Vassago Rain, on 07 March 2013 - 07:02 PM, said:
Except you're wrong on all accounts.
from sarna
"The Machine Gun is the quintessential anti-infantry weapon, issuing a stream of bullets at a high rate of fire to cut down opposing soldiers. Vehicular-scale machine guns mounted on BattleMechs can lay low entire platoons in just a few passes thanks to their high rate of fire, though they are more commonly found on Combat Vehicles and ProtoMechs. These weapons are much heavier than those typically carried by infantry, but can be used by them when placed on a static mount, where they are called Support Machine Guns. Battle Armor can also carry machine guns, typically upgraded versions of infantry-support weapons, which can rival their larger vehicular-scale cousins."
A single machinegun (which is not an autocannon) will not do the job, a machinegun array of 4xMGs might - 1 ton, An AC2 round is the size of a 25mm, the MG a .50cal (or 12.7/14.7mm) - which, in my experience will just tick off a tank/mech pilot when you shoot his vehicle/mecha with it. And 90m range - pooh, how about 1,300m instead. A single MG really is just an anti-infantry weapon.
I still see this as a ploy of people to get low/no heat weapons on a mech which will do the job of larger examples like the AC/2 or AC/5. Unless you can mount more than 4 (again, I suggest the machinegun array of 4xMGs), it's a useless weapon against mechs , especially if the targeted mech has weapons with which to shoot back. Nothing more lame than some guy in my face face plinking away with the dakka dakka I shoot those guys with an alpha.
Edited by Gremlich Johns, 10 March 2013 - 10:46 AM.