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Urbanmech Viability Idea Thread (Plus Concept Sketch) **now With Re-Revised Poll Option!** 2.0 (And Link To Add Him In Concept Art) And Another Poll


341 replies to this topic

Poll: Urbanmech (695 member(s) have cast votes)

Do you want Urbie in the Game?

  1. yes (543 votes [78.13%])

    Percentage of vote: 78.13%

  2. no (115 votes [16.55%])

    Percentage of vote: 16.55%

  3. maybe (explain) (37 votes [5.32%])

    Percentage of vote: 5.32%

Would my concept sketch of Urbie work for you?

  1. Yes! (474 votes [68.20%])

    Percentage of vote: 68.20%

  2. NO! (140 votes [20.14%])

    Percentage of vote: 20.14%

  3. Hmmmm... maybe if you tweaked it like so.... (explain in post, please) (81 votes [11.65%])

    Percentage of vote: 11.65%

Would you buy a Hero Urbie?

  1. yes yes yes yes yes (205 votes [29.50%])

    Percentage of vote: 29.50%

  2. ummm... heck no? (171 votes [24.60%])

    Percentage of vote: 24.60%

  3. Maybe, depending on how they kit it out (218 votes [31.37%])

    Percentage of vote: 31.37%

  4. If it looks like your Police Mech, I might (101 votes [14.53%])

    Percentage of vote: 14.53%

Out of the 3 MWO Urbie Prototypes, which would you prefer

  1. V1 my original iteration (77 votes [31.69%])

    Percentage of vote: 31.69%

  2. V2 Chunky Monky redo (67 votes [27.57%])

    Percentage of vote: 27.57%

  3. V# 3, Bunker/turret (44 votes [18.11%])

    Percentage of vote: 18.11%

  4. ONLY want the Cop Car Urbie (40 votes [16.46%])

    Percentage of vote: 16.46%

  5. No means NO. (15 votes [6.17%])

    Percentage of vote: 6.17%

Chubby Urbie or Svelte Urbie

  1. I like the original, more streamlined version, of the 2 (18 votes [69.23%])

    Percentage of vote: 69.23%

  2. I like Bigguns! Gimme the Hefty Urbie out of the 2! (8 votes [30.77%])

    Percentage of vote: 30.77%

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#41 Wolf Ender

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Posted 10 March 2013 - 11:25 AM

i love your concept designs, i just think the mech "dome" you made could be just slightly more bulbous and legs just a tiny bit shorter maybe. but overall this looks great to me. i would love to see the urbie in this game i dont care how many people trash it, it's awesome

Edited by Wolf Ender, 10 March 2013 - 11:33 AM.


#42 Alistair Winter

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Posted 10 March 2013 - 11:26 AM

I voted "Hmmmm... maybe if you tweaked it like so.... (explain in post, please)", but by the time I was going to explain what I wanted to tweak, I had already fallen in love with your design and now I would like to see an Urbanmech like that in the game.


Why should the Urbanmech be in this game? Well, it's iconic. I never even played the tabletop game, I didn't know the Urbanmech existed before I started playing MW:O and read about it on these forums. But like many others, I was intrigued and charmed and now I want an Urbanmech hero mech in police camo.

#43 Airwind

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Posted 10 March 2013 - 11:27 AM

do any mechs do sidesteps? @@ an urbanmech doing 133.7kmh and side stepping.. that actually brings fear to my mind..

#44 FupDup

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Posted 10 March 2013 - 11:28 AM

View PostAirwind, on 10 March 2013 - 11:27 AM, said:

do any mechs do sidesteps? @@ an urbanmech doing 133.7kmh and side stepping.. that actually brings fear to my mind..

Only quadrupeds.

#45 MustrumRidcully

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Posted 10 March 2013 - 11:28 AM

View PostVapor Trail, on 10 March 2013 - 11:17 AM, said:

Urbie as a chassis wouldn't be much different than a Jenner or Raven. It's just supposed to be slow. Which means a low engine cap.

As has been seen via the AC/20 Raven, it can be done. And the Raven 4x is pretty much the same chassis... Jump jet capable, Ballistic mount in one arm, laser mount in the other. Just mirror swap the arms.

Going for an insane toros twist range could help the Urbie out here. Though the Raven also has a pretty good twist range.
It also needs a high base twist speed, otherwise it will do no good, since it will twist too slow with its engine.

#46 3rdworld

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Posted 10 March 2013 - 11:28 AM

You are also going to have an issue with construction of this mech with the current game rules.

The STD 60 engine to work would need to weigh -2.5 tons.

