Khanahar, on 27 February 2013 - 07:18 PM, said:
Well, keep in mind that using such a macro would require a player to get a new lock for every shot (another common suggestion to fix SSRMs). That means reducing RoF substantially, and requiring way more aiming to actually land streaks. Also, means that if the other pilot simply keeps his reticle over the ECMer, he gets a lock at the same time and they trade volleys. Ergo, ECM still an advantage, but not quite so overwhleming.
And if all that were not enough, it would not be difficult to put a cooldown on switching modes (or even making Counter mode reduce enemy missile lock times a la MW4.)
Not really. Yes it would slightly reduce the RoF of the ECM mech, but let's go over a few scenarios (every mech has streaks).
ECM vs ECM:
Streaks pretty much won't work unless one person is dumb enough to leave his counter on for an extended period, though with this change to being "off" instead of counter, turning it "off" is only inviting his own destruction because the other party will just be able to fire at him without "off" being able to retaliate. 3L v 3L fights are now medium laser brawls.
ECM vs Non-ECM:
ECM mech runs in on. Uses macro to turn off while he has his sights set on enemy, gets lock, fires and immediately turns it back on (by nature of the macro). Enemies lock is immediately cancelled, ECM mech disables ECM, repeats. Slightly less DPS overall, but still retains streak exclusivity.
For instance, left click macro is:
Fire streaks (or entire alpha really)
ECM toggle
The fight would then be:
1. Click (hits with lasers and disables ECM)
2. Lock on (both sides)
3. Double click (streaks and lasers fire, ECM enables blocking enemy lock, immediately turns it off going to step 2 and repeat steps 2 and 3 until dead).
And if at any point you need to turn away from your target or he jumps out of line of sight, flip it on and you don't ever have to worry.
This change wouldn't effect anything at all except make it take slightly more effort than now to retain streak exclusivity over a non-ecm equipped opponent.
Hell, you can use this method in current 3l vs 3l combat until the enemy 3L turns on counter and stays there.
Edited by hammerreborn, 28 February 2013 - 10:21 AM.