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What Is The Current Numbers Of The Player Base?


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#21 Chavette

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Posted 10 March 2013 - 02:01 PM

Safe to say its over 9000 at any given time.

#22 Tickdoff Tank

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Posted 10 March 2013 - 02:08 PM

I would guess that we have about 10,000 players. 9000 of which are using up oxygen that would be better served floating over a rancid cow patty somewhere.

#23 Krazy Kat

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Posted 10 March 2013 - 04:31 PM

They said there were around 7500 players in the last event. If only 20% of all active players opted in, that would be 37,500 people playing regularly. If only 5% of all active players opted in, that would be 150,000 people.

#24 stjobe

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Posted 10 March 2013 - 04:36 PM

There are around 60-70,000 founders.

#25 JimSuperBleeder

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Posted 10 March 2013 - 04:47 PM

Player count; somewhere between breakfast and dinner.

#26 Pater Mors

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Posted 10 March 2013 - 04:48 PM

Last look at the Facebook page showed over 56,000 likes. Judging by other brands pages I would estimate that their total active player base would be well above 150k.

Online at any given time? Who knows. Anywhere between 2.5k and 20k would be my guess.

#27 Sug

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Posted 10 March 2013 - 05:55 PM

View PostKrazy Kat, on 10 March 2013 - 04:31 PM, said:

They said there were around 7500 players in the last event. If only 20% of all active players opted in, that would be 37,500 people playing regularly. If only 5% of all active players opted in, that would be 150,000 people.


And if 90% of players opted in that would be about 8300 players. What's your point?

#28 KovarD

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Posted 10 March 2013 - 06:18 PM

Where is the doomsayers?

#29 Tickdoff Tank

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Posted 10 March 2013 - 06:36 PM

View PostKovarD, on 10 March 2013 - 06:18 PM, said:

Where is the doomsayers?


??

Have you ever taken a look at these forums?

#30 Sug

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Posted 10 March 2013 - 06:44 PM

View PostTickdoff Tank, on 10 March 2013 - 06:36 PM, said:


??

Have you ever taken a look at these forums?



Pretty sure there's a 49+ page thread floating around with the word DOOOOOOOOOOOOMED in the title.

#31 Mechwarrior Buddah

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Posted 10 March 2013 - 06:45 PM

View PostGreen Mamba, on 10 March 2013 - 11:25 AM, said:

I only joined post Open Beta release,I have been told there was a Player Counter back during closed Beta.

I was wondering why was it removed and is there anyway we can get it put back in the Game?


noone knows and pgi have said theres no positive reason for them to tell us

View PostChavette, on 10 March 2013 - 02:01 PM, said:

Safe to say its over 9000 at any given time.


over NINE THOUSAND?!

#32 Thirdstar

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Posted 10 March 2013 - 06:50 PM

View PostMechwarrior Buddah, on 10 March 2013 - 06:45 PM, said:


noone knows and pgi have said theres no positive reason for them to tell us



There's no positive reason to tell us that the game is healthy. Yes, clearly ;)

#33 stjobe

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Posted 10 March 2013 - 10:47 PM

View PostThirdstar, on 10 March 2013 - 06:50 PM, said:


There's no positive reason to tell us that the game is healthy. Yes, clearly :)

Anything they say can and will be used against them in a forum thread somewhere.

#34 KinLuu

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Posted 10 March 2013 - 10:52 PM

I feel like playernumbers are fluctuating like crazy.

Under the week, at european afternoon, I can play 5 matches and have the same guys in my games again and again.
At the weekend, at european afternoon, I can play 50 matches and not see the same name again.

#35 Thirdstar

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Posted 10 March 2013 - 10:56 PM

View Poststjobe, on 10 March 2013 - 10:47 PM, said:

Anything they say can and will be used against them in a forum thread somewhere.


If that were an actual valid reason, no Dev anywhere would EVER comment on player numbers.

Forums will remain what they are.

#36 Thorqemada

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Posted 10 March 2013 - 11:01 PM

The highest number i witnessed of concurrent players was ~5000.
Xfire shows that atm MWO is in stable waters with a slight positive trend though the volatility has increased too.
It depends all on doing the right moves now to make it grow further.

#37 stjobe

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Posted 10 March 2013 - 11:08 PM

View PostThirdstar, on 10 March 2013 - 10:56 PM, said:


If that were an actual valid reason, no Dev anywhere would EVER comment on player numbers.

And no dev does, unless the player numbers are wildly exceeding both theirs and the gaming public's numbers.

If MWO had a million subs, I'm sure they'd tell everyone about it. If it had ten million, they'd never shut up about it. But having a healthy 100-250,000 population? No way they'd get anything but grief from talking about that. People are all too happy to assume that anything less than WoT numbers means the game is "dying".

Please not the word "healthy" in the above sentence.

#38 MonkeyCheese

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Posted 10 March 2013 - 11:08 PM

Before it got removed in closed beta I remember it was usually 2-3k during this time of day.

#39 Critical Fumble

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Posted 10 March 2013 - 11:10 PM

View Poststjobe, on 10 March 2013 - 10:47 PM, said:

Anything they say can and will be used against them in a forum thread somewhere.

They won't give information to conspiracy nuts because they are conspiracy nuts?

What happened to "opposites attract"?

#40 Thirdstar

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Posted 10 March 2013 - 11:13 PM

View Poststjobe, on 10 March 2013 - 11:08 PM, said:

People Idiots are all too happy to assume that anything less than WoT numbers means the game is "dying".


Fixed that for you.

And that's my point, you don't release info by taking into account the wildest and most exaggerated reactions.

As to your other point, there are plenty of Devs and Publishers who will trumpet even decent numbers. There is however no one who wants to make public bad numbers.





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