coolnames, on 08 March 2013 - 12:06 PM, said:
I pilot Spiders almost exclusively myself. While I'm not an uber MW, I do passably well. I'm either splatted in first early in the match or I'm the last man standing with 1-2 kills in my 5D and 400 pts damage. The only build I ever found remotely effective for the 5K was gimping my speed and loading an AC5 or AC2 with advanced sensor range. Surprised the c.rap outta a Raven expecting an easy kill, but that is about the only memorable thing in the entire 107500 mech xp worth of grind.
If you can't put down a mech on your own, you are a liability to your team. MG can't put down a mech except with some exceptional circumstances - like the kind that contain unicorns with leprechauns on their backs and skittles falling from the sky. Currently the MG is critting more than it should, and it will strip components like butter. Reducing the potential DPS of a mech does not end it's combat effectiveness. I've had fights where it was down to myself in a spider with 0 AC2 ammo and a small laser and a cat with no ears and one ML. If I would have had machine guns, I'd still have had ammo. It would have been just as useless since the Cat had CT armor.
I'm glad you are having fun teaming with a buddy. However, just imagine how much MORE effective you could be by piloting a Jenner and kill the threat rather than gimp. Winning is achieved by reducing the enemy's DPS as quickly as possible. That is best achieved by killing mechs, not working over sections one at a time. Watch ANY competition video up on youtube to see how the big boys do it. Not a MG to be found, and that makes dakkarachnid sad.