EgoSlayer, on 26 February 2013 - 07:10 PM, said:
OK BigBadHarv I'll bite.
Please explain to me how having a completely fracking random (CFR) match maker that only works by 'Hey these 16 people clicked launch at about the same time' provides a better match than one using logic based on player skill/history?
Please enlighten me, I would really like to know the answer. Because all the ELO haters seem to think it was better. With CFR matchmaking you are more likely to get the "dribblers" because statistically there are going to be more of them in the pool than the elite pilots. So how is luck not a factor in CFR mode?
Sync drops is not a valid answer because even with ELO you can group with your friends and drop together, you just can't drop against each other. But this last point is going to be addressed in future updates which removes the sync drop argument entirely.
hey, sorry long day, then the forums went down :s
heres my problems with elo-
#1 cheese to win. because of the nature of elo, players are now going to take their best/most broken builds far more often. sure, players were doing that before but the percentage of those that do is going to be far higher now. instead of being able to have fun and mess about with different builds its simply going to be "oh your team hasn't got x, y & z? gg you lose"
#2 its inaccurate. the system itself is designed for one player versus one player. its used in quakelive for duelling and its really accurate there, thats because its being employed the way it was meant to be. in any team system it becomes more and more skewed the more players you add. launching solo in MWO right now is a matter of luck. if you get the team, you win and your elo gets higher. it doesnt matter if you are a blind leper in a mech, you will still gain points because your team won for you, or you could be tiger woods in a mech and still lose because the rest of your team are busy running into walls and such. for solo queue, your elo will be luck. LoL is a 5v5 game and it was skewed to sh*t there, MWO is currently 8v8 and will probably get bigger. luck doesnt even out, its a variable and impossible to graph and i dont want who i play with on my team decided by a deeply flawed system. i would much rather the games be blind luck as to who is on my team with no consequences if you win or lose.
#3 it breeds a toxic atmosphere. gamers are a curious bunch, especially on the internet where truth and facts can be skewed so easily. for example, I'm Tom Cruise. you can't prove I'm not Tom Cruise unless you go to extreme effort. elo ups the pressure on people and gamers react to pressure very very badly. I have seen it across tons of games (even in quakelive where elo is a good thing for duels) where players consistently freak out because the reality they have created around themselves has been broken. I have a friend irl who plays LoL, he isn't good at the game but im often in his house and watch him play. its an amazing thing to witness, the chatlog is just insane. everyone is freaked out, everyone on the losing team is flaming each other, everyone on the winning team is flaming the losing team, trolling happens in *every* game. i know LoL is an extreme example but honestly, thats not how i want to spend my free time. It was the same thing in HoN (where all a players stats are publicly available, k/d etc) - players where bullied into the ground for 40+ minutes. thats the atmosphere elo creates and unless MWO can be the exception to the rule then the same thing will happen to this game, or at least close to it.
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now, I only realised in work today that i made a big mistake in my original post which is maybe why a lot of ppl railed against it quite badly :s i *didn't* mean everyone that disagrees with me are the type of undesirables described. What I meant by it was, that the people getting angry at what i was saying for no reason other then the fact that someone might dare say they are wasting themselves away by chasing the elo dream, are the exact type of people that make gaming insufferable. the people getting angry simply because they feel threatened that the illusions they have built around themselves are in fact wafer thin and if anyone dares contest that, they will feel the rage/troll.
Im sorry if it did annoy people that are simply disagreeing with me. I didn't intend the message to be taken by that and its my fault. as i said it was rather self indulgent, but I do stand by it as regards the undesirables and how they think and just how poisonous they are.
this said, i did play 2 games tonight. first one, lost 8 - 1 by a team far more organised and with obviously far better players. won the 2nd 7 - 3 (base cap) against a team that was poorly organised but did contain some good players. it was luck whether i landed with the good or the bad team and i would have won/lost the exact same depending on which i was on. elo had nothing to do with it