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Most Inexplicably Bad Build You've Seen


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#101 Woozle

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Posted 12 March 2013 - 08:13 AM

View PostSifright, on 12 March 2013 - 03:56 AM, said:

WRONG WRONG WRONG WRONG.

SRM 2, 5 Damage 2 heat =0.4 Heat per damage

SRM 4 10 Damage 3 heat. = 0.3 Heat per Damage

SRM 6, 15 Damage 4 Heat. = 0.266666 Heat per Damage.

Srm6 does the most damage with most heat efficiency the only down side is a slight drop firing speed.

SRM6 is the better weapon for heat by a large margin and switching to SRM4 drops sustained DPS.


Spoken like a true armchair warrior. Have you played hundreds of matches in each build for comparison? Someone did, and here's his analysis: http://mwomercs.com/...-of-juicy-data/

TL;DR - the advantage of the SRM 4s is ammo efficiency.

#102 Lyrik

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Posted 12 March 2013 - 08:20 AM

View PostWoozle, on 12 March 2013 - 08:13 AM, said:


Spoken like a true armchair warrior. Have you played hundreds of matches in each build for comparison? Someone did, and here's his analysis: http://mwomercs.com/...-of-juicy-data/

TL;DR - the advantage of the SRM 4s is ammo efficiency.

Armchairwarriors and Textwarriors are the true heroes of forums :-P

6xSRM4, 315XL, 16DHS, AMS, 1xJJ, 10t ammo, 416pts armor

Avg Damage 486
Median Damage 453
Highest Damage 929
Lowest Damage 243
Avg # Missiles Used 452
Avg % of Max Damage 43
Avg Pts of Damage Required/Kill 337
Avg Kills 1.44
KDR 3.6
Notes; I have a lot of theories why my KDR is 20% higher here. It's probably a combination of engine speed, that jump jet, and random chance.


6xSRM6, 300XL, 15DHS, 10t ammo, 416pts armor
Avg Damage 536
Median Damage 546
Highest Damage 971
Lowest Damage 203
Avg # Missiles Used 477
Avg % of Max Damage 45
Avg Pts of Damage Required/Kill 335
Avg Kills 1.6
KDR 3.08
Notes: I love how similar the results for this build are to the 6xSRM4 w/ Artemis. Same weight, same space, and they perform about the same.


Last week a friend of me build this Catapract with 1xLRM5, 1xLBX10, 1xAC10 and 1xLL... It really didn't worked ingame xD

#103 Shredhead

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Posted 12 March 2013 - 08:28 AM

Had one last night. Called himself something 'Kerensky'. The guy was in a lumbering Stalker with 2 or 3 LRM20 and an LRM15, nothing else. Match was down to 7 - 7, he had a wide open Atlas against him. Suffice to say the Atlas delightfully tore him to shreds.
Guys, remember, "only idiots boat LRMs without backup"!

#104 Lyrik

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Posted 12 March 2013 - 08:33 AM

View PostShredhead, on 12 March 2013 - 08:28 AM, said:

Had one last night. Called himself something 'Kerensky'. The guy was in a lumbering Stalker with 2 or 3 LRM20 and an LRM15, nothing else. Match was down to 7 - 7, he had a wide open Atlas against him. Suffice to say the Atlas delightfully tore him to shreds.
Guys, remember, "only idiots boat LRMs without backup"!


Have a Kerensky/"other canon name" on your team and you know that you are down one man :-P

#105 Thirdstar

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Posted 12 March 2013 - 08:34 AM

View PostRoburn Bliss, on 12 March 2013 - 07:48 AM, said:


I know on paper it should be quite poor, but, 7 deaths and 42 kills with that build would disagree with you. It MELTS centre torso's.


You'll have to explain to me very slowly how you're melting CTs with a weapon that spreads out beyond anything but point blank range and that does exactly one point of damage per pellet of which there are 10.

#106 Acenan

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Posted 12 March 2013 - 08:49 AM

View PostSifright, on 12 March 2013 - 07:38 AM, said:



WROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONG

ALSO AHHHHHHHHHHHHHHHHHHHH

The trick in finding the build that fits you is mixing and tricksing with weapons and modules.

You cant go "Whay use srm4 when you can use srm6". Cause SRM6 might wigh to much for mye build use more heat than mye mech can handle or be to inaccurate for me to use...

