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Pgi Your Tournaments Are Stupid


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#21 Vassago Rain

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Posted 09 March 2013 - 04:50 PM

View Postzverofaust, on 09 March 2013 - 04:48 PM, said:

Wait wait wait, am I reading this right? First place prize is 500,000 C-Bills?


Yes. Small reward, extremely little effort.

#22 SuomiWarder

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Posted 09 March 2013 - 04:50 PM

Seems to me they shold consider just using the best 10 games over any two hour period. More games give syou more chances for a good one I suppose but I've had some of my best games kill wise cleaning up after an extended long range duel on Alpine.

Sticking around for 8 or 10 minutes on a larger map is not a ticket to loserville based on # of games played.

#23 Psikez

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Posted 09 March 2013 - 04:53 PM

View Postzverofaust, on 09 March 2013 - 04:48 PM, said:

Wait wait wait, am I reading this right? First place prize is 500,000 C-Bills?


Yeah you can almost get an LB10

#24 Levi Porphyrogenitus

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Posted 09 March 2013 - 04:57 PM

View PostSuomiWarder, on 09 March 2013 - 04:50 PM, said:

Seems to me they shold consider just using the best 10 games over any two hour period


This still rewards players who play more, though. Better to pick a number of matches and just use that, no "best of" and no time limits. That evens the playing field and removes the spam tactics and IRL non-competitiveness of any time-based scoring.

Chance can be mitigated against by having a larger number of matches required. IE, 25 gets a more reliable result than 15, simply because more games means random matchmaking pwn or fail gets evened out better.

#25 zverofaust

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Posted 09 March 2013 - 05:09 PM

View PostVassago Rain, on 09 March 2013 - 04:50 PM, said:


Yes. Small reward, extremely little effort.


This is a joke right?

Early April fools?

#26 Vassago Rain

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Posted 09 March 2013 - 05:10 PM

View Postzverofaust, on 09 March 2013 - 05:09 PM, said:


This is a joke right?

Early April fools?


No.

#27 BlueSanta

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Posted 09 March 2013 - 05:11 PM

They don't really care. Both of these tournaments have simply been a test of their ability to stat track and compile a leaderboard. Also, partially for ELO. They just see the number of players on and go, "we r so cool and popular, guyz!"

#28 MischiefSC

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Posted 09 March 2013 - 06:00 PM

It's challenging because your team is now half full of suicide rambos and at least 3 or 4 people are LRM boats who wait for you to damage folks in brawls and they try to steal kills.

It adds a new dimension - you have a bunch of people on your team trying to screw you essentially.

#29 Exoth3rmic

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Posted 09 March 2013 - 06:04 PM

It incentivises a certain type of play that is neither team based nor is it representative of what the very core of being a mechwarrior is about.

Its doing everyone no favours and I am dissapoint.

#30 MuonNeutrino

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Posted 09 March 2013 - 06:08 PM

Yeah.... dropped on alpine, one player on each side never even showed up in the list (disco'd as soon as they saw 'alpine', maybe?), within 10s of match start another 4 people disco. That's real fun, especially the 4v6 part. :huh:

#31 MischiefSC

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Posted 09 March 2013 - 06:09 PM

Feh, it's a beta tournament. Relax. It's all about information gathering. It's like that first time you went 'I'll sneak around this other side alone and ambush the enemy team' and then, of course, died.

You may have learned some good tricks for moving sneaky on the map even if the end result wasn't ideal. Relax, let the same thing happen. PGI is testing tournaments.

#32 Sir Roland MXIII

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Posted 09 March 2013 - 06:12 PM

Yeah this crap about PGI running competetions? These aren't competitions. The NVidia tourney is far enough in the past they've obviously forgotten what a real competition is. I didn't even bother to sign up for this so-called "tourney" this time.

Been cleaning my apartment instead, and I have a lot more to show for my effort than anyone and everyone participating in this weekend's BS.

#33 Vassago Rain

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Posted 09 March 2013 - 06:13 PM

View PostMischiefSC, on 09 March 2013 - 06:00 PM, said:

It's challenging because your team is now half full of suicide rambos and at least 3 or 4 people are LRM boats who wait for you to damage folks in brawls and they try to steal kills.

It adds a new dimension - you have a bunch of people on your team trying to screw you essentially.


And sometimes you get a full team with decent players, but you have to battled synched goons. Oh well.

#34 p00k

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Posted 09 March 2013 - 06:19 PM

View PostMischiefSC, on 09 March 2013 - 06:09 PM, said:

Feh, it's a beta tournament. Relax. It's all about information gathering. It's like that first time you went 'I'll sneak around this other side alone and ambush the enemy team' and then, of course, died.

You may have learned some good tricks for moving sneaky on the map even if the end result wasn't ideal. Relax, let the same thing happen. PGI is testing tournaments.

next tournament. winner has the most deaths in a 2hr span.

i wonder what would happen? not like i have the foresight to anticipate what might happen, so the only way to find out is to try it and see right?

#35 Adrian Steel

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Posted 09 March 2013 - 06:19 PM

View PostMischiefSC, on 09 March 2013 - 06:00 PM, said:

It's challenging because your team is now half full of suicide rambos and at least 3 or 4 people are LRM boats who wait for you to damage folks in brawls and they try to steal kills.

It adds a new dimension - you have a bunch of people on your team trying to screw you essentially.


Just like the Scrub Tier Ghetto! Those were the good old days.

#36 Flyby215

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Posted 09 March 2013 - 06:22 PM

View PostMuonNeutrino, on 09 March 2013 - 06:08 PM, said:

Yeah.... dropped on alpine, one player on each side never even showed up in the list (disco'd as soon as they saw 'alpine', maybe?), within 10s of match start another 4 people disco. That's real fun, especially the 4v6 part. :unsure:


I remember in Warcraft tournaments there were selected tournament maps depending on the type of tournament being played. Alpine really should be dropped... I mean, I played it once during the kills portion; 11 minutes zero kills. I could have played 2 of any other map doubling my odds of making kills (placed 8th in kills btw :huh: ).

Alpine should not be included in tournament play.

#37 Deathlike

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Posted 09 March 2013 - 06:22 PM

In before lock.

#38 p00k

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Posted 09 March 2013 - 06:30 PM

View PostFlyby215, on 09 March 2013 - 06:22 PM, said:


I remember in Warcraft tournaments there were selected tournament maps depending on the type of tournament being played. Alpine really should be dropped... I mean, I played it once during the kills portion; 11 minutes zero kills. I could have played 2 of any other map doubling my odds of making kills (placed 8th in kills btw :huh: ).

Alpine should not be included in tournament play.

well in theory everyone should get alpine, giving everyone an equal chance

in reality people disconnect when they get alpine, but they're too busy running around in ravens and cicadas raking every target they can find before suiciding

as the thread title says, these tournaments are stupid, and encourage stupid play. this one even more than the last

#39 FarEYE

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Posted 09 March 2013 - 06:41 PM

tournaments should be 1 giant map that runs for a whole day!

#40 Aegis Kleais

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Posted 09 March 2013 - 06:41 PM

In TF2, they had achievements, and a LOT of them were to reward the player for doing something counter-productive to your average game.

I get the sense this is somewhat similar.





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