How Does The Community Feel About Pay To Win Consumables?
#1
Posted 05 March 2013 - 04:29 AM
#2
Posted 05 March 2013 - 04:32 AM
#3
Posted 05 March 2013 - 04:34 AM
#4
Posted 05 March 2013 - 04:37 AM
#5
Posted 05 March 2013 - 04:38 AM
#6
Posted 05 March 2013 - 04:41 AM
#7
Posted 05 March 2013 - 04:43 AM
#8
Posted 05 March 2013 - 04:46 AM
#9
Posted 05 March 2013 - 04:46 AM
Lets assume youre in a mech with 4 module slots. With c-bills you buy:
Coolant Flush (1 + 2) and Airstrike (1 + 2). Ok cool. You're rockin both coolant flush and airstrike or whatever it turns out to be at their MC price equivalents.
Now you fight a guy that spent MC. He's rocking Coolant Flush (3), Airstrike (3), Longtom Artillery (3) and Care-Package (or whatever, 3).
Who has the advantage?
//edit: Fixed a copy and paste fukkup.
Edited by DeeSaster, 05 March 2013 - 04:48 AM.
#10
Posted 05 March 2013 - 04:47 AM
Xenroth, on 05 March 2013 - 04:32 AM, said:
Q: Does the tier 3 coolant flush, as described in Paul Inouyes's posting, have an effect on gameplay?
A: Yes.
Q: Can the tier 3 coolant flush be purchased without spending real money?
A: No.
Q: Is there any conceivable scenario in which PGI would add an MC-purchaseable item without an incentive to buy it?
A: No.
Q: All this considered, is the tier 3 coolant flush P2W?
A: Yes.
#11
Posted 05 March 2013 - 04:47 AM
#12
Posted 05 March 2013 - 04:48 AM
Narcisoldier, on 05 March 2013 - 04:29 AM, said:
What gives you the idea that consumables are only available to people that pay money? You are jumping the gun so you can tout your pet issue. Go back to your basement until you have definitive evidence that mwo is pay to win.
#13
Posted 05 March 2013 - 04:50 AM
#15
Posted 05 March 2013 - 04:53 AM
Terran123rd, on 05 March 2013 - 04:50 AM, said:
You missed the part where the MC coolant takes 1 module slot for 35% while the CB one takes 2 modules slots for 35%
#16
Posted 05 March 2013 - 04:54 AM
#17
Posted 05 March 2013 - 04:54 AM
Narcisoldier, on 05 March 2013 - 04:51 AM, said:
Did you read the post? you can stack a small and a medium that will = 35% the mc only coolant flush = 35%. You have to shell out c-bills every time but the ability is there for everyone. The mc coolant flush is a convenience item only. Your argument is moot.
Edited by Pihb, 05 March 2013 - 04:55 AM.
#18
Posted 05 March 2013 - 04:55 AM
#19
Posted 05 March 2013 - 04:55 AM
OP Fails.
#20
Posted 05 March 2013 - 04:57 AM
The most optimal builds would basically now be created through MC purchases. The concept is great (adding more modules), the p2w just needs to be stripped. Modules only cost CBills/GXP, it should remain that way. They are a part of the game, not a money grab.
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