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Pgi You Won, Tired Of Complaining About Ecm


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#1 Cpt Jason McCarthy

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Posted 07 March 2013 - 06:21 PM

It has been 3 months since ECM has been implemented.

Three months of frustration playing against an obviously OP equipment, requiring NO skill at all to use but a lot of unfunny efforts to counter.

Three months trying to make YOU, PGI, change opinion and balance this equipment.

Now I'm tired, tired to see that YOU are just ignoring us, that their are still a majority of players unhappy with how ECM is working.

But it's fine YOU WON ! LRMS are now more imbalanced, Streaks are still too powerful against light mechs, ECM rule the game, and you are manipulating us with your Consumables changes surprisingly made in 1 day when it is something that need weeks to balance ...





But I'm not resigned, I will still continue to say that the game is imbalanced, but not here, because their are too many things that need to change [ECM, Missiles, Information sharing, Consumables, ...]

#2 Pater Mors

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Posted 07 March 2013 - 06:27 PM

I don't think ECM or LRMs are OP but that's just me. How do you know a 'majority' of players are unhappy with ECM? You know there are a lot more players than just us on the forums right? The FB page alone has over 50k likes.

I haven't had a single issue that other people seem to be having with ECM mechs, it just takes different tactics against them than it does a standard Mech. Maybe you need to adjust your tactics to suite the situation instead of raging about how unfair it is that someone is using a piece of equipment that puts you at a disadvantage in a war.

Soon we're going to be drafting the Geneva convention of MWO. :P

#3 Inappropriate1191

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Posted 07 March 2013 - 06:37 PM

Really, ECM just needs another counter or two, and it'll be just fine. So far, the best counters to it are PPCs, tag, and its inherent fragility. Buff the BAP, AMS, NARC, and Command Console, and it won't be nearly so OP.

#4 Cpt Jason McCarthy

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Posted 07 March 2013 - 06:39 PM

View PostPater Mors, on 07 March 2013 - 06:27 PM, said:

I don't think ECM or LRMs are OP but that's just me. How do you know a 'majority' of players are unhappy with ECM? You know there are a lot more players than just us on the forums right? The FB page alone has over 50k likes.

I haven't had a single issue that other people seem to be having with ECM mechs, it just takes different tactics against them than it does a standard Mech. Maybe you need to adjust your tactics to suite the situation instead of raging about how unfair it is that someone is using a piece of equipment that puts you at a disadvantage in a war.

Soon we're going to be drafting the Geneva convention of MWO. :P



How I know majority of players are unhappy with it ? Last poll I saw said it.

I don't have any problems to play against it, but it's not fun at all. And when I'm using a Raven 3L or a DDC I feel dirty, its too easy.
It's a GAME it should be fun to play against each others.

#5 Joe Mallad

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Posted 07 March 2013 - 06:52 PM

View PostInappropriate1191, on 07 March 2013 - 06:37 PM, said:

Really, ECM just needs another counter or two, and it'll be just fine. So far, the best counters to it are PPCs, tag, and its inherent fragility. Buff the BAP, AMS, NARC, and Command Console, and it won't be nearly so OP.
thats the problem... We don't need more counters to ECM. We need ECM to be what it should be. ECM should not stop streaks or LRMs. It should stop you from using Artemis and other advanced electronics. It should not completely cover your signature altogether but instead not allow the enemy to know exactly what mech with ECM is out there. If an ECM equipped mech is not in LOS it should still show up on radar but not give its exact variant and load out information away. ECM should then allow its user to throw out ghost sigs so any LRM mech looking for an easy kill has a harder time targeting and hitting the REAL target. But when you have a system like ECM as PGI has set it up, that needs counter after counter after counter just so it starts to feel like you can play against it... There is a major problem.

Edited by Yoseful Mallad, 07 March 2013 - 06:55 PM.


