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Most Inexplicably Bad Build You've Seen


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#141 DCLXVI

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Posted 13 March 2013 - 11:57 PM

View PostThirdstar, on 11 March 2013 - 10:50 PM, said:


I saw that a few weeks ago and asked the offending party, very politely mind you, to bring ECM next time. I even said please.

I got told that I should mind my own business and something about 'let me play how I want' and 'fun'.

*shrug*


I take the ecm off my ddc's sometimes so people stop following me around like lost puppies. I die because of dumbass teammates trying to play with me more often than playing versus a good premade

#142 One Medic Army

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Posted 14 March 2013 - 12:00 AM

View PostDCLXVI, on 13 March 2013 - 11:57 PM, said:

I take the ecm off my ddc's sometimes so people stop following me around like lost puppies. I die because of dumbass teammates trying to play with me more often than playing versus a good premade

You could just put it on counter mode and leave it there.
Same effect plus scares away Ravens.

#143 Escef

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Posted 14 March 2013 - 12:48 AM

View PostBattleGnome, on 13 March 2013 - 11:43 PM, said:

Why would anyone use the AC5 over the UAC5 or the (deceptively) low damage AC2?

Not enough tonnage for UAC5 and not enough heatsinks for AC2? I have a K2 that runs twin AC5. I tried AC2s, it could not handle the ACs and the twin large lasers I had on it, overheated insanely. I didn't have the tonnage for UAC5s unless I wanted to buy up to an XL engine. Decided to try AC5s. Glad I did. I've had one or the other AC critted out so many times that I've come to the conclusion that an XL engine would not be worth the C-Bills. The 5s are a good mix of range, damage, and dps. (Did you know twin AC5 out DPS a Gauss, for comparable tonnage?) With 2 LLs and 2 AC5s one can do some serious damage from a good fire-support position. (My highest damage total in a match with this build is over 800, and I do not make any claims to being a great player.)

If this were table top, I'd agree that the AC5 is a rather trashy weapon. In MWO, it has niche usefulness.

Edited by Escef, 14 March 2013 - 12:49 AM.


#144 Thirdstar

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Posted 14 March 2013 - 12:55 AM

View PostDCLXVI, on 13 March 2013 - 11:57 PM, said:

I take the ecm off my ddc's sometimes so people stop following me around like lost puppies. I die because of dumbass teammates trying to play with me more often than playing versus a good premade


This is silly reason to take ECM off. Well any reason to take ECM off is silly.

#145 Dreamslave

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Posted 14 March 2013 - 12:59 AM

Ran into an Atlas who only had two ER LL's and an AC/20. I cannot fathom the thought process behind some of these random players weapon choices. It completely boggles my mind.

#146 Xiang

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Posted 14 March 2013 - 01:01 AM

HBK-4G with 1AC/20 and 1 med laser.....thats it. When the hunch is gone (or out of ammo), it has a med laser. Im not even sure if it was in the head slot or an arm.

Xiang

#147 Thirdstar

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Posted 14 March 2013 - 01:02 AM

View PostDreamslave, on 14 March 2013 - 12:59 AM, said:

Ran into an Atlas who only had two ER LL's and an AC/20. I cannot fathom the thought process behind some of these random players weapon choices. It completely boggles my mind.


Players new to Battletech/Mechwarrior I gather.

#148 Escef

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Posted 14 March 2013 - 01:08 AM

View PostDreamslave, on 14 March 2013 - 12:59 AM, said:

Ran into an Atlas who only had two ER LL's and an AC/20. I cannot fathom the thought process behind some of these random players weapon choices. It completely boggles my mind.

Well, if the rest was ammo and heat sinks, I guess... It isn't necessarily a bad concept, but you can get the same thing, and get it to move faster, on a Catapult.

#149 TheGreatNoNo

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Posted 14 March 2013 - 01:44 AM

View PostSug, on 12 March 2013 - 02:43 PM, said:


I'm almost positive that was me. I was leveling Atlases and just stripping the weapons and moving them from one to the other. Dropped in the wrong one : /

I once dropped in a match with a DDC with just ECM in frozen colony. But for the same reason you listed.

#150 Hungus

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Posted 14 March 2013 - 02:39 AM

All LRMs. No other weapons.

#151 Stargoat

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Posted 14 March 2013 - 02:42 AM

I once saw a commando with zero offensive weapons, only support gear. He died almost immediately, so didn't get to put it to use.

#152 Belorion

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Posted 14 March 2013 - 02:48 AM

An Atlas with 2 LRM 20s, and only slightly better an Atlas with 2 LRM 20's and 2 PPCs. Me and another light just sat next to him and poured on the damage till dead.

#153 Mechkilla

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Posted 14 March 2013 - 03:34 AM

Today I had a Stalker with 3 SRM6 and ONE Large Laser. I don't know how often I checked my target info before I was conviced what I'd just targeted :blink:. Normally their list of weapons nearly exceeds the paper doll window. But this one ... maybe he had a STD 450 in it :D.

I myself tried a few days ago a triple AC5 w/ 4-5t of ammo ... in a Hunchback :(. Small engine (STD 170) low on armor and a backup laser (tried first a SL later ML). Nice chainfire mode with it, but as soon as I get targeted it went down fast. Got this idea because of my Dragon with dual ac5 (this one is quite nice).

Long time a ago I fought a raven with only one LRM20 on it. Nothing else not even a TAG. Was nice fodder for my Jenner at that match.

