Caustic Valley Thermal - Making It Look Like The Rest Of The Maps Makes All The Maps Feel The Same
#1
Posted 05 March 2013 - 08:49 PM
#2
Posted 05 March 2013 - 08:59 PM
#3
Posted 05 March 2013 - 11:53 PM
#4
Posted 05 March 2013 - 11:55 PM
Umbra8, on 05 March 2013 - 11:53 PM, said:
They changed it. Get with the program. Now Caustic looks just just every other map.
#5
Posted 06 March 2013 - 12:53 AM
#7
Posted 06 March 2013 - 02:48 AM
Edited by TexAss, 06 March 2013 - 02:50 AM.
#8
Posted 06 March 2013 - 02:51 AM
#11
Posted 06 March 2013 - 03:52 AM
Edited by MiG77, 06 March 2013 - 03:52 AM.
#12
Posted 06 March 2013 - 05:43 AM
Garagano, on 06 March 2013 - 03:10 AM, said:
I've shot an email to support asking if you can (according to the terms all mods are forbidden until specific written consent is given, so would like to obtain that before distributing a mod on here).
edit: Support says that they will currently not allow any modification of the game in any sort or form. SweetFX is also forbidden btw.
Edited by Snib, 06 March 2013 - 09:26 AM.
#13
Posted 07 March 2013 - 05:22 PM
#14
Posted 07 March 2013 - 06:08 PM
Brickyard, on 05 March 2013 - 11:55 PM, said:
They changed it. Get with the program. Now Caustic looks just just every other map.
Wha? Oh, that's a terrible idea. I actually enjoyed the fact that there was one map I didn't feel obliged to play the whole thing in bluvision. Hope it's an oversight they fix soon.
#15
Posted 07 March 2013 - 06:29 PM
The old green looked pretty damn ugly, but now its too generic.
#16
Posted 07 March 2013 - 10:21 PM
TexAss, on 06 March 2013 - 02:48 AM, said:
Actually, I was stating that the new Caustic Valley is more realistic after the change based on existing thermal gunnery optics But I agree with you from a gameplay perspective. I kind of liked how thermals worked before, even though the thermal optics would not have actually been degraded much in real life.
Edited by Theevenger, 09 March 2013 - 09:19 PM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users