Jump to content

The Potential Death Of Mwo


498 replies to this topic

#181 Sir Roland MXIII

    Member

  • PipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 1,152 posts
  • LocationIdaho

Posted 04 March 2013 - 06:00 AM

View PostLyrik, on 04 March 2013 - 05:58 AM, said:

With buffering I mean that they have finished several IS Mech by now but only release them one per month. So that they get a buffer because they will have to release at least 4 Clan Mechs at the same time.

That would be the more logical and intelligent thing to do xD


So your solution is to have one monkey do the work of two monkeys in the time it would take those two monkeys to do it?

Spoken like true Grade A Management.

#182 Norris J Packard

    Member

  • PipPipPipPipPipPipPipPip
  • 1,972 posts

Posted 04 March 2013 - 06:00 AM

View PostLyrik, on 04 March 2013 - 05:54 AM, said:

Prove it.


On NGNG, I personally had them ask Paul and Garth.

No new hires.

#183 Thirdstar

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,728 posts
  • LocationIndia

Posted 04 March 2013 - 06:01 AM

View PostLyrik, on 04 March 2013 - 05:58 AM, said:

With buffering I mean that they have finished several IS Mech by now but only release them one per month. So that they get a buffer because they will have to release at least 4 Clan Mechs at the same time.

That would be the more logical and intelligent thing to do xD


Maybe you're misunderstanding how linear time works.

#184 Teralitha

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,188 posts

Posted 04 March 2013 - 06:01 AM

View Postdeadeye mcduck, on 04 March 2013 - 03:07 AM, said:

Listen to the NGNG podacsts, they give out alot of info about upcoming content straight frim the developers.


I think they could give out alot of info right here on the forums straight from the developers.

#185 Shortbus

    Member

  • PipPipPipPipPip
  • 146 posts

Posted 04 March 2013 - 06:01 AM

Where the **** is the dislike button?

#186 Thirdstar

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,728 posts
  • LocationIndia

Posted 04 March 2013 - 06:02 AM

View PostAaren Kai, on 04 March 2013 - 06:00 AM, said:

Then your reading way to much into my post. You certainly can have an opinion about many wonderful things. But do you know what opinions are worth? Jack squat. So opinion away, but it entitles you to nothing. Just like my founders badge does... Nothing.


Seriously? Your argument is that consumers have no rights? That's what you're going with?

Edited by Thirdstar, 04 March 2013 - 06:02 AM.


#187 Z0MBIE Y0SHI

    Member

  • PipPipPipPipPipPipPipPip
  • 1,152 posts
  • LocationStrana Mechty

Posted 04 March 2013 - 06:03 AM

I'm not sure if I agree with the whole 'potential death part', but still an interesting read.

Also, IGP using teh monies for different games still has me fuming.

The lack of hiring is upsetting, but I don't think constitute's doomsday theories. Just means that content may not start popping out at a faster rate for a while (damn....)

I doubt IGP would be putting stuff together like NGNG if they intended for this game to be a sacrificial money lamb. NGNG is also about to start selling merchandise, something we haven't seen in some time. I very much think MWO will be around for a while, though incredibly slow at start up.

So we're stuck with a pretty young / small dev team when compared to others, and an EA look-a like. Sucks, but i don't think this game while die as soon as many predict.

#188 Saint Scarlett Johan

    Member

  • PipPipPipPipPipPipPipPipPip
  • Hearing Impaired
  • Hearing Impaired
  • 3,349 posts
  • LocationOn the Delta side of Vicksburg

Posted 04 March 2013 - 06:04 AM

View PostJason Parker, on 04 March 2013 - 05:25 AM, said:


Over there at PGI? I agree. Every single one of them up to Russ is there to deliver a great Mechwarrior game. I have no doubt about this.

Over there at IGP? Let me break down quick and dirty what a publisher is. Especially a newly founded one nowadays. It's usually a company set in place by a group of investors. This company's sole purpose is to create as high a revenue for those investors as possible. It does so the same way any other company does: Keep costs low any possible way, while doing the best you can to get money in fast, which is getting the marketing steamroll going to reach as many people as humanly possible so that as many as possible come to try the game.

Anyone still spewing and believing the myth of all focus in any company goes to producing quality products is naive in my book. Especially since we (as the western capitalistic society) created so much room for companies that do not produce a single thing on their own in spite of maybe lot's of hot air.