A ... LRMs ... I outfitted my AWS-9M with an LRM20 .... in the left arm ... that with only 2 tubes :D. 10 salvos of LRMs coming out of it. Kind of hilarious. When they hit the enemy he got lot of impacts in a chain. But AMS could handle those quite well. In the beginning of a match my LRMs are emptiing the enemies AMS on a high level so later they didn't had a big counter against LRMs :ph34r:.
I hoped by the time the LRMs left my launcher (took a long time) the cooldown of it were through and I could fire my next salvo directly after. But it wasn't so :(. I ran this config only for about 10-15 matches. Was kind of fun but I am not very good with LRMs yet (not much experience).

Yeah, despite of those builds with rather similar configurations you see day after day there are other exotic and funny ones :wub:.

Edited by Mechkilla, 14 March 2013 - 03:36 AM.


#154 Commander Kobold

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Posted 14 March 2013 - 03:44 AM

View PostBattleGnome, on 13 March 2013 - 11:43 PM, said:

Not sure if this was mentioned already, but I'll say it anyway. Worst case, it'll add emphasis!

Any build with AC5s.

Why would anyone use the AC5 over the UAC5 or the (deceptively) low damage AC2?


because AC5s don't jam and AC2s are weak?

#155 Mechkilla

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Posted 14 March 2013 - 03:50 AM

View PostBattleGnome, on 13 March 2013 - 11:43 PM, said:

Not sure if this was mentioned already, but I'll say it anyway. Worst case, it'll add emphasis!

Any build with AC5s.

Why would anyone use the AC5 over the UAC5 or the (deceptively) low damage AC2?

Yes and no. The UAC is on paper much better than a double AC5. As said before in my other post, I have a Dragon with this setup and also one with a UAC. Both are doing nice damage. But the UAC is sometimes very annoying because of its jam rate. To often it jams after the first shot, then again after it is ready to go. I think I had a few times were it jams before the first round left the barrel after a longer cooldown period. And then I can dish out up to ten shells even with a few double taps.
So the Dual-AC5 is heavier but more reliable in the heat of the fight (during that waiting for the UAC ****** me really off). Both sides have their advantages and disadvanteges.

I also have a Dragon with Triple-AC2. I'm using those not in chainfire mode (cause the DPS in this mode is lower than it should be). Lot of tonnage and heat just for three "low-damage-weapons" but the DPS is quite high. Had to sacrifice speed (89.1 kph) and heat sinks but it's a good sniper on Alpine :(.

#156 MustrumRidcully

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Posted 14 March 2013 - 05:01 AM

View PostBayamon, on 12 March 2013 - 02:12 AM, said:

I dont understand how some builds here would be considered bad.

Most of my mechs dont use all their hardpoints and i rather take an extra heatsink than an extra laser JUST because it fits.
To me being able to fire continously for longer periods is more important than having as many weapons as possible and only being able to Alpha once and then wait to cool off or use only small weapons until.

I am not sure, not utilizing all the hard points is not necessarily a bad build. What matters is equipping sensible weapon and equipment combinations.
When people laugh about a heavy or assault mech with an LRM20 and 2 Medium Lasers it's not because he doesn't use his hard points.
It's because he must be:
- Underweight
- Too much Ammo
- Too mUch Heat Sinks.

For the latter it may be important to note: It's dumb to install too mayn weapons so you can't keep them firing for any time. But you can also equip too many heat sinks. There is no point in being able to keep firing without any breaks for 30 seconds or more. You will likely never get into an engagement that doesn't end before that time because you or the enemy move out of sight, or because either you or the target dies.
It's basically the same deal why you don't equip ammo to fire 15 minutes without any pause. You won't need that ammo.

If you spend too much on heat sinks or ammo, you in fact risk that in the aforementioned situations your enemy will easily outdamage you and kill you. You may have had ammo for 3 more of these engagements and keep firing for another 20 seconds, but you're dead, and the enemy can now cool off.

Edited by MustrumRidcully, 14 March 2013 - 05:01 AM.


#157 Failcube

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Posted 14 March 2013 - 07:37 AM

View PostKotsuno, on 11 March 2013 - 10:06 PM, said:

There was once a spider on my team that had no weapons because it was his role to 'capture points'... to each his own =/


This one wouldn't make a difference to me. That's about as effective as a spider with 2 medium lasers, lol. It's the most useless mech

#158 Whompity

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Posted 14 March 2013 - 07:43 AM

I keep checking this thread to see if anything I build (or my mech, specifically) shows up in it. So far so good. :D

My current plaything is a Cicada 3M with 2 ERPPCs. Hitting moving stuff with those isn't that hard after you've played with AC's for so long. Plus I rarely have to set my ECM to "counter" as long as I keep hitting. :)

Edited by Olivia Maybach, 14 March 2013 - 07:44 AM.


#159 Homeless Bill

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Posted 14 March 2013 - 12:15 PM

View PostHungus, on 14 March 2013 - 02:39 AM, said:

All LRMs. No other weapons.

I see a lot of hate for pure LRM boats in this thread. I'm not a huge fan, but they're not inexplicably bad, either - you know exactly what the player was trying to accomplish, and they can be extremely effective if they have a team to support them.

I'm talking about builds that make you pause and wonder, "What was this player attempting to do?" Not so bad that they're clearly trolling, but not functional in any way.

View PostOlivia Maybach, on 14 March 2013 - 07:43 AM, said:

I keep checking this thread to see if anything I build (or my mech, specifically) shows up in it.

My current plaything is a Cicada 3M with 2 ERPPCs.

A few snipers in my clan would ******* destroy have words with anyone that dare post that build on this thread =P

#160 Agent 0 Fortune

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Posted 14 March 2013 - 12:20 PM

Any one of these --> http://mwomercs.com/...al-mech-builds/

Just kidding ;)





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