#6 Monky

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Posted 07 March 2013 - 06:57 PM

View PostYoseful Mallad, on 07 March 2013 - 06:52 PM, said:

thats the problem... We don't need more counters to ECM. We need ECM to be what it should be. ECM should not stop streaks or LRMs. It should stop you from using Artemis and other advanced electronics. It should not completely cover your signature altogether but instead not allow the enemy to know exactly what mech with ECM is out there. If an ECM equipped mech is not in LOS it should still show up on radar but not give its exact variant and load out information away. ECM should then allow its user to throw out ghost sigs so any LRM mech looking for an easy kill has a harder time targeting and hitting the REAL target. But when you have a system like ECM as PGI has set it up, that needs counter after counter after counter just so it starts to feel like you can play against it... There is a major problem.


I agree about most of this, but while you are in the jamming zone it did force LRM's to dumbfire and it lets streaks lock but blind the missiles so they work like dumbfire SRM2.

#7 yashmack

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Posted 07 March 2013 - 06:59 PM

ECM is just fine...

#8 Joe Mallad

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Posted 07 March 2013 - 07:00 PM

View PostMonky, on 07 March 2013 - 06:57 PM, said:


I agree about most of this, but while you are in the jamming zone it did force LRM's to dumbfire and it lets streaks lock but blind the missiles so they work like dumbfire SRM2.
true. And you are right. Thanks for that clarification bud.

#9 Team Leader

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Posted 07 March 2013 - 07:02 PM

LRMs, SSRMs, ECM, machine guns and flamers are ALL in need of a serious reworking. I think the way lock on works in this game is the biggest issue with the first 2, which is made even worse with the tainted band-aid of ECM, and MGs and Flamers still are mostly in the "never equip this ever" category.

#10 Joe Mallad

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Posted 07 March 2013 - 07:03 PM

View Postyashmack, on 07 March 2013 - 06:59 PM, said:

ECM is just fine...
yeah it's fine when a team has a few ECM mech but when there are 6 to 8 and they can run up on you in most cases even before you detect them... That's plain out annoying. I'm not acting get rid of it... Because I feel it does have its place if used right but most players using it, use it just to troll you because they can.

#11 Indk

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Posted 07 March 2013 - 07:04 PM

I have absolutely no problem fighting ECM. The entire other team can have ECM and it doesn't bother me in any of the mechs I pilot.

You're a scrub, and since you can't adapt in the 3 months or whatever you'll apparently always be a scrub.

IT IS EXTREMELY EASY TO COUNTER ECM ITS NOT EVEN FUNNY.

Go ahead and try and call me out or whatever but the fact of the matter is its really not that hard to counter. Instead of complaining about it why not learn how to play.

#12 RG Notch

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Posted 07 March 2013 - 07:05 PM

View PostShadowpunisher, on 07 March 2013 - 06:39 PM, said:



How I know majority of players are unhappy with it ? Last poll I saw said it.

I don't have any problems to play against it, but it's not fun at all. And when I'm using a Raven 3L or a DDC I feel dirty, its too easy.
It's a GAME it should be fun to play against each others.

I hate to break this to you, the majority of the players of this game never saw any poll, they never post here, they often never even visit here. Lots of people on this forum think they represent the players and speak for them, well the players speak for themselves when they keep playing and paying. If they stop then PGI will pay attention. Seems like the majority are having fun with ECM.

#13 Khobai

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Posted 07 March 2013 - 07:05 PM

PGI will change ECM eventually. They know its screwed up and that people hate it. Im sure they also realize the problem runs far deeper than just ECM.

1) Missiles need to be completely rebalanced because theyre underpowered with ECM and overpowered without ECM.
2) ECM needs to be completely rebalanced so it doesnt hard counter missiles because hard counters are NOT fun.
3) ECM needs to not grant stealth at all and null signature system needs to be added as the only equipment that gives stealth

#14 Noobzorz

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Posted 07 March 2013 - 07:05 PM

I'm torn, because they are accepting money, which automatically makes me do one of these when something is obviously in beta condition: :P .

