With the launch of the patch you'll get a Savior Kill bonus if you down an opponent who was attacking a teammate with a critical component at less than 50% health and a Defensive Kill bonus if you kill or attacked a killed enemy mech that was attempting to capture your base. Both of these bonuses net you 7,500 CBills (the in-game currency) and 150 experience What you guys and gals think? Am I reading it wrong?
Edit:
Josef Nader explained very good and I was thinking the target mech below 50%. My bad and thanks again Josef .
Edited by Major Scumbag, 04 March 2013 - 03:07 PM.