Terror Teddy, on 28 February 2013 - 02:51 PM, said:
And here's the kicker - you cant remove internals on an omnimech since they are essentially built from the ground up as one integrated machine instead of different parts.
Actually there is a huge difference between OMNI mechs and Standard mechs. We use Standard mechs, by the way. An OmniMech is a (sub-)type of BattleMech that does not feature a fixed weapon configuration, but instead has the ability to replace or change its loadout with modular OmniMech-compatible Omni-pods. Omni-pods can be a wide range of weapon systems and even a limited selection of structural components. Therefore, the capabilities of an OmniMech are only limited by the amount of pod space it possesses (both in mass and bulk), and reconfiguration time. Standard Mechs had fixed hardpoints. As a result, I would assume, they would be easier to configure. Balisitcs, missiles, or beams could go in any hardpoint - i would imagine.