#47 Utilyan

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Posted 10 March 2013 - 11:31 AM

I heard in another thread the devs already made him:

Maybe if a dev reads this they can give us the story.



Posted Image

#48 chewie

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Posted 10 March 2013 - 11:31 AM

Oh I agree, people will want it, and like i said, mainly because it is iconic and hasn't been in a game since MPBT3025.
Posted Image

But most will languish because they won't be worth while, considering how games are right now.

EG, if it aint doing 130kph+ and/or has ECM, then its not worth using because it will likely get you killed quick.

Maybe I'm being pessimistic, or maybe I'm just voicing my deep dark thoughts about the current state of play and how folks seem unwilling to run other mechs than those that seem to have more pros than cons.

At the end of the day, I'd love for it to be in the game. I just think that once it gets here, it won't get used a great deal.

#49 TheForce

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Posted 10 March 2013 - 11:37 AM

Your scetch is great but the urbanmech has no place in MinmaxWarrior Online because ballistics are useless on light mechs. To make it worth while for MinmaxWarrior you would need to replace ballistics with something else, and if u do this u don't have an urbanmech...u have a robot with guns.

QQ

#50 Wintersdark

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Posted 10 March 2013 - 11:39 AM

I would buy one - even a hero only version - in a god damned heartbeat. Even if it sucked enormously I'd buy it.

That said, I'd like to see some quirks to make it at least marginally viable, so I'm not gimping my team when I field it (AND I WILL).

180 degree torso rotation and a massive twist speed buff (to compensate for the tiny engine, and result in a decent, quick twist speed).

Crazy-fast acceleration and braking.

#51 Traigus

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Posted 10 March 2013 - 11:46 AM

It would be ok in "future defense missions" if they ever show up. Even now, you could use and urbie to defend your base in alpine from rampaging lights. A great torso turn speed would be important.

#52 Bishop Steiner

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Posted 10 March 2013 - 11:47 AM

View Post3rdworld, on 10 March 2013 - 11:28 AM, said:

You are also going to have an issue with construction of this mech with the current game rules.

The STD 60 engine to work would need to weigh -2.5 tons.
Remember the current rules simply add the weight of the gyro to them. The bigger issue is simply the lack of sub 100 engines in the Mechlab.

#53 Team Leader

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Posted 10 March 2013 - 11:56 AM

According to the current poll statistics, 14 people have never experienced joy and happiness in their lives


UPDATE: The number of people who will never know the beautiful feeling of love is at a soul-shattering 55. My friends, let our hearts go out to this wretched lot!

Edited by Team Leader, 11 March 2013 - 02:50 PM.


#54 Bishop Steiner

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Posted 10 March 2013 - 11:58 AM

I think my insane brethren in Wang nation would not hesitate to drive one. But then we also aren't exactly the poster children for well adjusted.

#55 Alois Hammer

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Posted 10 March 2013 - 12:02 PM

View PostBishop Steiner, on 10 March 2013 - 11:16 AM, said:

dunno, seems like we consistently get a large chunk of the player base clamoring for it, not just me.


People bought William Hung's album too...just sayin'.

#56 New Breed

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Posted 10 March 2013 - 12:02 PM

It's a slow garbage mech, you would be gimping a team for bringing one.

It wont make it into the game just because of that fact.

I'd rather have a disconnect then a urban mech. Imagine 2 or 3 of them on alpine? yeah,or that new desert map coming up.

#57 Team Leader

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Posted 10 March 2013 - 12:06 PM

View PostGhost Bear, on 10 March 2013 - 12:02 PM, said:

It's a slow garbage mech, you would be gimping a team for bringing one.

It wont make it into the game just because of that fact.

I'd rather have a disconnect then a urban mech. Imagine 2 or 3 of them on alpine? yeah,or that new desert map coming up.

GET OUT.

#58 New Breed

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Posted 10 March 2013 - 12:07 PM

View PostTeam Leader, on 10 March 2013 - 12:06 PM, said:

GET OUT.


NO U

#59 ferranis

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Posted 10 March 2013 - 12:12 PM

The whole point of the urbie is to kill you with the shittiest mech possible, so dont insult the urbie in trying to make him 'better', he is perfect.

#60 Rogue Jedi

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Posted 10 March 2013 - 12:12 PM

I voted maybe because I can only see a verry narrow use for the UrbanMech, and the clue is in the name. It would be next to useless on the open maps, so untill some sort of map selection option is introduced I cannot see the point of including the UrbanMech.

that said there are clearly some people who feal there is a place for it so I would not want to deny them the chance to pilot and die gloriously in an UrbanMech.





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