Edited by Malsumis, 12 March 2013 - 10:00 AM.


Obsolete Mechs
#21
Posted 12 March 2013 - 09:57 AM
#22
Posted 12 March 2013 - 10:02 AM
#23
Posted 12 March 2013 - 10:05 AM
#24
Posted 12 March 2013 - 10:18 AM
#25
Posted 12 March 2013 - 10:21 AM
'Prime Mechs'? You're welcome to them.
Edited by Murku, 12 March 2013 - 10:22 AM.
#26
Posted 12 March 2013 - 10:24 AM
Trauglodyte, on 12 March 2013 - 10:18 AM, said:
I agree with your point, however there will always be a "mech" that's worse than all the others :3 Maybe I should change it from Obselete to least usable xD ?
#27
Posted 12 March 2013 - 10:24 AM
Just imagine making it our Scout from TF2.
There is a good blog on that topic: http://www.destructo...ut-242878.phtml
Edited by Adridos, 12 March 2013 - 10:29 AM.
#28
Posted 12 March 2013 - 10:42 AM
#29
Posted 12 March 2013 - 10:43 AM
Commandos are a close second barring the 2D they have to make too many sacrifices to get good weapons or speed and their lack of armor/hitboxes/ and middleground light speed make them so much easier to pop.
Edited by Destoroyah, 12 March 2013 - 10:47 AM.
#30
Posted 12 March 2013 - 10:47 AM
Now Dragons, THERE'S a bad mech (cue pages of hate)
Edited by Rippthrough, 12 March 2013 - 10:53 AM.
#31
Posted 12 March 2013 - 10:48 AM
#32
Posted 12 March 2013 - 10:49 AM
Also, the comparison to the TF2 Scout in the destructoid article isn't very helpful. TF2's a game with different weapons for different classes, and all the Scout primaries hit extremely hard at close range. Do they remember the original Sandman? It was a weapon that removed the Scout's double jump entirely yet was still quite overpowered. MWO, on the other hand, has the same weapons for every mech and there's not a lot of firepower that you can stick into three energy hardpoints when all you have is 30 tons to work with.
#33
Posted 12 March 2013 - 11:06 AM
#34
Posted 12 March 2013 - 11:10 AM
Malsumis, on 12 March 2013 - 09:57 AM, said:
I dislike the dragon cause the Catapult can do everything better.
The only thing the dragon has on a catapult is speed, but when it goes that fast it is outgunned by mediums which makes it worthless.
Not much tougher than a hunchback but with some of the worst hitboxes in the game. and likely not carrying enough firepower to be of major concern.
#35
Posted 12 March 2013 - 11:13 AM
#36
Posted 12 March 2013 - 11:24 AM
Minmax sucess: 3 Mechs viable - all others obsolete.
#37
Posted 12 March 2013 - 11:33 AM
#38
Posted 12 March 2013 - 11:35 AM
#39
Posted 12 March 2013 - 11:45 AM
"ahhh ******** it.... we are gonna have to spend 5 minutes to chase this little ******* down once the rest of his team is dead....."
#40
Posted 12 March 2013 - 12:16 PM
Moonsavage, on 12 March 2013 - 09:51 AM, said:
Only the ECM spider is worthwhile and that's not competitive with the COM-2D.
Spider will get better when they remove the artificial engine size limits necessitated by net code issues. A 180 KPH light will have it's uses, even with poor weapon loadouts.
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