasional lagging lights and fast mediums that had to be knocked down since they were warping bad.
The other problem with streaks now seems to be related to Artemis. I'm not sure if that ever will be fixed.
I have I think 23 mechs right now and only have 2 mechs with streaks mounted - 1 of the Trebuchet versions I'm testing as a light killer and of course my 3L. My founders Jenner D is waiting for knockdowns to return...





















