say yes lights should die faster then were im a scout mehc but i think hvy should have doulbe repairs , and 3 times for assults .. in books hvy and assults are hard to find becouse of cost , do that and alot be in line ... sorry for misspellings late and very tryed
State Rewind Makes It Worse...
Started by mayakashiii, Mar 06 2013 02:02 PM
166 replies to this topic
#161
Posted 13 March 2013 - 08:46 PM
#162
Posted 13 March 2013 - 09:06 PM
Cyner, on 06 March 2013 - 02:05 PM, said:
I didn't seem to have an issue on my Ravens, but my friend was complaining about being annihilated almost immediately every game and he plays spiders and commandos. I'll test more tomorrow.
Raven's have borked hitboxes... so yeah, you don't notice it as much in the raven.
#163
Posted 13 March 2013 - 09:14 PM
I will throw in I've noticed damage occur long after I've been "hit". I have good ping (typically no higher than 80ms). It's not inconceivable that damage is "stacking up", which would explain why I go from full armor to half in one glitchy moment.
#164
Posted 13 March 2013 - 09:16 PM
Voridan Atreides, on 06 March 2013 - 02:14 PM, said:
State Rewind was not meant to help Light pilots.
Yeah and furthermore I can count soooo many times I put 9 medium lasers directly into the rear CT of a light that is standing still and didn't get a kill... the game is still broken in a huge way. I can't really tell any difference with the state-rewind, I think other things are wrong.
Also there are a lot of time where I can keep my lasers on top of a moving target and it definitely is not registering full damage because of lag. I have a feeling that only the first impluse of lasers is hitting moving light targets most of the time, regardless of how you 'drag' the lasers over them.
Edited by Captain Stiffy, 13 March 2013 - 09:17 PM.
#165
Posted 14 March 2013 - 08:00 AM
I completely disagree with the OP. You're in a light scout mech and you're complaining because you're getting taken down easily.
1. If you don't see it coming then you're not really doing a very good job of scouting are you?
2. If you're getting caught out in the open then you're not really doing a good job scouting are you?
3. If you can't stand and fight with the rest of the team, then you shouldn't be standing and fighting with the team in a light mech, should you?
State rewind created a situation that put light mechs (aside from the 3L) into the category they're stupposed to be in. Light pilots are going to have to change how they play the game, period.
I LOVE the state rewind change, and look forward to more.
1. If you don't see it coming then you're not really doing a very good job of scouting are you?
2. If you're getting caught out in the open then you're not really doing a good job scouting are you?
3. If you can't stand and fight with the rest of the team, then you shouldn't be standing and fighting with the team in a light mech, should you?
State rewind created a situation that put light mechs (aside from the 3L) into the category they're stupposed to be in. Light pilots are going to have to change how they play the game, period.
I LOVE the state rewind change, and look forward to more.
#166
Posted 14 March 2013 - 08:10 AM
I just got a new raven not the 3l and i am getting hit more, but i havent upgraded the engine yet so its only going 80which is probably a big part of it.
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