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My Thoughts On Elo (Yep, Another One)


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#21 armyof1

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Posted 26 February 2013 - 03:57 AM

View PostPhoenixFire55, on 26 February 2013 - 03:50 AM, said:

Because there is nothing fair when skilled players win 50% of their games and get same amount of exp and c-bills as non-skilled players who win 50% of their games. No motivation to improve yourself, encouragement of noobness, yes, I have an issue with THIS.


I think this is the main point of argument between people that want to have ELO and those that don't. Let me ask you a question, what is more important to you when playing MWO: How much exp/cbills you get or how even and well contested each match that you play is?

#22 PhoenixFire55

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Posted 26 February 2013 - 03:59 AM

View PostThirdstar, on 26 February 2013 - 03:56 AM, said:

Why don't you just come out and say you want to PUGstomp, because you're clearly NOT looking for any kind of challenge.

You also seem to care a LOT about how much EXP and C-Bills other people are making.


Sorry to disappoint, 95% of my matches are in solo PUG mode. I care about game being fun and fair, and most importantly a team based game, that encourages people to team up rather then do it CoD-solo-hero mode. Right now game is not fun, is not fair and does everything to encourage PUG-ing.

#23 Thirdstar

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Posted 26 February 2013 - 04:00 AM

View Postarmyof1, on 26 February 2013 - 03:57 AM, said:


I think this is the main point of argument between people that want to have ELO and those that don't. Let me ask you a question, what is more important to you when playing MWO: How much exp/cbills you get or how even and well contested each match that you play is?


The person you quoted wants his old 90% win rate and the attached C-Bill/EXP reward back. Nothing you can say is going to change his mind.

He doesn't want a challenge, he just wants to win.

#24 Aethon

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Posted 26 February 2013 - 04:01 AM

View PostThirdstar, on 26 February 2013 - 03:56 AM, said:


Why don't you just come out and say you want to PUGstomp, because you're clearly NOT looking for any kind of challenge.

You also seem to care a LOT about how much EXP and C-Bills other people are making.



Two weeks approx before the MM3 changes went in. The Devs say it will be a few more weeks before things stabilize, they're also planning to tweak things based on the data they've collected so far.


I guess I will give it another couple weeks, then.

#25 Thirdstar

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Posted 26 February 2013 - 04:01 AM

View PostPhoenixFire55, on 26 February 2013 - 03:59 AM, said:

Sorry to disappoint, 95% of my matches are in solo PUG mode.


*cough B U L L S H I T *cough*

#26 PhoenixFire55

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Posted 26 February 2013 - 04:02 AM

View Postarmyof1, on 26 February 2013 - 03:57 AM, said:


I think this is the main point of argument between people that want to have ELO and those that don't. Let me ask you a question, what is more important to you when playing MWO: How much exp/cbills you get or how even and well contested each match that you play is?


Neither.

In war nobody matches fighting units by skill. I am willing to drop against teams that are better then me to learn from them just as I am willing to drop against teams that are worse then me to show them by example what they should strife to achieve.

I don't care just exactly how much exp/c-bills I'll be getting per match on average as long as people with 'more skill' get more on average and people with 'less skill' get less on average.

#27 Thirdstar

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Posted 26 February 2013 - 04:04 AM

View PostPhoenixFire55, on 26 February 2013 - 04:02 AM, said:

I don't care just exactly how much exp/c-bills I'll be getting per match on average as long as people with 'more skill' get more on average and people with 'less skill' get less on average.


You genuinely believe this don't you?

Just wow.

I gotta bookmark this thread.

#28 Aethon

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Posted 26 February 2013 - 04:07 AM

View Postarmyof1, on 26 February 2013 - 03:57 AM, said:


I think this is the main point of argument between people that want to have ELO and those that don't. Let me ask you a question, what is more important to you when playing MWO: How much exp/cbills you get or how even and well contested each match that you play is?


Neither. What matters to me is that my skill actually matters. Why even try to improve myself when I am only going to have more low-elo players stacked on my team?

#29 armyof1

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Posted 26 February 2013 - 04:09 AM

View PostPhoenixFire55, on 26 February 2013 - 04:02 AM, said:


Neither.

In war nobody matches fighting units by skill. I am willing to drop against teams that are better then me to learn from them just as I am willing to drop against teams that are worse then me to show them by example what they should strife to achieve.

I don't care just exactly how much exp/c-bills I'll be getting per match on average as long as people with 'more skill' get more on average and people with 'less skill' get less on average.


Well that pretty much says you're more focused on what players should earn by winning more than how the matches themselves play out. Let's no dwell into the reality aspect of it though, I mean we're talking about a very unrealistic game about future warfare after all.

But I'm just surprised you don't enjoy really even games. Haven't you had those matches where you're down to 2 mechs that are badly damaged on both sides, and every shot you make can barely win you the match or lose it if you fail? I mean for me that is the greatest thing with games, to have close matches and to have them as often as possible. So to you that really doesn't matter at all?

#30 KinLuu

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Posted 26 February 2013 - 04:12 AM

Normally the point of honing your skill is to climb the ladder.