With SRM4 you get more accurate fire with 25% less heat and less wight.
With SRM6 you get moderate accuracy with 25% more heat and more wight.

Instead of sparying the enemys front/left/right torso with dmg i do (3x srm4) 30dmg +(AC/20) 20dmg to one location...

If splash dmg is introduced i might consider using SRM6 again...

Edited by Acenan, 12 March 2013 - 08:51 AM.


#107 Royalewithcheese

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Posted 12 March 2013 - 08:51 AM

View PostAcenan, on 12 March 2013 - 08:49 AM, said:

The trick in finding the build that fits you is mixing and tricksing with weapons and modules.

You cant go "Whay use srm4 when you can use srm6". Cause SRM6 might wigh to much for mye build use more heat than mye mech can handle or be to inaccurate for me to use...

With SRM4 you get more accurate fire with 25% less heat and less wight.
With SRM6 you get moderate accuracy with 25% more heat and more wight.

Instead of sparying the enemys front/left/right torso with dmg i do (3x srm4) 30dmg +(AC/20) 20dmg to one location...


You should give Artemis a shot - as far as I can tell, SRM6+A is more accurate than SRM4.

#108 Commander Kobold

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Posted 12 March 2013 - 08:57 AM

View PostMoromillas, on 12 March 2013 - 12:04 AM, said:

The "90 missiles" build.

http://mwo.smurfy-ne...44ccac4e5fc9e3d



I would not want to be hit by that.

#109 Acenan

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Posted 12 March 2013 - 08:57 AM

View PostRoyalewithcheese, on 12 March 2013 - 08:51 AM, said:


You should give Artemis a shot - as far as I can tell, SRM6+A is more accurate than SRM4.

Then consider the wight, SRM6 + artemis takes a hell of alot of slots and tons: I have currently on mye D-DC 3xsrm4 + arty and i am using 99.8% of mye tonnage and it works great

Edited by Acenan, 12 March 2013 - 08:58 AM.


#110 Royalewithcheese

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Posted 12 March 2013 - 09:03 AM

View PostAcenan, on 12 March 2013 - 08:57 AM, said:

Then consider the wight, SRM6 + artemis takes a hell of alot of slots and tons: I have currently on mye D-DC 3xsrm4 + arty and i am using 99.8% of mye tonnage and it works great


What are you using your tonnage for? IMO in that robot one of your biggest strengths is the fact that you can run SRM18+A :)

#111 Buckminster

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Posted 12 March 2013 - 09:03 AM

View PostTheCaptainJZ, on 12 March 2013 - 01:27 AM, said:

Ravens with LRMs. Saw one the other day with LRM 10 or 15. Saw another one with the same in another match. Also saw a Raven with an LRM 5 in the Narc tube.

I've run a Raven with this kind of loadout before to see if it was any good. The answer is of course no.

I also don't get those light mechs with ER large lasers. When are you ever going to shoot something that far away in a light???? You should be constantly moving at full speed. Actually, I don't get ER large lasers at all. You rarely get a chance to fire that far. All the maps are too small, save Alpine.

I ran a Raven with an LRM 5 in it, it was actually reasonable effective. You weren't going to rack up the crazy kills with it, but you got a lot of assists.


View PostAim64C, on 12 March 2013 - 04:15 AM, said:

I ran across a Raven in one match, a moon or two ago, that had, if I remember correctly, 2 ERPPCs... and ran a mere 50 KPH, or something.

It gets points for being unexpected... but I don't recall it being very effective... especially considering a salvo of LRMs opened him up like a can of tuna.

I've used this, and it's quite nasty. Never that slow or unarmoured mind you, but with both PPCs in the same arm, they hit the same spot every time. It's like a long range AC/20.

Edited by Buckminster, 12 March 2013 - 09:08 AM.


#112 General Taskeen

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Posted 12 March 2013 - 09:05 AM

Any build using MG's, Flamers, NARC, or LB 10-X. Any of these low ELO builds, that get dumped into mid-high bracket, are quickly annhilated by me and others. They're nice for target practice at least.

#113 Satan n stuff

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Posted 12 March 2013 - 09:13 AM

View PostArete, on 12 March 2013 - 12:25 AM, said:

Worst?

I'd say the Atlas D-DC who was running LRMs, one medium laser... and two TAGs. Yes, that's right. Two TAGs.

When asked why, he responed "In case I lose one".

But true, there are D-DCs out there who run only LRM and a medium laser too. So guess it's not the worst.