Sorry if my tone is hostile but I am obvioulsy a little biased since I've grown to wholeheartedly hate Publishers because I had to whitness too many of them mess up gerat visions of great creative people. And because they adapted to the kickstarter hype absurdly fast spewing out founders programs like mad. I tell we are not far away from EA using founders programs to make money from projects they ususaly would write off as too risky and then use that money on marketing said game instead of properly developing it.


This is about the only post in this thread that's pretty much on point.

If this game fails (which I personally doubt), it will be because the publishing company ****** it up. I don't even want to think about the number of games that have been ruined by the publishers. The whole crowd funding thing is obnoxious, and I prefer my games fully baked at release. You know, like it was 10 years ago.

In the meantime, I'll be stomping it up in game. Not giving a ****.

#189 Aaren Kai

    Member

  • PipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 252 posts

Posted 04 March 2013 - 06:06 AM

View PostThirdstar, on 04 March 2013 - 06:02 AM, said:


Seriously? Your argument is that consumers have no rights? That's what you're going with?


Tell you what, you sue PGI and IGP. Tell the court how you believe your consumer rights entitle you to make demands because your worried they aren't doing what ever it is you think they are not doing to your standards. Then come post how well that went. I'll wait.

#190 Earthtalker

    Member

  • PipPipPipPipPip
  • Survivor
  • Survivor
  • 133 posts
  • LocationBack in the Saddle.

Posted 04 March 2013 - 06:06 AM

View PostThirdstar, on 04 March 2013 - 05:59 AM, said:


Somewhat unlikely, thread's been pretty darn polite by forum standards.

Quite true. I meant it in jest. However, there will be more and more who see this and will shat it up. That's when it will get locked down.
On OP's topic: I agree. The signs have been there for quite a while and they have only gotten more noticeable as the game slowly advanced. IF (and that's a big IF) things do not pick up soon and in sufficient quantity and quality, then MWO will begin that unfortunate slow slide to obscurity and failure like so many before.

#191 Lyrik

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 568 posts

Posted 04 March 2013 - 06:08 AM

View PostSir Roland MXIII, on 04 March 2013 - 05:57 AM, said:


I agree people leave and that's normal. Norris in the OP pointed at one or more events that caused a lot of bad blood, and I can name others that caused teh same reaction. I can also name things that by having NOT been done caused people to leave permanently. The point I make is those people are gone FOREVER.

The leaving you talk about, where people come back is NOT what I am talking about. You speak of returning to games of your past, and I talk of a game that is alienating people. Maybe it's only alienating a few, maybe it's more than a few. I don't know how many have left to never return any more than you do, but the point is that a game in it's infancy can only cause itself so much grief before it withers and dies without ever coming to full bloom.


Grief? I don't get griefed by games. Especially not by games in closed beta.
And since open beta my only problem is how to spend my MC's. And where do I get more time for the game.

#192 Yankee77

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 410 posts

Posted 04 March 2013 - 06:08 AM

View PostSir Roland MXIII, on 04 March 2013 - 05:52 AM, said:


Not through his rose tinted idiocy goggles he doesn't.


Firstly, let's be civil here. There's no reason to be discourteous.

Secondly, to say that PGI is aware that a 4-month content drought would be commercial suicide does not imply in any way they cannot make any mistakes. That's an absurd extention of anything that was written.

But this is pretty elementary content roadmap work here. Of course they know that a 4-month drought would seriously hurt them, as a steady content flow is part-and-parcel of the F2P model. So unless they deliberately decide to drive MWO into the ground, they will avoid anything approaching a 4-month drought.

Heck, if anything this monthly release schedule shows that they're dedicated to keeping regular updates coming, adding significant revenue-generating content every month (such as new chassis and hero mechs).

Now I don't know what their content roadmap for CW and the clans actually is, none of us know it this side of PGI. But unless we attribute to their management a deliberate desire for commercial failure, it is very reasonable to assume it does not involve a 4-month content drought.

#193 KitK

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 297 posts

Posted 04 March 2013 - 06:09 AM

I'm impressed - 10 pages in under 4 hours.

@N.J. Pack. and the cronies backing you up - congrats on a successful Monday morning, anti-pgi, doomsayer troll. A1+



oh, and that was sarcastic incase you missed it.

