Give me something more interactive; give me a system where I get a chance to get something better than just a paltry bonus of c-bills. If I do the majority of damage to a 'Mech let me receive a Salvaged 'Mech as an item for my inventory, and give me options on what to do with it;
...I can sell it for scrap (for free) and get a randomized sum of c-bills equal to what I'd get with the current system.
...maybe I could hire technicians to strip it for c-bills that give me a larger c-bill payout, and a chance to salvage some of the weapons from the 'Mech. If I get really lucky, the techs might even provide me a stripped down, working 'Mech chassis (provided I have 'Mech bays available).
...maybe I could hire elite technicians with MC that could pay out way more c-bills than the other options, better chances to salvage weapon systems, a greater chance to salvage a stripped down chassis than c-bill hired techs, and maybe even a chance to salvage a chassis of the 'Mech with some of the components in tact and functioning.
It gives us a sink to spend c-bills and MC to generate revenue with a game of chance, and doesn't provide any sort of advantage over other players, makes salvage more interesting and in line with the universe, and people love to gamble. Do something like this to make grabs for MC, instead of ******* off the entire community with P2W stuff.
Edited by DocBach, 05 March 2013 - 09:06 AM.