#31 armyof1

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Posted 26 February 2013 - 04:12 AM

View PostAethon, on 26 February 2013 - 04:07 AM, said:


Neither. What matters to me is that my skill actually matters. Why even try to improve myself when I am only going to have more low-elo players stacked on my team?


Well I doubt that's what the point of implementing ELO was, just give it more time and for the devs to tweak the settings.

#32 Flapdrol

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Posted 26 February 2013 - 04:13 AM

View PostAethon, on 26 February 2013 - 03:08 AM, said:

When I am consistently scoring 2-3 kills and 500 or better damage and some assists, as well as the 2-3 guys I drop with, it feels pretty pointless to even try, when we still lose more than half the time.

So all of you guys get at least 2 kills per match and even when dropping as a 4 group you lose. impressive.

View PostAethon, on 26 February 2013 - 03:08 AM, said:

After having given in a week or so, I see ELO as the worst thing to happen to MWO ever. Worse than ECM, worse than the closed beta missiles that always landed on your head, worse than the gigantic Atlas head hitbox from those days, worse than the 11ML Swayback...it tops them all, on my list at least.

dont be such a drama queen. 4 mans and pug play has improved, more close matches and no 90% effortless win rate for 4mans anymore. The system could use refinement but it basically works, sortof, if you switch from a good mech to a bad one you're gonna have a hard time at first, but once your elo is normal agian you'll have close matches.

Edited by Flapdrol, 26 February 2013 - 04:19 AM.


#33 Aethon

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Posted 26 February 2013 - 04:17 AM

View PostFlapdrol, on 26 February 2013 - 04:13 AM, said:

So all of you guys get at least 2 kills per match and even when dropping as a 4 group you lose. impressive.


I said "2-3 guys I drop with". As in, not always 4. Also, that is an average; I am not trying to dredge up our exact stats from the last 100 games or anything like that.

Edited by Aethon, 26 February 2013 - 04:28 AM.


#34 Thirdstar

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Posted 26 February 2013 - 04:19 AM

View PostAethon, on 26 February 2013 - 04:17 AM, said:


I said "2-3 guys I drop with". As in, not always 4.


Still killing about 4-6 enemies between you guys. Even if you ARE losing, that sounds like a fun match.

#35 Aethon

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Posted 26 February 2013 - 04:24 AM

View PostThirdstar, on 26 February 2013 - 04:19 AM, said:


Still killing about 4-6 enemies between you guys. Even if you ARE losing, that sounds like a fun match.


It is not very fun to get that far, only to lose with 5 pugs that get less than 100 damage between them.

#36 The Exiled

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Posted 26 February 2013 - 04:28 AM

Skilled players will continue to win more and earn more than unskilled players. A skilled player will influence every match they are in, it might not always be enough to win but they will have played thier part. Unskilled players never influence the battle so are nearly always dependant on the skilled players. They could end up on the losing team all the time if the other teams skilled players are just a bit bettter.

What we have here is a case of 'skilled' players thinking they are actually a lot better than they are becasue a little group play and a tiny bit of skill went a long way to beat uncoordinated pugs. The skilled players are still going to win, why becasue they really are better than you. Those with inflated stats will see their stats drop, not becasue the system makes it unfair for them but becasue in truth they are not as good as those stats suggest. A bitter pill to swallow, but there you have it. So suck it up, and improve to become the skilled player you thought you were and you will find you start to win a lot more games in your 4 man group.

#37 PhoenixFire55

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Posted 26 February 2013 - 04:28 AM

View Postarmyof1, on 26 February 2013 - 04:09 AM, said:

But I'm just surprised you don't enjoy really even games. Haven't you had those matches where you're down to 2 mechs that are badly damaged on both sides, and every shot you make can barely win you the match or lose it if you fail? I mean for me that is the greatest thing with games, to have close matches and to have them as often as possible. So to you that really doesn't matter at all?


I've never said I don't enjoy those. All I'm saying is that when EVERY game turns out to be one of those close ones and you KNOW beforehands that it is gonna be like that and you are dropping against SAME people over and over and over then the enjoyement completely goes away. The whole thrill of haveing a close match is no more with ELO.

#38 Thirdstar

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Posted 26 February 2013 - 04:28 AM

View PostAethon, on 26 February 2013 - 04:24 AM, said:

It is not very fun to get that far, only to lose with 5 pugs that get less than 100 damage between them.


*Shrug* Fun is very subjective I suppose.

#39 SlXSlXSlX

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Posted 26 February 2013 - 04:29 AM

http://mwomercs.com/...ing-experience/

#40 JSparrowist

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Posted 26 February 2013 - 04:29 AM

View PostThirdstar, on 26 February 2013 - 04:00 AM, said:


The person you quoted wants his old 90% win rate and the attached C-Bill/EXP reward back. Nothing you can say is going to change his mind.

He doesn't want a challenge, he just wants to win.


QFT!


Matches have improved for me almost 100%! My team mates seem to know what they're doing and the enemies are better too. Matches for me lately, regardless of class, are not blowouts like they used to be. It's much more balanced and even the losses for me have been enjoyable and fun matches.

Kudos to PGI for a working MM system! Elaine kicks ***!





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