

#1
Posted 05 March 2013 - 11:45 AM
#2
Posted 05 March 2013 - 11:57 AM

#3
Posted 05 March 2013 - 12:11 PM
#4
Posted 05 March 2013 - 12:12 PM
#5
Posted 05 March 2013 - 12:29 PM
#7
Posted 05 March 2013 - 12:44 PM
#8
Posted 05 March 2013 - 12:51 PM
Warge, on 05 March 2013 - 12:44 PM, said:
changing it to ballistic hardpoints would make it P2W. Player would put in 2 UAC5 and Dump 2 ML.
Edited by River Walker, 05 March 2013 - 12:51 PM.
#13
Posted 05 March 2013 - 01:40 PM
Warge, on 05 March 2013 - 12:44 PM, said:
Its not P3W any more than the any other mech. This is just a 5 ton havier Jenner-D with half the missile ports, but sholder mounts, both better and worse. No jump jets and less speed. Its a great addition to the cassis line up and helps flush it out, but by no means OP compaired to mechs that can be purchased with cbills. If you like the missiles better than the balistics its a cool addition, if not it is a good mech to build up rather than a couple of the not so good chassis you have now.
Good job on this one PGI.
Warge, on 05 March 2013 - 01:16 PM, said:
Less so than against a Jenner-D. Less speed, less manuverable and basically identical weapons. how is the P2W by comparison? Oh and it has half the ports on its missile launches so infererier weapon mounts, unless you run SRM6 and can score all hits with the missile machine guns, which would be pritty skilled to pull off consistantly, not pay to win, skill to win, or not as good as an existing Mech.
#14
Posted 05 March 2013 - 01:42 PM
Yes, I know putting 2xLRM15 on a 40 ton mech isn't efficient, but it's cool that you can do it if you want to.
Also, Cicadas are piloted by ballers.
Edited by Training Instructor, 05 March 2013 - 01:56 PM.
#15
Posted 05 March 2013 - 02:29 PM
#16
Posted 05 March 2013 - 03:10 PM
PS: The Cicada variant does look neat. Now if they'd only give me a Spider with missiles so that I can at least try to defend myself...
FrostCollar, on 05 March 2013 - 12:43 PM, said:
I never use AMS on my lights, since you can simply run faster than LRMS can track. I suppose it might help with Streakers, but they're usually too close for the AMS to engage, I think.
#17
Posted 05 March 2013 - 03:32 PM
Void Angel, on 05 March 2013 - 03:10 PM, said:
PS: The Cicada variant does look neat. Now if they'd only give me a Spider with missiles so that I can at least try to defend myself...
I never use AMS on my lights, since you can simply run faster than LRMS can track. I suppose it might help with Streakers, but they're usually too close for the AMS to engage, I think.
Correct on the last part. If streaks are fired out at maximum range they might knock down one missile, but generally they're completely useless against them. I'm just surprised since all other mechs have the AMS option even if, as you said, it's not a good choice for lights.
#18
Posted 05 March 2013 - 03:41 PM
#19
Posted 05 March 2013 - 05:07 PM
#20
Posted 05 March 2013 - 05:18 PM
X-5 SRM6
It's got both speed and SRM6 at the cost of the very high end, and having small lasers. This build takes a crap ton of skill to use because you are basically firing non-stop with the short duration and cd of the SL's and the extended duration of the SRM6's. I am not sure if artemis is necessary for only a 2 tube launch, so that's debatable. Art could be dropped for the sake of upgrading to medium lasers, which has thermal problems, or a 300 engine, 1 heatsink, and the original armor.
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