

You Know Your Elo Ranking Is Bad When...
#1
Posted 02 March 2013 - 05:09 AM
#2
Posted 02 March 2013 - 05:13 AM
#3
Posted 02 March 2013 - 05:14 AM
But just in case:
You know your Elo is bad when you win, and it crashes the server.
"Error, does not compu- ZZZZZZZzzzz POP!"
#4
Posted 02 March 2013 - 05:26 AM
#5
Posted 02 March 2013 - 05:31 AM
#6
Posted 02 March 2013 - 05:40 AM
#7
Posted 02 March 2013 - 05:44 AM
#8
Posted 02 March 2013 - 05:59 AM
cuz lets say my ELO sucks (which I can assure you, in Assault mechs, anyhow, it does)...
but the other 3-7 people I drop with all have good ELO.... then conversely, wont the other team have a single poo ELO pilot, and 7 good ones?
Hence, since there is no guarantee I will even run into and face the other crap pilot.... how the eff does it really "balance" anything? (And what does it prove if I roll out and nab 5 kills that match against the ELO masters?)
I dunno.. probably an easy answer... but I guess I never needed some online scorecard to measure how good my Wang is...
#9
Posted 02 March 2013 - 06:03 AM
Bishop Steiner, on 02 March 2013 - 05:59 AM, said:
cuz lets say my ELO sucks (which I can assure you, in Assault mechs, anyhow, it does)...
but the other 3-7 people I drop with all have good ELO.... then conversely, wont the other team have a single poo ELO pilot, and 7 good ones?
Hence, since there is no guarantee I will even run into and face the other crap pilot.... how the eff does it really "balance" anything? (And what does it prove if I roll out and nab 5 kills that match against the ELO masters?)
I dunno.. probably an easy answer... but I guess I never needed some online scorecard to measure how good my Wang is...

#10
Posted 02 March 2013 - 06:04 AM
Bishop Steiner, on 02 March 2013 - 05:59 AM, said:
cuz lets say my ELO sucks (which I can assure you, in Assault mechs, anyhow, it does)...
but the other 3-7 people I drop with all have good ELO.... then conversely, wont the other team have a single poo ELO pilot, and 7 good ones?
Hence, since there is no guarantee I will even run into and face the other crap pilot.... how the eff does it really "balance" anything? (And what does it prove if I roll out and nab 5 kills that match against the ELO masters?)
I dunno.. probably an easy answer... but I guess I never needed some online scorecard to measure how good my Wang is...
It does NOT try to match individual pilot's score. 1 bad pilot and 7 good pilots does not mean the other team will be 1 bad and 7 good pilots.
What it does do is find your team's average and then it finds another random team with a similar average. There are many combinations that will come to the same average as 1 terrible pilot +7 good pilots
#12
Posted 02 March 2013 - 06:08 AM
#13
Posted 02 March 2013 - 06:09 AM
Redshift2k5, on 02 March 2013 - 06:04 AM, said:
It does NOT try to match individual pilot's score. 1 bad pilot and 7 good pilots does not mean the other team will be 1 bad and 7 good pilots.
What it does do is find your team's average and then it finds another random team with a similar average. There are many combinations that will come to the same average as 1 terrible pilot +7 good pilots
So for all this talk about ELO bringing balance to the Force and all, it sound like it only really helps with moderate to decent players, or premades all of similar ELO levels, since a single FNG will still end up over his head and facing players with a lot more experience?
Not being deliberately obtuse here, but the whole ELO thing... seems IDK... kinda off. But then I don't pay world class Chess, or such, so I think I am missing kinda the point. (In general, matches have been a little better, regardless, except for the wild weight disparity. 300 tons vs 600 tons is kinda harsh regardless of the skill level, particularly when none of your lights brought ECM.....)
#15
Posted 02 March 2013 - 06:34 AM
#16
Posted 02 March 2013 - 06:46 AM
#17
Posted 02 March 2013 - 06:48 AM
DukeNukem is on your team
#18
Posted 02 March 2013 - 06:49 AM
Bishop Steiner, on 02 March 2013 - 06:09 AM, said:
So for all this talk about ELO bringing balance to the Force and all, it sound like it only really helps with moderate to decent players, or premades all of similar ELO levels, since a single FNG will still end up over his head and facing players with a lot more experience?
Not being deliberately obtuse here, but the whole ELO thing... seems IDK... kinda off. But then I don't pay world class Chess, or such, so I think I am missing kinda the point. (In general, matches have been a little better, regardless, except for the wild weight disparity. 300 tons vs 600 tons is kinda harsh regardless of the skill level, particularly when none of your lights brought ECM.....)
League Of Legends has used Elo in a group setting for a long time. It's been proven to work for games other than Chess. Elo itself has nothing to do with chess and is merely a mathematical projection of win:loss ratio.
League of Legends is much more transparent abut how they implemented elo, and that includes keeping players together with other players of the same Elo score range (so it doesn't put you "in over your head" unless you use the premade team function)
We don't know how MWO is using elo to "stratify" players. We don't know if it is keeping you in a 'tier' all with other players or if it's all a big free for all or what; But what we do know is:
- The majority of players are having a better time with matchmaking
- they will continue to tune the matchmaking system in the future
- anything is better than nothing (the previous system had zero allocation for player skill/experience and it was terrible)
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