Holy moly!
That patch sounds awesome.
Pilots, grab your heatwest shoulder your neurohelmet and launch your engines.
"Reactor online! Sensors Online! Weapons Online! All systems nominal!"
Grab your mech and go on the "firing range" (
testeing grounds). Even if you are already a bullet proved veteran and you know how to survive a battle. Start your reactor and see where the weak spots of the different mechs are. Where the cockpit of an AS7 is to find. Where the LT and RT of Jenner could be...and so on.
Holy c r a p! (sorry ^^ ) I can't wait till the patch is ready to be installed.
The
consumables...hmm somehow I'm still a bit sceptical about that but only because I see it coming that I won't have enough Cbills left to buy me my next mechs *hrhr* and I am too avaricious to buy them with MC (mostly ^^ )
The idea is great and I think the consumables will be first be 100% effectiv as soon as the community warfare will start. Now in the beginning it will be nice and ok but really effectivly used first when the warfare starts...
A new map. Yeahaaa. It's going to make daka daka daka daka all night long! *g* (I only hope river city night won't be my most choosen map for a while now ^^ )
User stats....
One word for all of you: YES!
Even if it's not important to see how good you are at this or that as long as your team wins a match but it's good to know to see where you could improve yourself a bit.
Joysticks:
Hmm sorry guys I don't use Joysticks so I can't say much about it but I'm glad to hear that for those who use a joystick are improvements made.
Mechlab UI
I'm interested to see it for myself.
The community events were fun and I'm happy to see that there will be more coming...even if I can't join them all I think ^^
Performance...hell damn...my lag shield is gone (I hope ^^ )
So the announcement sounds great and I hope there will not too many issues coming with it so that we could enjoy the good work of the devs and if there might be some small issues I hope they will be fixec fast enough.