On the other hand, it's still a "pre-release" game. Presumably the balance will get ironed out as time goes on.

I do think that without ECM, LRM exchanges dominate most of the maps, which lack the cover you need to get from A to B safely, and I am not sorry it is in the game.

Edited by Noobzorz, 07 March 2013 - 07:06 PM.


#15 Xmith

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Posted 07 March 2013 - 07:06 PM

View PostShadowpunisher, on 07 March 2013 - 06:39 PM, said:



How I know majority of players are unhappy with it ? Last poll I saw said it.

I don't have any problems to play against it, but it's not fun at all. And when I'm using a Raven 3L or a DDC I feel dirty, its too easy.
It's a GAME it should be fun to play against each others.

That poll still does not represent the majority. Polls mean nothing to me. This would be one boring game if there was a complete counter for everything.

#16 Noth

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Posted 07 March 2013 - 07:06 PM

View PostRG Notch, on 07 March 2013 - 07:05 PM, said:

I hate to break this to you, the majority of the players of this game never saw any poll, they never post here, they often never even visit here. Lots of people on this forum think they represent the players and speak for them, well the players speak for themselves when they keep playing and paying. If they stop then PGI will pay attention. Seems like the majority are having fun with ECM.


You can't make the bolded statement as those that don't come to forums don't voice one way or the other.

#17 Joe Mallad

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Posted 07 March 2013 - 07:06 PM

View PostTeam Leader, on 07 March 2013 - 07:02 PM, said:

LRMs, SSRMs, ECM, machine guns and flamers are ALL in need of a serious reworking. I think the way lock on works in this game is the biggest issue with the first 2, which is made even worse with the tainted band-aid of ECM, and MGs and Flamers still are mostly in the "never equip this ever" category.
lrms are getting better and with them now having a much improver flight path and tighter pattern, they now feel more like a weapon. The problem with them now is that being more of them do hit (when you hit) the damage is a bit much and might need a slight adjustment.

#18 Noth

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Posted 07 March 2013 - 07:07 PM

View PostXmith, on 07 March 2013 - 07:06 PM, said:

That poll still does not represent the majority. Polls mean nothing to me. This would be one boring game if there was a complete counter for everything.


So why do you defend ECM. It is a hard counter (complete counter) to LRMs. You seem to want soft counters but support a hard counter.

#19 Tincan Nightmare

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Posted 07 March 2013 - 07:07 PM

View PostTroma, on 07 March 2013 - 07:02 PM, said:

I can't tell you how many times you just contradicted yourself in this post. Oh, and boo hoo man. Get tired of all these complainers in the mmo market. Spewing crap about imbalance. TBH, i'd rather have things imbalance. Life ins't balance. So why should games. Where did the challenge of gaming end? The generation of ***** gamers today all want the i-win button. You realize your "kind" have ruined countless games in the last decade. I hope ecm stays the way it is now, just to anger you more. Tool.


So wouldn't something thats too powerful in gameplay be the definition of imabalance and at the same time be the I-win button. And when did someone having an opinion on something become a freaking crime. So he doesn't like ECM as is and wants to let PGI and the other readers of the forum know, did it upset your zen or something. The only tool is you, for believing that ECM is somehow challenging to use.

#20 RG Notch

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Posted 07 March 2013 - 07:08 PM

View PostNoth, on 07 March 2013 - 07:06 PM, said:


You can't make the bolded statement as those that don't come to forums don't voice one way or the other.

Actually I can, if they weren't having fun they wouldn't play or they are dumb. Who keeps playing a game that's not fun? Well other than some people who post a lot on these forums. :P Also I qualified it with seems, as unlike some people on these forums I don't voice my opinion as fact.

Edited by RG Notch, 07 March 2013 - 07:10 PM.




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