1
Future Content, Spoiler I Couldn't Wait For April
Started by Alvor, Feb 26 2013 03:54 AM
10 replies to this topic
#1
Posted 26 February 2013 - 03:54 AM
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Community Warfare
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New User Interface U.I. and Mission Management.
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New Mech Bay and graphics update plus net code.
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and the much awaited 3rd person view play preview.
:
:
Enjoy, do not be so serious, its a game.
Have fun
.
Community Warfare
.
.
New User Interface U.I. and Mission Management.
.
.
New Mech Bay and graphics update plus net code.
.
.
and the much awaited 3rd person view play preview.
:
:
Enjoy, do not be so serious, its a game.
Have fun
#3
Posted 26 February 2013 - 04:17 AM
So why was MPBT:3025 cancelled again?
#5
Posted 26 February 2013 - 04:38 AM
I wasted a few seconds of my life on this when I could have wasted them on another angry thread somewhere else! For shame!
Funny though hehe
Funny though hehe
#6
Posted 26 February 2013 - 04:51 AM
SO we get to play with Felicia Day on April? can't wait for it
#7
Posted 26 February 2013 - 04:55 AM
Felicia Day makes everything better.
Want her as Bettys voyce.
Want her as Bettys voyce.
#8
Posted 26 February 2013 - 05:26 AM
Jules Gonzales, on 26 February 2013 - 04:17 AM, said:
So why was MPBT:3025 cancelled again?
Because EA didn't believe in the concept of online gaming at that point in time. They did look for a way to cut down on costs and closed down several developer studios, including the ones working on MPBT:3025. The ones working on online titles, were those with the highest priority to be shut down.
Some of us even tried to make EA rethink their position by directly adressing their investors. No one wanted to listen to our "future of gaming" concepts at the time. We were only some lowly players who wouldn't know what is good for a gaming company. It needed WoW, EVE and several successfull free to play titles to get them and EA to rethink their position. Today, EA is all about online gaming in their marketing, even going so far as publicly announcing it as the prime market for their future products, excluding single player experience from their product lines.
They could have listened to their players but decided against it. A concept EA has been true to, as far back as I can remember them.
That said, I believe this thread is better served in the off-topic part of the forums.
#9
Posted 26 February 2013 - 05:39 AM
Egomane, on 26 February 2013 - 05:26 AM, said:
Because EA didn't believe in the concept of online gaming at that point in time. They did look for a way to cut down on costs and closed down several developer studios, including the ones working on MPBT:3025. The ones working on online titles, were those with the highest priority to be shut down.
Some of us even tried to make EA rethink their position by directly adressing their investors. No one wanted to listen to our "future of gaming" concepts at the time. We were only some lowly players who wouldn't know what is good for a gaming company. It needed WoW, EVE and several successfull free to play titles to get them and EA to rethink their position. Today, EA is all about online gaming in their marketing, even going so far as publicly announcing it as the prime market for their future products, excluding single player experience from their product lines.
They could have listened to their players but decided against it. A concept EA has been true to, as far back as I can remember them.
That said, I believe this thread is better served in the off-topic part of the forums.
Some of us even tried to make EA rethink their position by directly adressing their investors. No one wanted to listen to our "future of gaming" concepts at the time. We were only some lowly players who wouldn't know what is good for a gaming company. It needed WoW, EVE and several successfull free to play titles to get them and EA to rethink their position. Today, EA is all about online gaming in their marketing, even going so far as publicly announcing it as the prime market for their future products, excluding single player experience from their product lines.
They could have listened to their players but decided against it. A concept EA has been true to, as far back as I can remember them.
That said, I believe this thread is better served in the off-topic part of the forums.
Quoted for greatest truth... EA never ceases to amaze me.
#10
Posted 26 February 2013 - 05:41 AM
I wish MWO had far more elements of BT3025
#11
Posted 26 February 2013 - 06:50 AM
I'm pretty sure that Mad Cat broke Zell and seriously underbid. "You will pay for your treachery Adam Steiner!"
Edited by PaintedWolf, 26 February 2013 - 06:51 AM.
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