Mine has 3 LRM 15s with artemis, a gauss rifle, a TAG and a medium pulse. I've actually killed things with just the medium pulse laser. It does have ECM so LRMs aren't all that risky to use.

#114 Acenan

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Posted 12 March 2013 - 09:25 AM

View PostRoyalewithcheese, on 12 March 2013 - 09:03 AM, said:


What are you using your tonnage for? IMO in that robot one of your biggest strengths is the fact that you can run SRM18+A :)

I am using 3xSRM4+arty(ammo 3 tons), AC/20(ammo 5tons), 2xLL, heat effecency of 1.17,
310 or 320 engine(don't remmember)with all heatsinks slots full. .

Theres like a 4 days since i playd last and i am not at mye other PC with MWO installed..... "sadface"

#115 Roughneck45

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Posted 12 March 2013 - 09:44 AM

Any mech that has a weapon loadout that can be put on a smaller chassis is a waste of tonnage and a bad build.

#116 Viper69

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Posted 12 March 2013 - 09:50 AM

I ran a stalker 5S with six flamers and Srms...I was ashamed to be targeted and when i was murdered I slunk away to the mech bay and sold my flamers. Crit seaking my ***

#117 Spirit of the Wolf

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Posted 12 March 2013 - 09:55 AM

View PostAlymbic, on 11 March 2013 - 10:01 PM, said:

I saw a DDC without ecm last night



I do that.
Only because I hate using ECM though. I feel like I'm cheating myself out of fun and a challenge.

#118 Escef

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Posted 12 March 2013 - 09:58 AM

View PostSifright, on 12 March 2013 - 07:38 AM, said:



WROOO (snip) OOOOONG

ALSO AHHHHHHHHHHHHHHHHHHHH


When the crux of your argument at this point is the ability to play with the font and laugh, you are doing something very, very wrong.

6 SRM4 is a total of 18 heat.
6 SRM6 is a total of 24 heat.

Yes, the SRM6 is more heat efficient per point of damage. But if you aren't running enough heat sinks, have problems managing heat, and/or are not packing enough ammo, I could see the advantage of the SRM4.

It's a false advantage, though.

The strength of the SRMcat is the Alpha Strike. Swapping to SRM4s might lead to better DPS if, and only if, you do not have enough heat dissipation. The entire mech concept is best utilized as a roving SRM shotgun that kills in no more than 3 well placed Alphas. Swapping to 4 racks reduces the power of the Alpha and starts to shift the mech from a powerful Alpha striker to a a sustained fire sandblaster (most likely chain firing the SRMs).

Can 4 racks work? Sure they can. But 6's are better.

#119 Vodrin Thales

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Posted 12 March 2013 - 10:23 AM

View PostSifright, on 12 March 2013 - 03:56 AM, said:


[
SRM 2, 5 Damage 2 heat =0.4 Heat per damage

SRM 4 10 Damage 3 heat. = 0.3 Heat per Damage

SRM 6, 15 Damage 4 Heat. = 0.266666 Heat per Damage.

Srm6 does the most damage with most heat efficiency the only down side is a slight drop firing speed.

SRM6 is the better weapon for heat by a large margin and switching to SRM4 drops sustained DPS.



The other advantage of the SRM 4 is tighter spread at ranges of 100 meters or more (except for at 125 where all SRM's converge, but that is a very limited window), but you are correct in that the SRM 6 is undeniably superior at close range.

View PostSpirit of the Wolf, on 12 March 2013 - 09:55 AM, said:



I do that.
Only because I hate using ECM though. I feel like I'm cheating myself out of fun and a challenge.



Then why run the D-DC? The only real advantage is has over the D variant is ECM. If you are not running ECM then you are better off in an RS or D as they are otherwise a bit better in most roles.

#120 Devil Fox

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Posted 12 March 2013 - 01:02 PM

Came across an Atlas with 2 ERLL, 3 LRM5's, ac20 and an ac2... suffice to say the guy moved up on LRM stalkers then proceeded to sit at 190m from them so he could fire his LRM's...


In terms of the argument of SRM4 vs SRM6... for a splat cat their interchangeable, just depends on the heat VS Ammo VS Alpha you want. On most other mechs if I'm tight on tonnage it's SRM4's as their lighter weight, tighter spread and ammo efficiency see them better component seekers then the SRM6's I run in only my assaults really.





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