#194 Sir Roland MXIII

    Member

  • PipPipPipPipPipPipPipPip
  • The Spear
  • The Spear
  • 1,152 posts
  • LocationIdaho

Posted 04 March 2013 - 06:10 AM

View PostLyrik, on 04 March 2013 - 06:08 AM, said:


Grief? I don't get griefed by games. Especially not by games in closed beta.
And since open beta my only problem is how to spend my MC's. And where do I get more time for the game.


Lyrik. STOP THINKING I AM TALKING ABOUT YOU. This is not about you. This is about MW:O. When I say grief I mean people - NOT YOU - who have left MW:O more or less permanently. A few of those may give MW:O a second chance, and of those some will stay. THOSE are the people I am talking about, my apologies for being concernred with this game and people who aren't you, rather than you. Ok?

#195 Norris J Packard

    Member

  • PipPipPipPipPipPipPipPip
  • 1,972 posts

Posted 04 March 2013 - 06:12 AM

View PostKitK, on 04 March 2013 - 06:09 AM, said:

I'm impressed - 10 pages in under 4 hours.

@N.J. Pack. and the cronies backing you up - congrats on a successful Monday morning, anti-pgi, doomsayer troll. A1+



oh, and that was sarcastic incase you missed it.


Lol, the cronies.

I am certain that everyone who likes my posts is also a crony.

#196 Mawai

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,495 posts

Posted 04 March 2013 - 06:12 AM

It seems to me that the implicit assumption in the initial post is that clan mechs and clan technology will be made available and playable in the game environment this year. Has this actually ever been stated by the developers?

Community Warfare is expected to be introduced this year in which player merc corps with or without house alignments will be able to fight each other with larger meta-game ramifications. The only house alignments currently available are Inner Sphere.

In addition, of all the early clan invasion engagements mentioned ... the clans don't lose. There is no salvage available on the markets ... IS forces did not win battles in which they were able to salvage clan mechs and export the recovered mechs and salvage off-world ... at least that is the way it would appear to me. So within this time frame, IS forces will not be piloting salvaged clan mechs ... the only access to clan tech would be for actual clan forces.

However, all of that implicitly assumes that PGI won't re-write some of the history to fit the requirements of MWO.

Finally, there are more important game issues ... netcode improvements, weapons and systems balance, mech balance ... additional content in the form of both mechs and maps, a proper lobby ... community warfare. I, personally, don't really expect much except colour commentary as a result of the clan invasion for quite some time to come ... but I could easily be incorrect.

#197 Marduk Moreau

    Member

  • PipPipPip
  • 86 posts
  • LocationMarshall

Posted 04 March 2013 - 06:13 AM

View PostNorris J Packard, on 04 March 2013 - 06:12 AM, said:


Lol, the cronies.

I am certain that everyone who likes my posts is also a crony.

Usually Minion has a better ring to it. :D

#198 KitK

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 297 posts

Posted 04 March 2013 - 06:13 AM

View PostNorris J Packard, on 04 March 2013 - 06:12 AM, said:


Lol, the cronies.

I am certain that everyone who likes my posts is also a crony.


Precisely

#199 warner2

    Member

  • PipPipPipPipPipPipPipPip
  • 1,101 posts

Posted 04 March 2013 - 06:13 AM

I think community warfare should cover any period required to build clan mechs. There are enough IS mechs now to support community warfare (though there aren't enough maps, yet, but the two penciled in will certainly help). So given players are getting their teeth into what community warfare brings, I don't see the period of time between the introduction of CW and the Clans (which also implies the building of several Clan mechs) being seen as a content drought. In-fact I'd rather play the "IS version" of community warfare for a good period of time anyway, 6 months to a year, before the Clans get introduced.

Mechs are not the prime content IMO, they are just a vehicle for the game play, and it's the game play that keeps people coming back.

They should just bump the timeline back a full calendar year, and start worrying about Clan's actually happening next march.

#200 Thirdstar

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,728 posts
  • LocationIndia

Posted 04 March 2013 - 06:16 AM

View PostAaren Kai, on 04 March 2013 - 06:10 AM, said:

No problem, I am glad to help those that have weak reasoning and no concept of real life understandings. Oh, and now feel free to call me something derogatory because I refuse to agree with a baseless opinion thread that thinks forum posts somehow set a companies direction and decisions.


[deleted image]

View PostMawai, on 04 March 2013 - 06:12 AM, said:

However, all of that implicitly assumes that PGI won't re-write some of the history to fit the requirements of MWO.


I assume this is one thing that they absolutely cannot do.

Edited by miSs, 04 March 2013 - 06:43 AM.
pony policy ;-)






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users